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-rw-r--r--src/libs/engine/DataType.hpp37
1 files changed, 24 insertions, 13 deletions
diff --git a/src/libs/engine/DataType.hpp b/src/libs/engine/DataType.hpp
index 1f431edd..d883e95b 100644
--- a/src/libs/engine/DataType.hpp
+++ b/src/libs/engine/DataType.hpp
@@ -24,27 +24,31 @@ namespace Ingen
/** A data type that can be stored in a Port.
*
- * Eventually the goal is to be able to just have to create a new one of these
- * to support a new data type.
+ * This type refers to the type of the entire buffer, mirroring LV2,
+ * e.g. :AudioPort and :ControlPort both are really 32-bit floating point,
+ * but they are different port types.
*/
class DataType {
public:
enum Symbol {
UNKNOWN = 0,
- FLOAT = 1,
- MIDI = 2,
- OSC = 3
+ AUDIO = 1,
+ CONTROL = 2,
+ MIDI = 3,
+ OSC = 4
};
DataType(const std::string& uri)
: _symbol(UNKNOWN)
{
- if (uri == type_uris[FLOAT]) {
- _symbol = FLOAT;
- } else if (uri == type_uris[MIDI]) {
+ if (uri == type_uri(AUDIO)) {
+ _symbol = AUDIO;
+ } else if (uri == type_uri(CONTROL)) {
+ _symbol = CONTROL;
+ } else if (uri == type_uri(MIDI)) {
_symbol = MIDI;
- } else if (uri == type_uris[OSC]) {
+ } else if (uri == type_uri(OSC)) {
_symbol = OSC;
}
}
@@ -53,8 +57,8 @@ public:
: _symbol(symbol)
{}
- const char* const uri() const { return type_uris[_symbol]; }
- const Symbol& symbol() const { return _symbol; }
+ const char* uri() const { return type_uri(_symbol); }
+ const Symbol& symbol() const { return _symbol; }
inline bool operator==(const Symbol& symbol) const { return (_symbol == symbol); }
inline bool operator!=(const Symbol& symbol) const { return (_symbol != symbol); }
@@ -64,8 +68,15 @@ public:
private:
Symbol _symbol;
- // Defined in Port.cpp for no good reason
- static const char* const type_uris[4];
+ static inline const char* type_uri(unsigned symbol_num) {
+ switch (symbol_num) {
+ case 0: return "ingen:AudioPort";
+ case 1: return "ingen:ControlPort";
+ case 2: return "ingen:MidiPort";
+ case 3: return "ingen:OSCPort";
+ default: return "";
+ }
+ }
};