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authorDavid Robillard <d@drobilla.net>2012-03-03 21:13:53 +0000
committerDavid Robillard <d@drobilla.net>2012-03-03 21:13:53 +0000
commitd0d2c13f9a86238cdb6235ac858e51a2469d0ed3 (patch)
tree4e659c65d7df331808e2a7d824013ba1265eaa70 /test/lilv_test.c
parentccca9167f350ab62e0b8adb529a238f61a0ec499 (diff)
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Use a fully-fledged Atom serialisation API for state saving.
Add lilv_state_to_string(). git-svn-id: http://svn.drobilla.net/lad/trunk/lilv@4018 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'test/lilv_test.c')
-rw-r--r--test/lilv_test.c37
1 files changed, 23 insertions, 14 deletions
diff --git a/test/lilv_test.c b/test/lilv_test.c
index 43769a6..2352150 100644
--- a/test/lilv_test.c
+++ b/test/lilv_test.c
@@ -1180,11 +1180,15 @@ test_state(void)
// Get instance state state
LilvState* state = lilv_state_new_from_instance(
- plugin, instance, &map, file_dir, copy_dir, link_dir, save_dir, get_port_value, world, 0, NULL);
+ plugin, instance, &map,
+ file_dir, copy_dir, link_dir, save_dir,
+ get_port_value, world, 0, NULL);
// Get another instance state
LilvState* state2 = lilv_state_new_from_instance(
- plugin, instance, &map, file_dir, copy_dir, link_dir, save_dir, get_port_value, world, 0, NULL);
+ plugin, instance, &map,
+ file_dir, copy_dir, link_dir, save_dir,
+ get_port_value, world, 0, NULL);
// Ensure they are equal
TEST_ASSERT(lilv_state_equals(state, state2));
@@ -1204,7 +1208,9 @@ test_state(void)
// Run and get a new instance state (which should now differ)
lilv_instance_run(instance, 1);
LilvState* state3 = lilv_state_new_from_instance(
- plugin, instance, &map, file_dir, copy_dir, link_dir, save_dir, get_port_value, world, 0, NULL);
+ plugin, instance, &map,
+ file_dir, copy_dir, link_dir, save_dir,
+ get_port_value, world, 0, NULL);
TEST_ASSERT(!lilv_state_equals(state2, state3)); // num_runs changed
// Restore instance state to original state
@@ -1212,23 +1218,26 @@ test_state(void)
// Take a new snapshot and ensure it matches the set state
LilvState* state4 = lilv_state_new_from_instance(
- plugin, instance, &map, file_dir, copy_dir, link_dir, save_dir, get_port_value, world, 0, NULL);
+ plugin, instance, &map,
+ file_dir, copy_dir, link_dir, save_dir,
+ get_port_value, world, 0, NULL);
TEST_ASSERT(lilv_state_equals(state2, state4));
// Save state to a directory
- int ret = lilv_state_save(world, &unmap, state, NULL,
- "./state.lv2", "state.ttl", NULL);
+ int ret = lilv_state_save(world, &map, &unmap, state, NULL,
+ "./state.lv2", "state.ttl");
TEST_ASSERT(!ret);
// Load state from directory
LilvState* state5 = lilv_state_new_from_file(world, &map, NULL,
"./state.lv2/state.ttl");
+
TEST_ASSERT(lilv_state_equals(state, state5)); // Round trip accuracy
// Save state with URI to a directory
const char* state_uri = "http://example.org/state";
- ret = lilv_state_save(world, &unmap, state, state_uri,
- "./state6.lv2", "state6.ttl", NULL);
+ ret = lilv_state_save(world, &map, &unmap, state, state_uri,
+ "./state6.lv2", "state6.ttl");
TEST_ASSERT(!ret);
// Load default bundle into world and load state from it
@@ -1289,8 +1298,8 @@ test_state(void)
TEST_ASSERT(!lilv_state_equals(fstate, fstate3));
// Save state to a directory
- ret = lilv_state_save(world, &unmap, fstate, NULL,
- "fstate.lv2", "fstate.ttl", ffeatures);
+ ret = lilv_state_save(world, &map, &unmap, fstate, NULL,
+ "fstate.lv2", "fstate.ttl");
TEST_ASSERT(!ret);
// Load state from directory
@@ -1309,8 +1318,8 @@ test_state(void)
TEST_ASSERT(lilv_state_equals(fstate3, fstate5));
// Save state to a (different) directory again
- ret = lilv_state_save(world, &unmap, fstate, NULL,
- "./fstate6.lv2", "fstate6.ttl", ffeatures);
+ ret = lilv_state_save(world, &map, &unmap, fstate, NULL,
+ "./fstate6.lv2", "fstate6.ttl");
TEST_ASSERT(!ret);
// Reload it and ensure it's identical to the other loaded version
@@ -1329,8 +1338,8 @@ test_state(void)
TEST_ASSERT(!lilv_state_equals(fstate6, fstate7));
// Save the changed state to a (different) directory again
- ret = lilv_state_save(world, &unmap, fstate7, NULL,
- "./fstate7.lv2", "fstate7.ttl", ffeatures);
+ ret = lilv_state_save(world, &map, &unmap, fstate7, NULL,
+ "./fstate7.lv2", "fstate7.ttl");
TEST_ASSERT(!ret);
// Reload it and ensure it's changed