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author | David Robillard <d@drobilla.net> | 2008-08-08 22:45:58 +0000 |
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committer | David Robillard <d@drobilla.net> | 2008-08-08 22:45:58 +0000 |
commit | e360047054117d63fb579ec9231e9dc77c99f12a (patch) | |
tree | 4a497365f6ecd30449e2c66c1fe77c816bd1fe4a /src/mdaDetune.h | |
download | mda.lv2-e360047054117d63fb579ec9231e9dc77c99f12a.tar.gz mda.lv2-e360047054117d63fb579ec9231e9dc77c99f12a.tar.bz2 mda.lv2-e360047054117d63fb579ec9231e9dc77c99f12a.zip |
Add preliminary (library side only) LV2 port of MDA (open-sourced VST plugins).
git-svn-id: http://svn.drobilla.net/lad/mda-lv2@1321 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'src/mdaDetune.h')
-rw-r--r-- | src/mdaDetune.h | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/src/mdaDetune.h b/src/mdaDetune.h new file mode 100644 index 0000000..5b9f5d9 --- /dev/null +++ b/src/mdaDetune.h @@ -0,0 +1,66 @@ +//See associated .cpp file for copyright and other info
+
+
+#define NPARAMS 4 ///number of parameters
+#define NPROGS 3 ///number of programs
+#define BUFMAX 4096
+
+#ifndef __mdaDetune_H
+#define __mdaDetune_H
+
+#include "audioeffectx.h"
+
+class mdaDetuneProgram
+{
+public:
+ mdaDetuneProgram();
+ ~mdaDetuneProgram() {}
+
+private:
+ friend class mdaDetune;
+ float param[NPARAMS];
+ char name[32];
+};
+
+
+class mdaDetune : public AudioEffectX
+{
+public:
+ mdaDetune(audioMasterCallback audioMaster);
+ ~mdaDetune();
+
+ virtual void process(float **inputs, float **outputs, LvzInt32 sampleFrames);
+ virtual void processReplacing(float **inputs, float **outputs, LvzInt32 sampleFrames);
+ virtual void setProgram(LvzInt32 program);
+ virtual void setProgramName(char *name);
+ virtual void getProgramName(char *name);
+ virtual void setParameter(LvzInt32 index, float value);
+ virtual float getParameter(LvzInt32 index);
+ virtual void getParameterLabel(LvzInt32 index, char *label);
+ virtual void getParameterDisplay(LvzInt32 index, char *text);
+ virtual void getParameterName(LvzInt32 index, char *text);
+ virtual void suspend();
+ virtual void resume();
+
+ virtual bool getEffectName(char *name);
+ virtual bool getVendorString(char *text);
+ virtual bool getProductString(char *text);
+ virtual LvzInt32 getVendorVersion() { return 1000; }
+
+protected:
+ float param[NPARAMS];
+ char programName[32];
+ mdaDetuneProgram *programs;
+
+ ///global internal variables
+ float *buf, *win; //buffer, window
+ long buflen; //buffer length
+ float bufres; //buffer resolution display
+ float semi; //detune display
+ long pos0; //buffer input
+ float pos1, dpos1; //buffer output, rate
+ float pos2, dpos2; //downwards shift
+ float wet, dry; //ouput levels
+};
+
+#endif
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