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authorDavid Robillard <d@drobilla.net>2011-03-15 04:19:00 +0000
committerDavid Robillard <d@drobilla.net>2011-03-15 04:19:00 +0000
commit4fbdf88bfb0ce05b44c53f270af863273228e61a (patch)
treecfe1289d1dd0a50608fc423451eec3611654aecd /src/mdaThruZero.h
parent866fea628ca3df85af4d90520f38317d48c2b4a9 (diff)
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git-svn-id: http://svn.drobilla.net/lad/trunk/plugins/mdala.lv2@3088 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'src/mdaThruZero.h')
-rw-r--r--src/mdaThruZero.h150
1 files changed, 75 insertions, 75 deletions
diff --git a/src/mdaThruZero.h b/src/mdaThruZero.h
index e4f58d0..2f35cb2 100644
--- a/src/mdaThruZero.h
+++ b/src/mdaThruZero.h
@@ -1,75 +1,75 @@
-/*
- Copyright 2008-2011 David Robillard <http://drobilla.net>
- Copyright 1999-2000 Paul Kellett (Maxim Digital Audio)
-
- This is free software: you can redistribute it and/or modify it
- under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License,
- or (at your option) any later version.
-
- This software is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this software. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#define NPARAMS 5 ///number of parameters
-#define NPROGS 4 ///number of programs
-#define BUFMAX 2048
-
-#ifndef __mdaThruZero_H
-#define __mdaThruZero_H
-
-#include "audioeffectx.h"
-
-
-class mdaThruZeroProgram
-{
-public:
- mdaThruZeroProgram();
-private:
- friend class mdaThruZero;
- float param[NPARAMS];
- char name[32];
-};
-
-
-class mdaThruZero : public AudioEffectX
-{
-public:
- mdaThruZero(audioMasterCallback audioMaster);
- ~mdaThruZero();
-
- virtual void process(float **inputs, float **outputs, LvzInt32 sampleFrames);
- virtual void processReplacing(float **inputs, float **outputs, LvzInt32 sampleFrames);
- virtual void setProgram(LvzInt32 program);
- virtual void setProgramName(char *name);
- virtual void getProgramName(char *name);
- virtual bool getProgramNameIndexed (LvzInt32 category, LvzInt32 index, char* name);
- virtual void setParameter(LvzInt32 index, float value);
- virtual float getParameter(LvzInt32 index);
- virtual void getParameterLabel(LvzInt32 index, char *label);
- virtual void getParameterDisplay(LvzInt32 index, char *text);
- virtual void getParameterName(LvzInt32 index, char *text);
- virtual void suspend();
- virtual void resume();
-
- virtual bool getEffectName(char *name);
- virtual bool getVendorString(char *text);
- virtual bool getProductString(char *text);
- virtual LvzInt32 getVendorVersion() { return 1000; }
-
-protected:
- mdaThruZeroProgram *programs;
-
- ///global internal variables
- float rat, dep, wet, dry, fb, dem; //rate, depth, wet & dry mix, feedback, mindepth
- float phi, fb1, fb2, deps; //lfo & feedback buffers, depth change smoothing
- float *buffer, *buffer2; //maybe use 2D buffer?
- LvzInt32 size, bufpos;
-};
-
-#endif
+/*
+ Copyright 2008-2011 David Robillard <http://drobilla.net>
+ Copyright 1999-2000 Paul Kellett (Maxim Digital Audio)
+
+ This is free software: you can redistribute it and/or modify it
+ under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License,
+ or (at your option) any later version.
+
+ This software is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ See the GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this software. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#define NPARAMS 5 ///number of parameters
+#define NPROGS 4 ///number of programs
+#define BUFMAX 2048
+
+#ifndef __mdaThruZero_H
+#define __mdaThruZero_H
+
+#include "audioeffectx.h"
+
+
+class mdaThruZeroProgram
+{
+public:
+ mdaThruZeroProgram();
+private:
+ friend class mdaThruZero;
+ float param[NPARAMS];
+ char name[32];
+};
+
+
+class mdaThruZero : public AudioEffectX
+{
+public:
+ mdaThruZero(audioMasterCallback audioMaster);
+ ~mdaThruZero();
+
+ virtual void process(float **inputs, float **outputs, LvzInt32 sampleFrames);
+ virtual void processReplacing(float **inputs, float **outputs, LvzInt32 sampleFrames);
+ virtual void setProgram(LvzInt32 program);
+ virtual void setProgramName(char *name);
+ virtual void getProgramName(char *name);
+ virtual bool getProgramNameIndexed (LvzInt32 category, LvzInt32 index, char* name);
+ virtual void setParameter(LvzInt32 index, float value);
+ virtual float getParameter(LvzInt32 index);
+ virtual void getParameterLabel(LvzInt32 index, char *label);
+ virtual void getParameterDisplay(LvzInt32 index, char *text);
+ virtual void getParameterName(LvzInt32 index, char *text);
+ virtual void suspend();
+ virtual void resume();
+
+ virtual bool getEffectName(char *name);
+ virtual bool getVendorString(char *text);
+ virtual bool getProductString(char *text);
+ virtual LvzInt32 getVendorVersion() { return 1000; }
+
+protected:
+ mdaThruZeroProgram *programs;
+
+ ///global internal variables
+ float rat, dep, wet, dry, fb, dem; //rate, depth, wet & dry mix, feedback, mindepth
+ float phi, fb1, fb2, deps; //lfo & feedback buffers, depth change smoothing
+ float *buffer, *buffer2; //maybe use 2D buffer?
+ LvzInt32 size, bufpos;
+};
+
+#endif