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author | David Robillard <d@drobilla.net> | 2008-08-08 22:45:58 +0000 |
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committer | David Robillard <d@drobilla.net> | 2008-08-08 22:45:58 +0000 |
commit | e360047054117d63fb579ec9231e9dc77c99f12a (patch) | |
tree | 4a497365f6ecd30449e2c66c1fe77c816bd1fe4a /src/mdaThruZero.h | |
download | mda.lv2-e360047054117d63fb579ec9231e9dc77c99f12a.tar.gz mda.lv2-e360047054117d63fb579ec9231e9dc77c99f12a.tar.bz2 mda.lv2-e360047054117d63fb579ec9231e9dc77c99f12a.zip |
Add preliminary (library side only) LV2 port of MDA (open-sourced VST plugins).
git-svn-id: http://svn.drobilla.net/lad/mda-lv2@1321 a436a847-0d15-0410-975c-d299462d15a1
Diffstat (limited to 'src/mdaThruZero.h')
-rw-r--r-- | src/mdaThruZero.h | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/src/mdaThruZero.h b/src/mdaThruZero.h new file mode 100644 index 0000000..f4ca0ee --- /dev/null +++ b/src/mdaThruZero.h @@ -0,0 +1,63 @@ +//See associated .cpp file for copyright and other info
+
+
+#define NPARAMS 5 ///number of parameters
+#define NPROGS 4 ///number of programs
+#define BUFMAX 2048
+
+#ifndef __mdaThruZero_H
+#define __mdaThruZero_H
+
+#include "audioeffectx.h"
+
+
+class mdaThruZeroProgram
+{
+public:
+ mdaThruZeroProgram();
+ ~mdaThruZeroProgram() {}
+
+private:
+ friend class mdaThruZero;
+ float param[NPARAMS];
+ char name[32];
+};
+
+
+class mdaThruZero : public AudioEffectX
+{
+public:
+ mdaThruZero(audioMasterCallback audioMaster);
+ ~mdaThruZero();
+
+ virtual void process(float **inputs, float **outputs, LvzInt32 sampleFrames);
+ virtual void processReplacing(float **inputs, float **outputs, LvzInt32 sampleFrames);
+ virtual void setProgram(LvzInt32 program);
+ virtual void setProgramName(char *name);
+ virtual void getProgramName(char *name);
+ virtual void setParameter(LvzInt32 index, float value);
+ virtual float getParameter(LvzInt32 index);
+ virtual void getParameterLabel(LvzInt32 index, char *label);
+ virtual void getParameterDisplay(LvzInt32 index, char *text);
+ virtual void getParameterName(LvzInt32 index, char *text);
+ virtual void suspend();
+ virtual void resume();
+
+ virtual bool getEffectName(char *name);
+ virtual bool getVendorString(char *text);
+ virtual bool getProductString(char *text);
+ virtual LvzInt32 getVendorVersion() { return 1000; }
+
+protected:
+ float param[NPARAMS];
+ char programName[32];
+ mdaThruZeroProgram *programs;
+
+ ///global internal variables
+ float rat, dep, wet, dry, fb, dem; //rate, depth, wet & dry mix, feedback, mindepth
+ float phi, fb1, fb2, deps; //lfo & feedback buffers, depth change smoothing
+ float *buffer, *buffer2; //maybe use 2D buffer?
+ long size, bufpos;
+};
+
+#endif
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