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-rw-r--r--src/mdaDubDelay.h48
1 files changed, 48 insertions, 0 deletions
diff --git a/src/mdaDubDelay.h b/src/mdaDubDelay.h
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+++ b/src/mdaDubDelay.h
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+#ifndef __mdaDubDelay_H
+#define __mdaDubDelay_H
+
+#include "audioeffectx.h"
+
+class mdaDubDelay : public AudioEffectX
+{
+public:
+ mdaDubDelay(audioMasterCallback audioMaster);
+ ~mdaDubDelay();
+
+ virtual void process(float **inputs, float **outputs, LvzInt32 sampleFrames);
+ virtual void processReplacing(float **inputs, float **outputs, LvzInt32 sampleFrames);
+ virtual void setProgramName(char *name);
+ virtual void getProgramName(char *name);
+ virtual void setParameter(LvzInt32 index, float value);
+ virtual float getParameter(LvzInt32 index);
+ virtual void getParameterLabel(LvzInt32 index, char *label);
+ virtual void getParameterDisplay(LvzInt32 index, char *text);
+ virtual void getParameterName(LvzInt32 index, char *text);
+ virtual void suspend();
+
+ virtual bool getEffectName(char *name);
+ virtual bool getVendorString(char *text);
+ virtual bool getProductString(char *text);
+ virtual LvzInt32 getVendorVersion() { return 1000; }
+
+protected:
+ float fParam0;
+ float fParam1;
+ float fParam2;
+ float fParam3;
+ float fParam4;
+ float fParam5;
+ float fParam6;
+
+ float *buffer; //delay
+ long size, ipos; //delay max time, pointer, left time, right time
+ float wet, dry, fbk; //wet & dry mix
+ float lmix, hmix, fil, fil0; //low & high mix, crossover filter coeff & buffer
+ float env, rel; //limiter (clipper when release is instant)
+ float del, mod, phi, dphi; //lfo
+ float dlbuf; //smoothed modulated delay
+
+ char programName[32];
+};
+
+#endif