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+//See associated .cpp file for copyright and other info
+
+#ifndef __mdaEPiano__
+#define __mdaEPiano__
+
+#include <string.h>
+
+#include "audioeffectx.h"
+
+#define NPARAMS 12 //number of parameters
+#define NPROGS 8 //number of programs
+#define NOUTS 2 //number of outputs
+#define NVOICES 32 //max polyphony
+#define SUSTAIN 128
+#define SILENCE 0.0001f //voice choking
+#define WAVELEN 422414 //wave data bytes
+
+class mdaEPianoProgram
+{
+ friend class mdaEPiano;
+public:
+ mdaEPianoProgram() {}
+ ~mdaEPianoProgram() {}
+
+private:
+ float param[NPARAMS];
+ char name[24];
+};
+
+
+struct VOICE //voice state
+{
+ long delta; //sample playback
+ long frac;
+ long pos;
+ long end;
+ long loop;
+
+ float env; //envelope
+ float dec;
+
+ float f0; //first-order LPF
+ float f1;
+ float ff;
+
+ float outl;
+ float outr;
+ long note; //remember what note triggered this
+};
+
+
+struct KGRP //keygroup
+{
+ long root; //MIDI root note
+ long high; //highest note
+ long pos;
+ long end;
+ long loop;
+};
+
+class mdaEPiano : public AudioEffectX
+{
+public:
+ mdaEPiano(audioMasterCallback audioMaster);
+ ~mdaEPiano();
+
+ virtual void process(float **inputs, float **outputs, LvzInt32 sampleframes);
+ virtual void processReplacing(float **inputs, float **outputs, LvzInt32 sampleframes);
+ virtual LvzInt32 processEvents(LvzEvents* events);
+
+ virtual void setProgram(LvzInt32 program);
+ virtual void setProgramName(char *name);
+ virtual void getProgramName(char *name);
+ virtual void setParameter(LvzInt32 index, float value);
+ virtual float getParameter(LvzInt32 index);
+ virtual void getParameterLabel(LvzInt32 index, char *label);
+ virtual void getParameterDisplay(LvzInt32 index, char *text);
+ virtual void getParameterName(LvzInt32 index, char *text);
+ virtual void setBlockSize(LvzInt32 blockSize);
+ virtual void resume();
+
+ virtual bool getOutputProperties (LvzInt32 index, LvzPinProperties* properties);
+ virtual bool getProgramNameIndexed (LvzInt32 category, LvzInt32 index, char* text);
+ virtual bool copyProgram (LvzInt32 destination);
+ virtual bool getEffectName (char* name);
+ virtual bool getVendorString (char* text);
+ virtual bool getProductString (char* text);
+ virtual LvzInt32 getVendorVersion () {return 1;}
+ virtual LvzInt32 canDo (char* text);
+
+ virtual LvzInt32 getNumMidiInputChannels () { return 1; }
+
+ long guiUpdate;
+ void guiGetDisplay(LvzInt32 index, char *label);
+
+private:
+ void update(); //my parameter update
+ void noteOn(long note, long velocity);
+ void fillpatch(long p, const char *name, float p0, float p1, float p2, float p3, float p4,
+ float p5, float p6, float p7, float p8, float p9, float p10,float p11);
+
+ float param[NPARAMS];
+ mdaEPianoProgram* programs;
+ float Fs, iFs;
+
+ #define EVENTBUFFER 120
+ #define EVENTS_DONE 99999999
+ long notes[EVENTBUFFER + 8]; //list of delta|note|velocity for current block
+
+ ///global internal variables
+ KGRP kgrp[34];
+ VOICE voice[NVOICES];
+ long activevoices, poly;
+ short *waves;
+ float width;
+ long size, sustain;
+ float lfo0, lfo1, dlfo, lmod, rmod;
+ float treb, tfrq, tl, tr;
+ float tune, fine, random, stretch, overdrive;
+ float muff, muffvel, sizevel, velsens, volume, modwhl;
+};
+
+#endif