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-rw-r--r--src/mdaVocoder.h160
1 files changed, 80 insertions, 80 deletions
diff --git a/src/mdaVocoder.h b/src/mdaVocoder.h
index 4158258..91d026b 100644
--- a/src/mdaVocoder.h
+++ b/src/mdaVocoder.h
@@ -1,80 +1,80 @@
-/*
- Copyright 2008-2011 David Robillard <http://drobilla.net>
- Copyright 1999-2000 Paul Kellett (Maxim Digital Audio)
-
- This is free software: you can redistribute it and/or modify it
- under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License,
- or (at your option) any later version.
-
- This software is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this software. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#define NPARAMS 8 ///number of parameters
-#define NPROGS 5 ///number of programs
-#define NBANDS 16 ///max vocoder bands
-
-#ifndef __mdaVocoder_H
-#define __mdaVocoder_H
-
-#include "audioeffectx.h"
-
-
-class mdaVocoderProgram
-{
-public:
- mdaVocoderProgram();
-private:
- friend class mdaVocoder;
- float param[NPARAMS];
- char name[32];
-};
-
-
-class mdaVocoder : public AudioEffectX
-{
-public:
- mdaVocoder(audioMasterCallback audioMaster);
- ~mdaVocoder();
-
- virtual void process(float **inputs, float **outputs, LvzInt32 sampleFrames);
- virtual void processReplacing(float **inputs, float **outputs, LvzInt32 sampleFrames);
- virtual void setProgram(LvzInt32 program);
- virtual void setProgramName(char *name);
- virtual void getProgramName(char *name);
- virtual bool getProgramNameIndexed (LvzInt32 category, LvzInt32 index, char* name);
- virtual void setParameter(LvzInt32 index, float value);
- virtual float getParameter(LvzInt32 index);
- virtual void getParameterLabel(LvzInt32 index, char *label);
- virtual void getParameterDisplay(LvzInt32 index, char *text);
- virtual void getParameterName(LvzInt32 index, char *text);
- virtual void suspend();
- virtual void resume();
-
- virtual bool getEffectName(char *name);
- virtual bool getVendorString(char *text);
- virtual bool getProductString(char *text);
- virtual LvzInt32 getVendorVersion() { return 1000; }
-
-protected:
- mdaVocoderProgram *programs;
-
- ///global internal variables
- LvzInt32 swap; //input channel swap
- float gain; //output level
- float thru, high; //hf thru
- float kout; //downsampled output
- LvzInt32 kval; //downsample counter
- LvzInt32 nbnd; //number of bands
-
- //filter coeffs and buffers - seems it's faster to leave this global than make local copy
- float f[NBANDS][13]; //[0-8][0 1 2 | 0 1 2 3 | 0 1 2 3 | val rate]
-}; // # reson | carrier |modulator| envelope
-
-#endif
+/*
+ Copyright 2008-2011 David Robillard <http://drobilla.net>
+ Copyright 1999-2000 Paul Kellett (Maxim Digital Audio)
+
+ This is free software: you can redistribute it and/or modify it
+ under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License,
+ or (at your option) any later version.
+
+ This software is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ See the GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this software. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#define NPARAMS 8 ///number of parameters
+#define NPROGS 5 ///number of programs
+#define NBANDS 16 ///max vocoder bands
+
+#ifndef __mdaVocoder_H
+#define __mdaVocoder_H
+
+#include "audioeffectx.h"
+
+
+class mdaVocoderProgram
+{
+public:
+ mdaVocoderProgram();
+private:
+ friend class mdaVocoder;
+ float param[NPARAMS];
+ char name[32];
+};
+
+
+class mdaVocoder : public AudioEffectX
+{
+public:
+ mdaVocoder(audioMasterCallback audioMaster);
+ ~mdaVocoder();
+
+ virtual void process(float **inputs, float **outputs, LvzInt32 sampleFrames);
+ virtual void processReplacing(float **inputs, float **outputs, LvzInt32 sampleFrames);
+ virtual void setProgram(LvzInt32 program);
+ virtual void setProgramName(char *name);
+ virtual void getProgramName(char *name);
+ virtual bool getProgramNameIndexed (LvzInt32 category, LvzInt32 index, char* name);
+ virtual void setParameter(LvzInt32 index, float value);
+ virtual float getParameter(LvzInt32 index);
+ virtual void getParameterLabel(LvzInt32 index, char *label);
+ virtual void getParameterDisplay(LvzInt32 index, char *text);
+ virtual void getParameterName(LvzInt32 index, char *text);
+ virtual void suspend();
+ virtual void resume();
+
+ virtual bool getEffectName(char *name);
+ virtual bool getVendorString(char *text);
+ virtual bool getProductString(char *text);
+ virtual LvzInt32 getVendorVersion() { return 1000; }
+
+protected:
+ mdaVocoderProgram *programs;
+
+ ///global internal variables
+ LvzInt32 swap; //input channel swap
+ float gain; //output level
+ float thru, high; //hf thru
+ float kout; //downsampled output
+ LvzInt32 kval; //downsample counter
+ LvzInt32 nbnd; //number of bands
+
+ //filter coeffs and buffers - seems it's faster to leave this global than make local copy
+ float f[NBANDS][13]; //[0-8][0 1 2 | 0 1 2 3 | 0 1 2 3 | val rate]
+}; // # reson | carrier |modulator| envelope
+
+#endif