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authorDavid Robillard <d@drobilla.net>2020-11-28 12:32:24 +0100
committerDavid Robillard <d@drobilla.net>2020-11-28 12:45:57 +0100
commitdb5d1f603e0dd3076444f27008fcf1a61a4e151c (patch)
tree78af24e87c81e54fab14a59389adea859577f49e /wscript
parent0ae4276ac187a9a361950f26bd67eb2d54636aff (diff)
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Factor out Connector from PatchageCanvas
This finally breaks the dependency of the canvas on the entire application, and fixes the confusing situation where it wasn't clear whether connect/disconnect methods made/broke connections on the canvas or on the system.
Diffstat (limited to 'wscript')
-rw-r--r--wscript1
1 files changed, 1 insertions, 0 deletions
diff --git a/wscript b/wscript
index 2d80c4e..b0a0734 100644
--- a/wscript
+++ b/wscript
@@ -239,6 +239,7 @@ def build(bld):
install_path = '${BINDIR}')
prog.source = '''
src/Configuration.cpp
+ src/Connector.cpp
src/Legend.cpp
src/Patchage.cpp
src/PatchageCanvas.cpp