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authorDavid Robillard <d@drobilla.net>2023-01-11 12:17:21 -0500
committerDavid Robillard <d@drobilla.net>2023-01-11 12:29:17 -0500
commit39ab78d4e6a624c66d1a59495fbf47a83f209b17 (patch)
treef1fcc3ed535fb012c35635efce4cd4551cedf33f
parent94fec62ba519e3e846e02327a3ece0e6bcaa016b (diff)
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Relax timer test slightly and make it run for less time
-rw-r--r--test/test_timer.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/test/test_timer.c b/test/test_timer.c
index 8400843..42a4140 100644
--- a/test/test_timer.c
+++ b/test/test_timer.c
@@ -27,7 +27,7 @@ static const double timeout = -1.0;
#endif
// Windows SetTimer has a maximum resolution of 10ms
-static const double tolerance = 0.012;
+static const double tolerance = 0.014;
static const uintptr_t timerId = 1U;
static const double timerPeriod = 1 / 60.0;
@@ -127,7 +127,7 @@ main(int argc, char** argv)
// Replace it with the one we want (to ensure timers are replaced)
assert(!puglStartTimer(test.view, timerId, timerPeriod));
- puglUpdate(test.world, timerPeriod * 90.0);
+ puglUpdate(test.world, timerPeriod * 30.0);
assert(test.numAlarms > 0);
// Calculate the actual period of the timer