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author | David Robillard <d@drobilla.net> | 2020-10-19 12:15:55 +0200 |
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committer | David Robillard <d@drobilla.net> | 2020-10-19 12:47:39 +0200 |
commit | a87395423915f913b819291b3b4920501cccdf95 (patch) | |
tree | c748467f9923d3f120abb64cd8ce12f367abab19 | |
parent | f2e294f99b42becc35588673f45a2d536e1091fa (diff) | |
download | pugl-a87395423915f913b819291b3b4920501cccdf95.tar.gz pugl-a87395423915f913b819291b3b4920501cccdf95.tar.bz2 pugl-a87395423915f913b819291b3b4920501cccdf95.zip |
Gracefully handle puglRealize() being called twice
-rw-r--r-- | pugl/detail/mac.m | 6 | ||||
-rw-r--r-- | pugl/detail/win.c | 3 | ||||
-rw-r--r-- | pugl/detail/x11.c | 6 | ||||
-rw-r--r-- | test/test_realize.c | 100 | ||||
-rw-r--r-- | wscript | 1 |
5 files changed, 114 insertions, 2 deletions
diff --git a/pugl/detail/mac.m b/pugl/detail/mac.m index 5f7e126..8faee86 100644 --- a/pugl/detail/mac.m +++ b/pugl/detail/mac.m @@ -868,7 +868,11 @@ puglConstraint(id item, NSLayoutAttribute attribute, float constant) PuglStatus puglRealize(PuglView* view) { - PuglInternals* impl = view->impl; + PuglInternals* impl = view->impl; + if (impl->wrapperView) { + return PUGL_FAILURE; + } + const NSScreen* const screen = [NSScreen mainScreen]; const double scaleFactor = [screen backingScaleFactor]; diff --git a/pugl/detail/win.c b/pugl/detail/win.c index b29ccf4..b3ba00d 100644 --- a/pugl/detail/win.c +++ b/pugl/detail/win.c @@ -165,6 +165,9 @@ PuglStatus puglRealize(PuglView* view) { PuglInternals* impl = view->impl; + if (impl->hwnd) { + return PUGL_FAILURE; + } // Getting depth from the display mode seems tedious, just set usual values if (view->hints[PUGL_RED_BITS] == PUGL_DONT_CARE) { diff --git a/pugl/detail/x11.c b/pugl/detail/x11.c index f9a45e8..e6444c8 100644 --- a/pugl/detail/x11.c +++ b/pugl/detail/x11.c @@ -278,7 +278,11 @@ puglDefineCursorShape(PuglView* view, unsigned shape) PuglStatus puglRealize(PuglView* view) { - PuglInternals* const impl = view->impl; + PuglInternals* const impl = view->impl; + if (impl->win) { + return PUGL_FAILURE; + } + PuglWorld* const world = view->world; PuglX11Atoms* const atoms = &view->world->impl->atoms; Display* const display = world->impl->display; diff --git a/test/test_realize.c b/test/test_realize.c new file mode 100644 index 0000000..4a12d1d --- /dev/null +++ b/test/test_realize.c @@ -0,0 +1,100 @@ +/* + Copyright 2020 David Robillard <d@drobilla.net> + + Permission to use, copy, modify, and/or distribute this software for any + purpose with or without fee is hereby granted, provided that the above + copyright notice and this permission notice appear in all copies. + + THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES + WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF + MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR + ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. +*/ + +/* + Tests that realize sends a create event, and can safely be called twice. + + Without handling this case, an application that accidentally calls realize + twice could end up in a very confusing situation where multiple windows have + been allocated (and ultimately leaked) for a view. +*/ + +#undef NDEBUG + +#include "test_utils.h" + +#include "pugl/pugl.h" +#include "pugl/pugl_stub.h" + +#include <assert.h> +#include <stdbool.h> +#include <stddef.h> + +typedef enum { + START, + CREATED, +} State; + +typedef struct { + PuglWorld* world; + PuglView* view; + PuglTestOptions opts; + State state; +} PuglTest; + +static PuglStatus +onEvent(PuglView* view, const PuglEvent* event) +{ + PuglTest* test = (PuglTest*)puglGetHandle(view); + + if (test->opts.verbose) { + printEvent(event, "Event: ", true); + } + + switch (event->type) { + case PUGL_CREATE: + assert(test->state == START); + test->state = CREATED; + break; + default: + break; + } + + return PUGL_SUCCESS; +} + +int +main(int argc, char** argv) +{ + PuglTest test = {puglNewWorld(PUGL_PROGRAM, 0), + NULL, + puglParseTestOptions(&argc, &argv), + START}; + + // Set up view + test.view = puglNewView(test.world); + puglSetClassName(test.world, "Pugl Test"); + puglSetBackend(test.view, puglStubBackend()); + puglSetHandle(test.view, &test); + puglSetEventFunc(test.view, onEvent); + puglSetDefaultSize(test.view, 512, 512); + + // Create initially invisible window + assert(!puglRealize(test.view)); + assert(!puglGetVisible(test.view)); + while (test.state < CREATED) { + assert(!puglUpdate(test.world, -1.0)); + } + + // Check that calling realize() again is okay + assert(puglRealize(test.view) == PUGL_FAILURE); + + // Tear down + puglFreeView(test.view); + puglFreeWorld(test.world); + + return 0; +} @@ -269,6 +269,7 @@ def _build_pc_file(bld, name, desc, target, libname, deps={}, requires=[]): gl_tests = ['gl_hints'] basic_tests = [ + 'realize', 'redisplay', 'show_hide', 'stub_hints', |