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authorDavid Robillard <d@drobilla.net>2020-11-26 16:07:35 +0100
committerDavid Robillard <d@drobilla.net>2020-11-26 16:31:36 +0100
commita9922aa57598985812d84894a80df29460d58c3b (patch)
tree79c3714c6bdd5ae17e42c0be02f9925899ab3ed8
parent81fd21da1cd5aa2835f0193907342bb48d968164 (diff)
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Use consistent spelling in documentation
-rw-r--r--include/pugl/pugl.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/include/pugl/pugl.h b/include/pugl/pugl.h
index a8f6d82..7fa6c31 100644
--- a/include/pugl/pugl.h
+++ b/include/pugl/pugl.h
@@ -587,7 +587,7 @@ typedef enum {
PUGL_BAD_BACKEND, ///< Invalid or missing backend
PUGL_BAD_CONFIGURATION, ///< Invalid view configuration
PUGL_BAD_PARAMETER, ///< Invalid parameter
- PUGL_BACKEND_FAILED, ///< Backend initialisation failed
+ PUGL_BACKEND_FAILED, ///< Backend initialization failed
PUGL_REGISTRATION_FAILED, ///< Class registration failed
PUGL_REALIZE_FAILED, ///< System view realization failed
PUGL_SET_FORMAT_FAILED, ///< Failed to set pixel format
@@ -725,7 +725,7 @@ puglGetTime(const PuglWorld* world);
until an event occurs.
For continuously animating programs, a timeout that is a reasonable fraction
- of the ideal frame period should be used, to minimise input latency by
+ of the ideal frame period should be used, to minimize input latency by
ensuring that as many input events are consumed as possible before drawing.
@return #PUGL_SUCCESS if events are read, #PUGL_FAILURE if not, or an error.
@@ -1013,7 +1013,7 @@ PUGL_API PuglStatus
puglSetTransientFor(PuglView* view, PuglNativeView parent);
/**
- Realise a view by creating a corresponding system view or window.
+ Realize a view by creating a corresponding system view or window.
After this call, the (initially invisible) underlying system view exists and
can be accessed with puglGetNativeWindow(). There is currently no
@@ -1437,7 +1437,7 @@ puglInitBackend(PuglView* view, const PuglBackend* backend)
}
/**
- Realise a view by creating a corresponding system view or window.
+ Realize a view by creating a corresponding system view or window.
The view should be fully configured using the above functions before this is
called. This function may only be called once per view.