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author | David Robillard <d@drobilla.net> | 2019-06-27 21:23:48 +0200 |
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committer | David Robillard <d@drobilla.net> | 2019-06-27 22:46:44 +0200 |
commit | b0d931d600786a8988c49175c206fe758842a5ad (patch) | |
tree | 6ac5d1bf7ee0a803c0d2789403b0f714b5e9be79 | |
parent | cb67b9a7802af3c286315cfa684c9382130dc79c (diff) | |
download | pugl-b0d931d600786a8988c49175c206fe758842a5ad.tar.gz pugl-b0d931d600786a8988c49175c206fe758842a5ad.tar.bz2 pugl-b0d931d600786a8988c49175c206fe758842a5ad.zip |
Remove redundant glFlush on Windows
-rw-r--r-- | pugl/pugl_win.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/pugl/pugl_win.cpp b/pugl/pugl_win.cpp index d0d91d6..6185c91 100644 --- a/pugl/pugl_win.cpp +++ b/pugl/pugl_win.cpp @@ -84,7 +84,6 @@ puglLeaveContext(PuglView* view, bool flush) { #ifdef PUGL_HAVE_GL if (view->ctx_type == PUGL_GL && flush) { - glFlush(); SwapBuffers(view->impl->hdc); } #endif |