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author | David Robillard <d@drobilla.net> | 2012-05-01 01:15:58 +0000 |
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committer | David Robillard <d@drobilla.net> | 2012-05-01 01:15:58 +0000 |
commit | 8cbedf0261ec0e1cfe51da2a7ccb7358918d967b (patch) | |
tree | 1cc50f43041ccd072b67c993a990cc0dd2050bec /README | |
parent | 0f2556e3c1cef484ebda4e2f0f2be507b2c0a482 (diff) | |
download | pugl-8cbedf0261ec0e1cfe51da2a7ccb7358918d967b.tar.gz pugl-8cbedf0261ec0e1cfe51da2a7ccb7358918d967b.tar.bz2 pugl-8cbedf0261ec0e1cfe51da2a7ccb7358918d967b.zip |
Add AUTHORS and README file.
Add doc comments for each file.
Diffstat (limited to 'README')
-rw-r--r-- | README | 27 |
1 files changed, 27 insertions, 0 deletions
@@ -0,0 +1,27 @@ +PUGL +==== + +Pugl is a minimal portable API for OpenGL GUIs which supports embedding and is +suitable for use in plugins. It works on X11, Mac OS X, and Windows. + +Pugl is vaguely similar to GLUT, but with some significant distinctions: + + * Minimal in scope, providing only what is necessary to draw and receive + keyboard and mouse input. + + * No reliance on static data whatsoever, so the API can be used in plugins or + multiple independent parts of a program. + + * Single implementation, which is small, liberally licensed Free / Open Source + Software, and suitable for direct inclusion in programs if avoiding a + library dependency is desired. + + * Support for embedding in other windows, so Pugl code can draw to a widget + inside a larger GUI. + + * More complete support for keyboard input, including additional "special" + keys, modifiers, and support for detecting individual modifier key presses. + +For more information, see <http://drobilla.net/software/pugl>. + + -- David Robillard <d@drobilla.net> |