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authorDavid Robillard <d@drobilla.net>2020-11-26 15:56:44 +0100
committerDavid Robillard <d@drobilla.net>2020-11-26 16:05:53 +0100
commitc29aaaf66c1f4c11e8b3e4decbe129626b5553f3 (patch)
treea50f3a1de328632a94799551d53e503929c2dda1 /bindings/cxx
parentee6aebafa72303dc01c91a5ca069fbe7188b1a14 (diff)
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Add pugl::World constructor overload that takes a flag
Eventually we'll need an actual smart flags type here, but for now there's only one flag anyway, so simply define an overload that takes one.
Diffstat (limited to 'bindings/cxx')
-rw-r--r--bindings/cxx/include/pugl/pugl.hpp11
1 files changed, 9 insertions, 2 deletions
diff --git a/bindings/cxx/include/pugl/pugl.hpp b/bindings/cxx/include/pugl/pugl.hpp
index dd7389e..9e391fa 100644
--- a/bindings/cxx/include/pugl/pugl.hpp
+++ b/bindings/cxx/include/pugl/pugl.hpp
@@ -281,14 +281,21 @@ public:
~World() = default;
- explicit World(WorldType type, WorldFlags flags)
+ World(WorldType type, WorldFlag flag)
+ : Wrapper{puglNewWorld(static_cast<PuglWorldType>(type),
+ static_cast<PuglWorldFlags>(flag))}
+ {
+ PUGL_CHECK_CONSTRUCTION(cobj(), "Failed to create pugl::World");
+ }
+
+ World(WorldType type, WorldFlags flags)
: Wrapper{puglNewWorld(static_cast<PuglWorldType>(type), flags)}
{
PUGL_CHECK_CONSTRUCTION(cobj(), "Failed to create pugl::World");
}
explicit World(WorldType type)
- : World{type, {}}
+ : World{type, WorldFlags{}}
{}
/// @copydoc puglGetNativeWorld