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authorDavid Robillard <d@drobilla.net>2020-11-23 17:14:21 +0100
committerDavid Robillard <d@drobilla.net>2020-11-25 14:18:04 +0100
commitadc925180be3a8b4a970c70c58ef6c3de6993458 (patch)
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Rename puglShowWindow and puglHideWindow to puglShow an puglHide
These names were confusing because a view is not necessarily a window. Since there's no room for ambiguity here, simply drop the superfluous word.
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1 files changed, 1 insertions, 1 deletions
diff --git a/doc/mainpage.md b/doc/mainpage.md
index 84f4722..92f7409 100644
--- a/doc/mainpage.md
+++ b/doc/mainpage.md
@@ -38,7 +38,7 @@ Pugl includes [Cairo](@ref cairo), [OpenGL](@ref gl), and [Vulkan](@ref vulkan)
as well as a [stub](@ref stub) backend that creates a native window with no portable drawing context.
Once the view is configured,
-it can be [realized](@ref puglRealize) and [shown](@ref puglShowWindow).
+it can be [realized](@ref puglRealize) and [shown](@ref puglShow).
By default a view will correspond to a top-level system window.
To create a view within another window,
it must have a [parent window set](@ref puglSetParentWindow) before being created.