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author | David Robillard <d@drobilla.net> | 2022-11-24 11:15:35 -0500 |
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committer | David Robillard <d@drobilla.net> | 2022-11-24 11:15:35 -0500 |
commit | b7d90cc7bc194211aaaf2d4993d76481cd4a1c9e (patch) | |
tree | 465ad7ada9bfd465883abe9d1947194ca561bf5a /examples/shaders | |
parent | ada619901e0000e850364d68c327ba4629be00d0 (diff) | |
download | pugl-b7d90cc7bc194211aaaf2d4993d76481cd4a1c9e.tar.gz pugl-b7d90cc7bc194211aaaf2d4993d76481cd4a1c9e.tar.bz2 pugl-b7d90cc7bc194211aaaf2d4993d76481cd4a1c9e.zip |
Use 0BSD for trivial "public domain intent" things
Diffstat (limited to 'examples/shaders')
-rw-r--r-- | examples/shaders/meson.build | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/shaders/meson.build b/examples/shaders/meson.build index c96b70c..8f0b1dc 100644 --- a/examples/shaders/meson.build +++ b/examples/shaders/meson.build @@ -1,5 +1,5 @@ # Copyright 2021 David Robillard <d@drobilla.net> -# SPDX-License-Identifier: CC0-1.0 OR ISC +# SPDX-License-Identifier: 0BSD OR ISC shader_files = [ 'header_330.glsl', |