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authorDavid Robillard <d@drobilla.net>2023-01-14 15:21:36 -0500
committerDavid Robillard <d@drobilla.net>2023-01-14 16:18:27 -0500
commit64131038a4f0c3e3f5f5b95e083f0320a68de058 (patch)
tree1a94a4e1811495d746a16c038be0d1e0e345f622 /examples
parente8dc1d219f4b461f29e11ad8fe0e463c6dfdb08b (diff)
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Allow applications to specify the Vulkan library path
I don't know if vendoring the Vulkan library is appropriate, but regardless, this allows applications to set the name to whatever they want, or specify an absolute path, just in case the standard value baked into Pugl isn't the right one in some situation.
Diffstat (limited to 'examples')
-rw-r--r--examples/pugl_vulkan_demo.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/pugl_vulkan_demo.c b/examples/pugl_vulkan_demo.c
index e1daeb0..59e3060 100644
--- a/examples/pugl_vulkan_demo.c
+++ b/examples/pugl_vulkan_demo.c
@@ -1077,7 +1077,7 @@ main(int argc, char** argv)
}
// Create Vulkan surface for window
- PuglVulkanLoader* loader = puglNewVulkanLoader(app.world);
+ PuglVulkanLoader* loader = puglNewVulkanLoader(app.world, NULL);
if (puglCreateSurface(puglGetInstanceProcAddrFunc(loader),
app.view,
vk->instance,