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authorDavid Robillard <d@drobilla.net>2020-10-21 12:14:26 +0200
committerDavid Robillard <d@drobilla.net>2020-10-21 15:43:29 +0200
commit380edd6da07fb1fd6c89c046190dad3b7fd95386 (patch)
tree889969700d44e36ffbaafa053c293eec2a453bca /include/pugl/glu.h
parente78e00a46f84ec6e528a7435575e6434813ba67c (diff)
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Move includes to a separate directory
This is more conventional and directories named "include" are specially understood by some tooling like clang-tidy.
Diffstat (limited to 'include/pugl/glu.h')
-rw-r--r--include/pugl/glu.h36
1 files changed, 36 insertions, 0 deletions
diff --git a/include/pugl/glu.h b/include/pugl/glu.h
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+/*
+ Copyright 2012-2020 David Robillard <d@drobilla.net>
+
+ Permission to use, copy, modify, and/or distribute this software for any
+ purpose with or without fee is hereby granted, provided that the above
+ copyright notice and this permission notice appear in all copies.
+
+ THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+*/
+
+/**
+ @file glu.h
+ @brief Portable header wrapper for glu.h.
+
+ Unfortunately, GL includes vary across platforms so this header allows for
+ pure portable programs.
+*/
+
+// IWYU pragma: begin_exports
+
+#ifdef __APPLE__
+# include "OpenGL/glu.h"
+#else
+# ifdef _WIN32
+# include <windows.h> /* Broken Windows GL headers require this */
+# endif
+# include "GL/glu.h"
+#endif
+
+// IWYU pragma: end_exports