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author | David Robillard <d@drobilla.net> | 2023-01-07 17:46:36 -0500 |
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committer | David Robillard <d@drobilla.net> | 2023-01-07 19:26:29 -0500 |
commit | b6ecd23cfb3c82c2c3f05795ebd9c65314e6367c (patch) | |
tree | 61a557e16d92a9cfdf9a8460ae960dc8c972b32c /include/pugl | |
parent | f8802f31089656379f056eb390c0d38484589136 (diff) | |
download | pugl-b6ecd23cfb3c82c2c3f05795ebd9c65314e6367c.tar.gz pugl-b6ecd23cfb3c82c2c3f05795ebd9c65314e6367c.tar.bz2 pugl-b6ecd23cfb3c82c2c3f05795ebd9c65314e6367c.zip |
MacOS: Consistently use the same flags for ObjC and ObjC++
The implementation only uses ObjC, but this is mistake-prone, it's better to
just have things set up properly for all of the languages that are present in
the build at all.
Diffstat (limited to 'include/pugl')
0 files changed, 0 insertions, 0 deletions