aboutsummaryrefslogtreecommitdiffstats
path: root/pugl
diff options
context:
space:
mode:
authorDavid Robillard <d@drobilla.net>2020-07-05 15:01:12 +0200
committerDavid Robillard <d@drobilla.net>2020-07-05 18:47:37 +0200
commit6c2460414082b989487abcad2ca2018a16ecdbd7 (patch)
treee1b2f29a01098b16483bf744088aca202f903ea0 /pugl
parent7d45962ccd6fabcb198599fead141de7cd578916 (diff)
downloadpugl-6c2460414082b989487abcad2ca2018a16ecdbd7.tar.gz
pugl-6c2460414082b989487abcad2ca2018a16ecdbd7.tar.bz2
pugl-6c2460414082b989487abcad2ca2018a16ecdbd7.zip
Add scroll direction field
Diffstat (limited to 'pugl')
-rw-r--r--pugl/detail/mac.m39
-rw-r--r--pugl/detail/win.c6
-rw-r--r--pugl/detail/x11.c20
-rw-r--r--pugl/pugl.h37
4 files changed, 75 insertions, 27 deletions
diff --git a/pugl/detail/mac.m b/pugl/detail/mac.m
index 3e5a018..50c52c5 100644
--- a/pugl/detail/mac.m
+++ b/pugl/detail/mac.m
@@ -460,19 +460,32 @@ handleCrossing(PuglWrapperView* view, NSEvent* event, const PuglEventType type)
- (void) scrollWheel:(NSEvent*)event
{
- const NSPoint wloc = [self eventLocation:event];
- const NSPoint rloc = [NSEvent mouseLocation];
- const PuglEventScroll ev = {
- PUGL_SCROLL,
- 0,
- [event timestamp],
- wloc.x,
- wloc.y,
- rloc.x,
- [[NSScreen mainScreen] frame].size.height - rloc.y,
- getModifiers(event),
- [event scrollingDeltaX],
- [event scrollingDeltaY],
+ const NSPoint wloc = [self eventLocation:event];
+ const NSPoint rloc = [NSEvent mouseLocation];
+ const double dx = [event scrollingDeltaX];
+ const double dy = [event scrollingDeltaY];
+ const PuglScrollDirection dir =
+ ((dx == 0.0 && dy > 0.0)
+ ? PUGL_SCROLL_UP
+ : ((dx == 0.0 && dy < 0.0)
+ ? PUGL_SCROLL_DOWN
+ : ((dy == 0.0 && dx > 0.0)
+ ? PUGL_SCROLL_RIGHT
+ : ((dy == 0.0 && dx < 0.0) ? PUGL_SCROLL_LEFT
+ : PUGL_SCROLL_SMOOTH))));
+
+ const PuglEventScroll ev = {
+ PUGL_SCROLL,
+ 0,
+ [event timestamp],
+ wloc.x,
+ wloc.y,
+ rloc.x,
+ [[NSScreen mainScreen] frame].size.height - rloc.y,
+ getModifiers(event),
+ [event hasPreciseScrollingDeltas] ? PUGL_SCROLL_SMOOTH : dir,
+ dx,
+ dy,
};
puglDispatchEvent(puglview, (const PuglEvent*)&ev);
diff --git a/pugl/detail/win.c b/pugl/detail/win.c
index 38f2615..ee690c4 100644
--- a/pugl/detail/win.c
+++ b/pugl/detail/win.c
@@ -668,10 +668,16 @@ handleMessage(PuglView* view, UINT message, WPARAM wParam, LPARAM lParam)
case WM_MOUSEWHEEL:
initScrollEvent(&event, view, lParam);
event.scroll.dy = GET_WHEEL_DELTA_WPARAM(wParam) / (float)WHEEL_DELTA;
+ event.scroll.direction = (event.scroll.dy > 0
+ ? PUGL_SCROLL_UP
+ : PUGL_SCROLL_DOWN);
break;
case WM_MOUSEHWHEEL:
initScrollEvent(&event, view, lParam);
event.scroll.dx = GET_WHEEL_DELTA_WPARAM(wParam) / (float)WHEEL_DELTA;
+ event.scroll.direction = (event.scroll.dx > 0
+ ? PUGL_SCROLL_RIGHT
+ : PUGL_SCROLL_LEFT);
break;
case WM_KEYDOWN:
if (!ignoreKeyEvent(view, lParam)) {
diff --git a/pugl/detail/x11.c b/pugl/detail/x11.c
index 1cd76f7..b06f940 100644
--- a/pugl/detail/x11.c
+++ b/pugl/detail/x11.c
@@ -587,10 +587,22 @@ translateEvent(PuglView* view, XEvent xevent)
event.scroll.dx = 0.0;
event.scroll.dy = 0.0;
switch (xevent.xbutton.button) {
- case 4: event.scroll.dy = 1.0; break;
- case 5: event.scroll.dy = -1.0; break;
- case 6: event.scroll.dx = -1.0; break;
- case 7: event.scroll.dx = 1.0; break;
+ case 4:
+ event.scroll.dy = 1.0;
+ event.scroll.direction = PUGL_SCROLL_UP;
+ break;
+ case 5:
+ event.scroll.dy = -1.0;
+ event.scroll.direction = PUGL_SCROLL_DOWN;
+ break;
+ case 6:
+ event.scroll.dx = -1.0;
+ event.scroll.direction = PUGL_SCROLL_LEFT;
+ break;
+ case 7:
+ event.scroll.dx = 1.0;
+ event.scroll.direction = PUGL_SCROLL_RIGHT;
+ break;
}
// fallthru
}
diff --git a/pugl/pugl.h b/pugl/pugl.h
index 137e6d1..8c0bd6d 100644
--- a/pugl/pugl.h
+++ b/pugl/pugl.h
@@ -239,6 +239,22 @@ typedef enum {
} PuglCrossingMode;
/**
+ Scroll direction.
+
+ Describes the direction of a #PuglEventScroll along with whether the scroll
+ is a "smooth" scroll. The discrete directions are for devices like mouse
+ wheels with constrained axes, while a smooth scroll is for those with
+ arbitrary scroll direction freedom, like some touchpads.
+*/
+typedef enum {
+ PUGL_SCROLL_UP, ///< Scroll up
+ PUGL_SCROLL_DOWN, ///< Scroll down
+ PUGL_SCROLL_LEFT, ///< Scroll left
+ PUGL_SCROLL_RIGHT, ///< Scroll right
+ PUGL_SCROLL_SMOOTH ///< Smooth scroll in any direction
+} PuglScrollDirection;
+
+/**
Common header for all event structs.
*/
typedef struct {
@@ -471,16 +487,17 @@ typedef struct {
gracefully.
*/
typedef struct {
- PuglEventType type; ///< #PUGL_SCROLL
- PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values
- double time; ///< Time in seconds
- double x; ///< View-relative X coordinate
- double y; ///< View-relative Y coordinate
- double xRoot; ///< Root-relative X coordinate
- double yRoot; ///< Root-relative Y coordinate
- PuglMods state; ///< Bitwise OR of #PuglMod flags
- double dx; ///< Scroll X distance in lines
- double dy; ///< Scroll Y distance in lines
+ PuglEventType type; ///< #PUGL_SCROLL
+ PuglEventFlags flags; ///< Bitwise OR of #PuglEventFlag values
+ double time; ///< Time in seconds
+ double x; ///< View-relative X coordinate
+ double y; ///< View-relative Y coordinate
+ double xRoot; ///< Root-relative X coordinate
+ double yRoot; ///< Root-relative Y coordinate
+ PuglMods state; ///< Bitwise OR of #PuglMod flags
+ PuglScrollDirection direction; ///< Scroll direction
+ double dx; ///< Scroll X distance in lines
+ double dy; ///< Scroll Y distance in lines
} PuglEventScroll;
/**