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author | David Robillard <d@drobilla.net> | 2019-11-20 20:05:43 +0100 |
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committer | David Robillard <d@drobilla.net> | 2019-11-21 00:03:47 +0100 |
commit | 762c9c65f12b1cdd8f74c96683bb2a670ccdee5d (patch) | |
tree | b1dfe362ade3373214b3b3c5bb4f5dbd730c19fd /pugl | |
parent | 2d1131ea819934e656cb4e17d00a781d5461a551 (diff) | |
download | pugl-762c9c65f12b1cdd8f74c96683bb2a670ccdee5d.tar.gz pugl-762c9c65f12b1cdd8f74c96683bb2a670ccdee5d.tar.bz2 pugl-762c9c65f12b1cdd8f74c96683bb2a670ccdee5d.zip |
X11: Remove libGL dependency from GL backend
This was the only use of actual GL in the backend, and I'm relatively sure this
flush is pointless anyway. If, for some bizarre reason, anyone really wants to
run without double buffers, they are always free to flush themselves.
Diffstat (limited to 'pugl')
-rw-r--r-- | pugl/detail/x11_gl.c | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/pugl/detail/x11_gl.c b/pugl/detail/x11_gl.c index d64916b..a881510 100644 --- a/pugl/detail/x11_gl.c +++ b/pugl/detail/x11_gl.c @@ -24,7 +24,6 @@ #include "pugl/pugl_gl_backend.h" #include "pugl/pugl_stub_backend.h" -#include <GL/gl.h> #include <GL/glx.h> #include <X11/X.h> #include <X11/Xlib.h> @@ -180,8 +179,6 @@ puglX11GlLeave(PuglView* view, bool drawing) if (drawing && surface->double_buffered) { glXSwapBuffers(view->impl->display, view->impl->win); - } else if (drawing) { - glFlush(); } glXMakeCurrent(view->impl->display, None, NULL); |