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author | David Robillard <d@drobilla.net> | 2020-10-31 13:00:53 +0100 |
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committer | David Robillard <d@drobilla.net> | 2020-10-31 13:00:53 +0100 |
commit | f7cce780cd6a83fca9413abeafb32246999f4b99 (patch) | |
tree | 5f972ff9cc4822548b031c78ca9cc540890eb9a5 /resources/Info.plist.in | |
parent | 71312135e580b247d500070ea699462a6f3c26eb (diff) | |
download | pugl-f7cce780cd6a83fca9413abeafb32246999f4b99.tar.gz pugl-f7cce780cd6a83fca9413abeafb32246999f4b99.tar.bz2 pugl-f7cce780cd6a83fca9413abeafb32246999f4b99.zip |
Use static polymorphism in C++ bindings
This removes virtual function overhead, and the weird situation of having to
include pugl.ipp once (or worse, for pugl to provide a binary C++ library).
Diffstat (limited to 'resources/Info.plist.in')
0 files changed, 0 insertions, 0 deletions