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author | David Robillard <d@drobilla.net> | 2021-05-25 12:07:17 -0400 |
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committer | David Robillard <d@drobilla.net> | 2021-05-25 12:12:59 -0400 |
commit | e6183b3dbe6b83d642cad1dfb296083ce8c53360 (patch) | |
tree | 60ec2f11586489bcd81364654d6964d399484596 /src/win.c | |
parent | 040e94b26395451b78f5cbe0b7f208afcf28af1b (diff) | |
download | pugl-e6183b3dbe6b83d642cad1dfb296083ce8c53360.tar.gz pugl-e6183b3dbe6b83d642cad1dfb296083ce8c53360.tar.bz2 pugl-e6183b3dbe6b83d642cad1dfb296083ce8c53360.zip |
Rename event structs in a more readable style
Aside from reading more naturally, this avoids clashes with types that are not
events, like PuglEventFlags. This is also more consistent with the C++
bindings, where "EventExpose" would be quite strange, for example.
Apologies for the noise. Aliases to the old names will be preserved in the
deprecated API like other things for a short while.
Diffstat (limited to 'src/win.c')
-rw-r--r-- | src/win.c | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -399,7 +399,7 @@ puglDecodeUTF16(const wchar_t* buf, const int len) } static void -initKeyEvent(PuglEventKey* event, +initKeyEvent(PuglKeyEvent* event, PuglView* view, bool press, WPARAM wParam, @@ -506,7 +506,7 @@ handleCrossing(PuglView* view, const PuglEventType type, POINT pos) POINT root_pos = pos; ClientToScreen(view->impl->hwnd, &root_pos); - const PuglEventCrossing ev = { + const PuglCrossingEvent ev = { type, 0, GetMessageTime() / 1e3, @@ -1270,7 +1270,7 @@ puglWinConfigure(PuglView* view) } PuglStatus -puglWinEnter(PuglView* view, const PuglEventExpose* expose) +puglWinEnter(PuglView* view, const PuglExposeEvent* expose) { if (expose) { PAINTSTRUCT ps; @@ -1281,7 +1281,7 @@ puglWinEnter(PuglView* view, const PuglEventExpose* expose) } PuglStatus -puglWinLeave(PuglView* view, const PuglEventExpose* expose) +puglWinLeave(PuglView* view, const PuglExposeEvent* expose) { if (expose) { PAINTSTRUCT ps; |