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authorDavid Robillard <d@drobilla.net>2022-05-20 10:44:46 -0400
committerDavid Robillard <d@drobilla.net>2022-05-20 13:17:45 -0400
commitf906c379ba7c70c1cffb37db7b64e1db602fe2bd (patch)
treee3d84f0a0d350454a007700536707e564fde74df /test/test_gl_hints.c
parent1118da579607bac768ae953fecadb6153818488d (diff)
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Use consistent class names and titles in tests and examples
Diffstat (limited to 'test/test_gl_hints.c')
-rw-r--r--test/test_gl_hints.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/test/test_gl_hints.c b/test/test_gl_hints.c
index 01d617a..701dd77 100644
--- a/test/test_gl_hints.c
+++ b/test/test_gl_hints.c
@@ -30,7 +30,7 @@ main(void)
PuglView* const view = puglNewView(world);
// Set up view
- puglSetClassName(world, "Pugl Test");
+ puglSetClassName(world, "PuglTest");
puglSetWindowTitle(view, "Pugl OpenGL Hints Test");
puglSetBackend(view, puglGlBackend());
puglSetEventFunc(view, onEvent);