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author | David Robillard <d@drobilla.net> | 2019-07-23 19:29:35 +0200 |
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committer | David Robillard <d@drobilla.net> | 2019-07-23 20:29:27 +0200 |
commit | 84834d6d8c120df10b0ebed6295294bedddcd757 (patch) | |
tree | b89147ff7f83049b50c778437c1d3a5dbf93ded2 /test | |
parent | 41373723a1cea45f08d59830022404defbd43332 (diff) | |
download | pugl-84834d6d8c120df10b0ebed6295294bedddcd757.tar.gz pugl-84834d6d8c120df10b0ebed6295294bedddcd757.tar.bz2 pugl-84834d6d8c120df10b0ebed6295294bedddcd757.zip |
Test: Move some generic code to a separate header
Diffstat (limited to 'test')
-rw-r--r-- | test/pugl_test.c | 126 | ||||
-rw-r--r-- | test/test_utils.h | 145 |
2 files changed, 147 insertions, 124 deletions
diff --git a/test/pugl_test.c b/test/pugl_test.c index 866e3c2..fdf78c1 100644 --- a/test/pugl_test.c +++ b/test/pugl_test.c @@ -20,6 +20,8 @@ #define GL_SILENCE_DEPRECATION 1 +#include "test_utils.h" + #include "pugl/gl.h" #include "pugl/pugl.h" @@ -39,72 +41,6 @@ static float lastDrawTime = 0.0; static unsigned framesDrawn = 0; static bool mouseEntered = false; -static const float cubeVertices[] = { - -1.0f, -1.0f, -1.0f, - -1.0f, -1.0f, 1.0f, - -1.0f, 1.0f, 1.0f, - - 1.0f, 1.0f, -1.0f, - -1.0f, -1.0f, -1.0f, - -1.0f, 1.0f, -1.0f, - - 1.0f, -1.0f, 1.0f, - -1.0f, -1.0f, -1.0f, - 1.0f, -1.0f, -1.0f, - - 1.0f, 1.0f, -1.0f, - 1.0f, -1.0f, -1.0f, - -1.0f, -1.0f, -1.0f, - - -1.0f, -1.0f, -1.0f, - -1.0f, 1.0f, 1.0f, - -1.0f, 1.0f, -1.0f, - - 1.0f, -1.0f, 1.0f, - -1.0f, -1.0f, 1.0f, - -1.0f, -1.0f, -1.0f, - - -1.0f, 1.0f, 1.0f, - -1.0f, -1.0f, 1.0f, - 1.0f, -1.0f, 1.0f, - - 1.0f, 1.0f, 1.0f, - 1.0f, -1.0f, -1.0f, - 1.0f, 1.0f, -1.0f, - - 1.0f, -1.0f, -1.0f, - 1.0f, 1.0f, 1.0f, - 1.0f, -1.0f, 1.0f, - - 1.0f, 1.0f, 1.0f, - 1.0f, 1.0f, -1.0f, - -1.0f, 1.0f, -1.0f, - - 1.0f, 1.0f, 1.0f, - -1.0f, 1.0f, -1.0f, - -1.0f, 1.0f, 1.0f, - - 1.0f, 1.0f, 1.0f, - -1.0f, 1.0f, 1.0f, - 1.0f, -1.0f, 1.0f -}; - -/** Calculate a projection matrix for a given perspective. */ -static void -perspective(float* m, float fov, float aspect, float zNear, float zFar) -{ - const float h = tanf(fov); - const float w = h / aspect; - const float depth = zNear - zFar; - const float q = (zFar + zNear) / depth; - const float qn = 2 * zFar * zNear / depth; - - m[0] = w; m[1] = 0; m[2] = 0; m[3] = 0; - m[4] = 0; m[5] = h; m[6] = 0; m[7] = 0; - m[8] = 0; m[9] = 0; m[10] = q; m[11] = -1; - m[12] = 0; m[13] = 0; m[14] = qn; m[15] = 0; -} - static void onReshape(PuglView* view, int width, int height) { @@ -151,64 +87,6 @@ onDisplay(PuglView* view) ++framesDrawn; } -static int -printModifiers(const uint32_t mods) -{ - return fprintf(stderr, "Modifiers:%s%s%s%s\n", - (mods & PUGL_MOD_SHIFT) ? " Shift" : "", - (mods & PUGL_MOD_CTRL) ? " Ctrl" : "", - (mods & PUGL_MOD_ALT) ? " Alt" : "", - (mods & PUGL_MOD_SUPER) ? " Super" : ""); -} - -static int -printEvent(const PuglEvent* event, const char* prefix) -{ - switch (event->type) { - case PUGL_KEY_PRESS: - return fprintf(stderr, "%sKey %u (char U+%04X special U+%04X) press (%s)%s\n", - prefix, - event->key.keycode, event->key.character, event->key.special, - event->key.utf8, event->key.filter ? " (filtered)" : ""); - - case PUGL_KEY_RELEASE: - return fprintf(stderr, "%sKey %u (char U+%04X special U+%04X) release (%s)%s\n", - prefix, - event->key.keycode, event->key.character, event->key.special, - event->key.utf8, event->key.filter ? " (filtered)" : ""); - case PUGL_BUTTON_PRESS: - case PUGL_BUTTON_RELEASE: - return (fprintf(stderr, "%sMouse %d %s at %f,%f ", - prefix, - event->button.button, - (event->type == PUGL_BUTTON_PRESS) ? "down" : "up", - event->button.x, - event->button.y) + - printModifiers(event->scroll.state)); - case PUGL_SCROLL: - return (fprintf(stderr, "%sScroll %f %f %f %f ", - prefix, - event->scroll.x, event->scroll.y, - event->scroll.dx, event->scroll.dy) + - printModifiers(event->scroll.state)); - case PUGL_ENTER_NOTIFY: - return fprintf(stderr, "%sMouse enter at %f,%f\n", - prefix, event->crossing.x, event->crossing.y); - case PUGL_LEAVE_NOTIFY: - return fprintf(stderr, "%sMouse leave at %f,%f\n", - prefix, event->crossing.x, event->crossing.y); - case PUGL_FOCUS_IN: - return fprintf(stderr, "%sFocus in%s\n", - prefix, event->focus.grab ? " (grab)" : ""); - case PUGL_FOCUS_OUT: - return fprintf(stderr, "%sFocus out%s\n", - prefix, event->focus.grab ? " (ungrab)" : ""); - default: break; - } - - return 0; -} - static void onEvent(PuglView* view, const PuglEvent* event) { diff --git a/test/test_utils.h b/test/test_utils.h new file mode 100644 index 0000000..d92d53c --- /dev/null +++ b/test/test_utils.h @@ -0,0 +1,145 @@ +/* + Copyright 2012-2019 David Robillard <http://drobilla.net> + + Permission to use, copy, modify, and/or distribute this software for any + purpose with or without fee is hereby granted, provided that the above + copyright notice and this permission notice appear in all copies. + + THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES + WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF + MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR + ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. +*/ + +#include "pugl/pugl.h" + +#include <math.h> +#include <stdint.h> +#include <stdio.h> + +static const float cubeVertices[] = { + -1.0f, -1.0f, -1.0f, + -1.0f, -1.0f, 1.0f, + -1.0f, 1.0f, 1.0f, + + 1.0f, 1.0f, -1.0f, + -1.0f, -1.0f, -1.0f, + -1.0f, 1.0f, -1.0f, + + 1.0f, -1.0f, 1.0f, + -1.0f, -1.0f, -1.0f, + 1.0f, -1.0f, -1.0f, + + 1.0f, 1.0f, -1.0f, + 1.0f, -1.0f, -1.0f, + -1.0f, -1.0f, -1.0f, + + -1.0f, -1.0f, -1.0f, + -1.0f, 1.0f, 1.0f, + -1.0f, 1.0f, -1.0f, + + 1.0f, -1.0f, 1.0f, + -1.0f, -1.0f, 1.0f, + -1.0f, -1.0f, -1.0f, + + -1.0f, 1.0f, 1.0f, + -1.0f, -1.0f, 1.0f, + 1.0f, -1.0f, 1.0f, + + 1.0f, 1.0f, 1.0f, + 1.0f, -1.0f, -1.0f, + 1.0f, 1.0f, -1.0f, + + 1.0f, -1.0f, -1.0f, + 1.0f, 1.0f, 1.0f, + 1.0f, -1.0f, 1.0f, + + 1.0f, 1.0f, 1.0f, + 1.0f, 1.0f, -1.0f, + -1.0f, 1.0f, -1.0f, + + 1.0f, 1.0f, 1.0f, + -1.0f, 1.0f, -1.0f, + -1.0f, 1.0f, 1.0f, + + 1.0f, 1.0f, 1.0f, + -1.0f, 1.0f, 1.0f, + 1.0f, -1.0f, 1.0f +}; + +/** Calculate a projection matrix for a given perspective. */ +static void +perspective(float* m, float fov, float aspect, float zNear, float zFar) +{ + const float h = tanf(fov); + const float w = h / aspect; + const float depth = zNear - zFar; + const float q = (zFar + zNear) / depth; + const float qn = 2 * zFar * zNear / depth; + + m[0] = w; m[1] = 0; m[2] = 0; m[3] = 0; + m[4] = 0; m[5] = h; m[6] = 0; m[7] = 0; + m[8] = 0; m[9] = 0; m[10] = q; m[11] = -1; + m[12] = 0; m[13] = 0; m[14] = qn; m[15] = 0; +} + +static int +printModifiers(const uint32_t mods) +{ + return fprintf(stderr, "Modifiers:%s%s%s%s\n", + (mods & PUGL_MOD_SHIFT) ? " Shift" : "", + (mods & PUGL_MOD_CTRL) ? " Ctrl" : "", + (mods & PUGL_MOD_ALT) ? " Alt" : "", + (mods & PUGL_MOD_SUPER) ? " Super" : ""); +} + +static int +printEvent(const PuglEvent* event, const char* prefix) +{ + switch (event->type) { + case PUGL_KEY_PRESS: + return fprintf(stderr, "%sKey %u (char U+%04X special U+%04X) press (%s)%s\n", + prefix, + event->key.keycode, event->key.character, event->key.special, + event->key.utf8, event->key.filter ? " (filtered)" : ""); + + case PUGL_KEY_RELEASE: + return fprintf(stderr, "%sKey %u (char U+%04X special U+%04X) release (%s)%s\n", + prefix, + event->key.keycode, event->key.character, event->key.special, + event->key.utf8, event->key.filter ? " (filtered)" : ""); + case PUGL_BUTTON_PRESS: + case PUGL_BUTTON_RELEASE: + return (fprintf(stderr, "%sMouse %d %s at %f,%f ", + prefix, + event->button.button, + (event->type == PUGL_BUTTON_PRESS) ? "down" : "up", + event->button.x, + event->button.y) + + printModifiers(event->scroll.state)); + case PUGL_SCROLL: + return (fprintf(stderr, "%sScroll %f %f %f %f ", + prefix, + event->scroll.x, event->scroll.y, + event->scroll.dx, event->scroll.dy) + + printModifiers(event->scroll.state)); + case PUGL_ENTER_NOTIFY: + return fprintf(stderr, "%sMouse enter at %f,%f\n", + prefix, event->crossing.x, event->crossing.y); + case PUGL_LEAVE_NOTIFY: + return fprintf(stderr, "%sMouse leave at %f,%f\n", + prefix, event->crossing.x, event->crossing.y); + case PUGL_FOCUS_IN: + return fprintf(stderr, "%sFocus in%s\n", + prefix, event->focus.grab ? " (grab)" : ""); + case PUGL_FOCUS_OUT: + return fprintf(stderr, "%sFocus out%s\n", + prefix, event->focus.grab ? " (ungrab)" : ""); + default: break; + } + + return 0; +} |