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author | David Robillard <d@drobilla.net> | 2020-10-29 13:35:22 +0100 |
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committer | David Robillard <d@drobilla.net> | 2020-10-30 10:58:26 +0100 |
commit | 21d1e350a3b22ba690553f8371714fd9e896c7c8 (patch) | |
tree | 74db24524d3dca6214dc9d910881ac7dbb38a7d5 /wscript | |
parent | 4ae4dd5b09c04246cd5cfc26572d3840e993b95a (diff) | |
download | pugl-21d1e350a3b22ba690553f8371714fd9e896c7c8.tar.gz pugl-21d1e350a3b22ba690553f8371714fd9e896c7c8.tar.bz2 pugl-21d1e350a3b22ba690553f8371714fd9e896c7c8.zip |
Move implementation source files to a conventional src directory
I think this attempt to be optionally header-only was misguided, particularly
installing source code to the system include path. Typically anyone vendoring
code just includes the repository and builds from there anyway.
This commit moves all the implementation code to a typical src directory (Don't
Be Weird).
I still think there is some value in simple "inline" deployment, but that would
be better achieved another way, like producing a single-file amalgamation that
builds anywhere, ala sqlite.
Diffstat (limited to 'wscript')
-rw-r--r-- | wscript | 49 |
1 files changed, 19 insertions, 30 deletions
@@ -55,7 +55,6 @@ def configure(conf): if 'COMPILER_CXX' in conf.env: autowaf.set_cxx_lang(conf, 'c++11') - conf.env.ALL_HEADERS = Options.options.all_headers conf.env.TARGET_PLATFORM = Options.options.target or sys.platform platform = conf.env.TARGET_PLATFORM @@ -357,12 +356,6 @@ def build(bld): bld.install_files(includedir, bld.path.ant_glob('include/pugl/*.h')) bld.install_files(includedir, bld.path.ant_glob('include/pugl/*.hpp')) bld.install_files(includedir, bld.path.ant_glob('include/pugl/*.ipp')) - if bld.env.ALL_HEADERS: - detaildir = os.path.join(includedir, 'detail') - bld.install_files(detaildir, - bld.path.ant_glob('include/pugl/detail/*.h')) - bld.install_files(detaildir, - bld.path.ant_glob('include/pugl/detail/*.c')) # Library dependencies of pugl libraries (for building examples) deps = {} @@ -418,86 +411,82 @@ def build(bld): deps=kwargs, requires=['pugl-%s' % PUGL_MAJOR_VERSION]) - lib_source = ['include/pugl/detail/implementation.c'] + lib_source = ['src/implementation.c'] if bld.env.TARGET_PLATFORM == 'win32': platform = 'win' build_platform('win', uselib=['GDI32', 'USER32'], - source=lib_source + ['include/pugl/detail/win.c']) + source=lib_source + ['src/win.c']) build_backend('win', 'stub', uselib=['GDI32', 'USER32'], - source=['include/pugl/detail/win_stub.c']) + source=['src/win_stub.c']) if bld.env.HAVE_GL: build_backend('win', 'gl', uselib=['GDI32', 'USER32', 'GL'], - source=['include/pugl/detail/win_gl.c']) + source=['src/win_gl.c']) if bld.env.HAVE_VULKAN: build_backend('win', 'vulkan', uselib=['GDI32', 'USER32', 'VULKAN'], - source=['include/pugl/detail/win_vulkan.c', - 'include/pugl/detail/win_stub.c']) + source=['src/win_vulkan.c', 'src/win_stub.c']) if bld.env.HAVE_CAIRO: build_backend('win', 'cairo', uselib=['CAIRO', 'GDI32', 'USER32'], - source=['include/pugl/detail/win_cairo.c', - 'include/pugl/detail/win_stub.c']) + source=['src/win_cairo.c', 'src/win_stub.c']) elif bld.env.TARGET_PLATFORM == 'darwin': platform = 'mac' build_platform('mac', framework=['Cocoa', 'Corevideo'], - source=lib_source + ['include/pugl/detail/mac.m']) + source=lib_source + ['src/mac.m']) build_backend('mac', 'stub', framework=['Cocoa', 'Corevideo'], - source=['include/pugl/detail/mac_stub.m']) + source=['src/mac_stub.m']) if bld.env.HAVE_GL: build_backend('mac', 'gl', framework=['Cocoa', 'Corevideo', 'OpenGL'], - source=['include/pugl/detail/mac_gl.m']) + source=['src/mac_gl.m']) if bld.env.HAVE_VULKAN: build_backend('mac', 'vulkan', framework=['Cocoa', 'QuartzCore'], - source=['include/pugl/detail/mac_vulkan.m']) + source=['src/mac_vulkan.m']) if bld.env.HAVE_CAIRO: build_backend('mac', 'cairo', framework=['Cocoa', 'Corevideo'], uselib=['CAIRO'], - source=['include/pugl/detail/mac_cairo.m']) + source=['src/mac_cairo.m']) else: platform = 'x11' build_platform('x11', uselib=['M', 'X11', 'XSYNC', 'XCURSOR', 'XRANDR'], - source=lib_source + ['include/pugl/detail/x11.c']) + source=lib_source + ['src/x11.c']) build_backend('x11', 'stub', uselib=['X11'], - source=['include/pugl/detail/x11_stub.c']) + source=['src/x11_stub.c']) if bld.env.HAVE_GL: glx_lib = 'GLX' if bld.env.LIB_GLX else 'GL' build_backend('x11', 'gl', uselib=[glx_lib, 'X11'], - source=['include/pugl/detail/x11_gl.c']) + source=['src/x11_gl.c']) if bld.env.HAVE_VULKAN: build_backend('x11', 'vulkan', uselib=['DL', 'X11'], - source=['include/pugl/detail/x11_vulkan.c', - 'include/pugl/detail/x11_stub.c']) + source=['src/x11_vulkan.c', 'src/x11_stub.c']) if bld.env.HAVE_CAIRO: build_backend('x11', 'cairo', uselib=['CAIRO', 'X11'], - source=['include/pugl/detail/x11_cairo.c', - 'include/pugl/detail/x11_stub.c']) + source=['src/x11_cairo.c', 'src/x11_stub.c']) def build_example(prog, source, platform, backend, **kwargs): lang = 'cxx' if source[0].endswith('.cpp') else 'c' @@ -695,9 +684,9 @@ def lint(ctx): "-Xiwyu", "--check_also=pugl/*.h", "-Xiwyu", "--check_also=pugl/*.hpp", "-Xiwyu", "--check_also=pugl/*.ipp", - "-Xiwyu", "--check_also=pugl/detail/*.c", - "-Xiwyu", "--check_also=pugl/detail/*.h", - "-Xiwyu", "--check_also=pugl/detail/*.m"] + "-Xiwyu", "--check_also=src/*.c", + "-Xiwyu", "--check_also=src/*.h", + "-Xiwyu", "--check_also=src/*.m"] output = subprocess.check_output(cmd).decode('utf-8') if 'error: ' in output: sys.stdout.write(output) |