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-rw-r--r--examples/pugl_shader_demo.c2
-rw-r--r--meson.build4
2 files changed, 5 insertions, 1 deletions
diff --git a/examples/pugl_shader_demo.c b/examples/pugl_shader_demo.c
index 17135de..5bef21e 100644
--- a/examples/pugl_shader_demo.c
+++ b/examples/pugl_shader_demo.c
@@ -21,6 +21,8 @@
about 100000 rectangles.
*/
+#define PUGL_NO_INCLUDE_GL_H
+
#include "demo_utils.h"
#include "file_utils.h"
#include "rects.h"
diff --git a/meson.build b/meson.build
index 0c43e1a..e82dec4 100644
--- a/meson.build
+++ b/meson.build
@@ -8,6 +8,7 @@ project(
'b_ndebug=if-release',
'buildtype=release',
'c_std=c99',
+ 'c_winlibs=',
'cpp_std=c++14',
],
license: 'ISC',
@@ -162,10 +163,11 @@ elif host_machine.system() == 'windows'
user32_dep = cc.find_library('user32')
shlwapi_dep = cc.find_library('shlwapi')
dwmapi_dep = cc.find_library('dwmapi')
+ gdi32_dep = cc.find_library('gdi32')
platform = 'win'
platform_sources = files('src/win.c')
- core_deps = [user32_dep, shlwapi_dep, dwmapi_dep]
+ core_deps = [user32_dep, shlwapi_dep, dwmapi_dep, gdi32_dep]
extension = '.c'
soversion = ''