diff options
Diffstat (limited to 'doc/c')
-rw-r--r-- | doc/c/view.rst | 2 | ||||
-rw-r--r-- | doc/c/world.rst | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/doc/c/view.rst b/doc/c/view.rst index ff8d3db..0a26e14 100644 --- a/doc/c/view.rst +++ b/doc/c/view.rst @@ -31,7 +31,7 @@ For example: const PuglSpan defaultWidth = 1920; const PuglSpan defaultHeight = 1080; - puglSetWindowTitle(view, "My Window"); + puglSetViewString(view, PUGL_WINDOW_TITLE, "My Window"); puglSetSizeHint(view, PUGL_DEFAULT_SIZE, 1920, 1080); puglSetSizeHint(view, PUGL_MIN_SIZE, 640, 480); puglSetSizeHint(view, PUGL_MIN_ASPECT, 1, 1); diff --git a/doc/c/world.rst b/doc/c/world.rst index 83d9dbd..dcebba0 100644 --- a/doc/c/world.rst +++ b/doc/c/world.rst @@ -31,13 +31,13 @@ For example, Vulkan requires thread support: PuglWorld* world = puglNewWorld(PUGL_MODULE, PUGL_WORLD_THREADS) -It is a good idea to set a class name for your project with :func:`puglSetClassName`. +It is a good idea to set a class name for your project with :func:`puglSetWorldString`. This allows the window system to distinguish different applications and, for example, users to set up rules to manage their windows nicely: .. code-block:: c - puglSetClassName(world, "MyAwesomeProject") + puglSetWorldString(world, PUGL_CLASS_NAME, "MyAwesomeProject") .. _setting-application-data: |