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Diffstat (limited to 'examples/pugl_vulkan_cpp_demo.cpp')
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diff --git a/examples/pugl_vulkan_cpp_demo.cpp b/examples/pugl_vulkan_cpp_demo.cpp new file mode 100644 index 0000000..d92e652 --- /dev/null +++ b/examples/pugl_vulkan_cpp_demo.cpp @@ -0,0 +1,1826 @@ +/* + Copyright 2019-2020 David Robillard <d@drobilla.net> + + Permission to use, copy, modify, and/or distribute this software for any + purpose with or without fee is hereby granted, provided that the above + copyright notice and this permission notice appear in all copies. + + THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES + WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF + MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR + ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. +*/ + +/* + An example of drawing with Vulkan. + + This is an example of using Vulkan for pixel-perfect 2D drawing. It uses + the same data and shaders as pugl_shader_demo.c and attempts to draw the + same thing, except using Vulkan. + + Since Vulkan is a complicated and very verbose API, this example is + unfortunately much larger than the others. You should not use this as a + resource to learn Vulkan, but it provides a decent demo of using Vulkan with + Pugl that works nicely on all supported platforms. +*/ + +#include "demo_utils.h" +#include "file_utils.h" +#include "rects.h" +#include "test/test_utils.h" + +#include "sybok.hpp" + +#include "pugl/pugl.h" +#include "pugl/pugl.hpp" +#include "pugl/vulkan.hpp" + +#include <vulkan/vk_platform.h> + +#include <algorithm> +#include <array> +#include <cassert> +#include <cstddef> +#include <cstdint> +#include <cstdio> +#include <cstdlib> +#include <cstring> +#include <initializer_list> +#include <iomanip> +#include <iostream> +#include <memory> +#include <string> +#include <vector> + +namespace { + +constexpr uintptr_t resizeTimerId = 1u; + +struct PhysicalDeviceSelection { + sk::PhysicalDevice physicalDevice; + uint32_t graphicsFamilyIndex; +}; + +/// Basic Vulkan context associated with the window +struct VulkanContext { + VkResult init(pugl::VulkanLoader& loader, const PuglTestOptions& opts); + + sk::VulkanApi vk; + sk::Instance instance; + sk::DebugReportCallbackEXT debugCallback; +}; + +/// Basic setup of graphics device +struct GraphicsDevice { + VkResult init(const pugl::VulkanLoader& loader, + const VulkanContext& context, + pugl::View& view, + const PuglTestOptions& opts); + + sk::SurfaceKHR surface; + sk::PhysicalDevice physicalDevice{}; + uint32_t graphicsIndex{}; + VkSurfaceFormatKHR surfaceFormat{}; + VkPresentModeKHR presentMode{}; + VkPresentModeKHR resizePresentMode{}; + sk::Device device{}; + sk::Queue graphicsQueue{}; + sk::CommandPool commandPool{}; +}; + +/// Buffer allocated on the GPU +struct Buffer { + VkResult init(const sk::VulkanApi& vk, + const GraphicsDevice& gpu, + VkDeviceSize size, + VkBufferUsageFlags usage, + VkMemoryPropertyFlags properties); + + sk::Buffer buffer; + sk::DeviceMemory deviceMemory; +}; + +/// A set of frames that can be rendered concurrently +struct Swapchain { + VkResult init(const sk::VulkanApi& vk, + const GraphicsDevice& gpu, + VkSurfaceCapabilitiesKHR capabilities, + VkExtent2D extent, + VkSwapchainKHR oldSwapchain, + bool resizing); + + VkSurfaceCapabilitiesKHR capabilities{}; + VkExtent2D extent{}; + sk::SwapchainKHR swapchain{}; + std::vector<sk::ImageView> imageViews{}; +}; + +/// A pass that renders to a target +struct RenderPass { + VkResult init(const sk::VulkanApi& vk, + const GraphicsDevice& gpu, + const Swapchain& swapchain); + + sk::RenderPass renderPass; + std::vector<sk::Framebuffer> framebuffers; + sk::CommandBuffers<std::vector<VkCommandBuffer>> commandBuffers; +}; + +/// Uniform buffer for constant data used in shaders +struct UniformBufferObject { + mat4 projection; +}; + +/// Rectangle data that does not depend on renderer configuration +struct RectData { + VkResult init(const sk::VulkanApi& vk, + const GraphicsDevice& gpu, + size_t nRects); + + sk::DescriptorSetLayout descriptorSetLayout{}; + Buffer uniformBuffer{}; + sk::MappedMemory uniformData{}; + Buffer modelBuffer{}; + Buffer instanceBuffer{}; + sk::MappedMemory vertexData{}; + size_t numRects{}; +}; + +/// Shader modules for drawing rectangles +struct RectShaders { + VkResult init(const sk::VulkanApi& vk, + const GraphicsDevice& gpu, + const std::string& programPath); + + sk::ShaderModule vert{}; + sk::ShaderModule frag{}; +}; + +/// A pipeline to render rectangles with our shaders +struct RectPipeline { + VkResult init(const sk::VulkanApi& vk, + const GraphicsDevice& gpu, + const RectData& rectData, + const RectShaders& shaders, + const Swapchain& swapchain, + const RenderPass& renderPass); + + sk::DescriptorPool descriptorPool{}; + sk::DescriptorSets<std::vector<VkDescriptorSet>> descriptorSets{}; + sk::PipelineLayout pipelineLayout{}; + std::array<sk::Pipeline, 1> pipelines{}; + uint32_t numImages{}; +}; + +/// Synchronization primitives used to coordinate drawing frames +struct RenderSync { + VkResult init(const sk::VulkanApi& vk, + const sk::Device& device, + uint32_t numImages); + + std::vector<sk::Semaphore> imageAvailable{}; + std::vector<sk::Semaphore> renderFinished{}; + std::vector<sk::Fence> inFlight{}; + size_t currentFrame{}; +}; + +/// Renderer that owns the above and everything required to draw +struct Renderer { + VkResult init(const sk::VulkanApi& vk, + const GraphicsDevice& gpu, + const RectData& rectData, + const RectShaders& rectShaders, + VkExtent2D extent, + bool resizing); + + VkResult recreate(const sk::VulkanApi& vk, + const sk::SurfaceKHR& surface, + const GraphicsDevice& gpu, + const RectData& rectData, + const RectShaders& rectShaders, + VkExtent2D extent, + bool resizing); + + Swapchain swapchain; + RenderPass renderPass; + RectPipeline rectPipeline; + RenderSync sync; +}; + +VkResult +selectSurfaceFormat(const sk::VulkanApi& vk, + const sk::PhysicalDevice& physicalDevice, + const sk::SurfaceKHR& surface, + VkSurfaceFormatKHR& surfaceFormat) +{ + std::vector<VkSurfaceFormatKHR> formats; + if (VkResult r = vk.getPhysicalDeviceSurfaceFormatsKHR( + physicalDevice, surface, formats)) { + return r; + } + + for (const auto& format : formats) { + if (format.format == VK_FORMAT_B8G8R8A8_UNORM && + format.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR) { + surfaceFormat = format; + return VK_SUCCESS; + } + } + + return VK_ERROR_FORMAT_NOT_SUPPORTED; +} + +VkResult +selectPresentMode(const sk::VulkanApi& vk, + const sk::PhysicalDevice& physicalDevice, + const sk::SurfaceKHR& surface, + const bool multiBuffer, + const bool sync, + VkPresentModeKHR& presentMode) +{ + // Map command line options to mode priorities + static constexpr VkPresentModeKHR priorities[][2][4] = { + { + // No double buffer, no sync + {VK_PRESENT_MODE_IMMEDIATE_KHR, + VK_PRESENT_MODE_MAILBOX_KHR, + VK_PRESENT_MODE_FIFO_RELAXED_KHR, + VK_PRESENT_MODE_FIFO_KHR}, + + // No double buffer, sync (nonsense, map to FIFO relaxed) + {VK_PRESENT_MODE_FIFO_RELAXED_KHR, + VK_PRESENT_MODE_FIFO_KHR, + VK_PRESENT_MODE_MAILBOX_KHR, + VK_PRESENT_MODE_IMMEDIATE_KHR}, + }, + { + // Double buffer, no sync + { + VK_PRESENT_MODE_MAILBOX_KHR, + VK_PRESENT_MODE_IMMEDIATE_KHR, + VK_PRESENT_MODE_FIFO_RELAXED_KHR, + VK_PRESENT_MODE_FIFO_KHR, + }, + + // Double buffer, sync + {VK_PRESENT_MODE_FIFO_KHR, + VK_PRESENT_MODE_FIFO_RELAXED_KHR, + VK_PRESENT_MODE_MAILBOX_KHR, + VK_PRESENT_MODE_IMMEDIATE_KHR}, + }, + }; + + std::vector<VkPresentModeKHR> modes; + if (VkResult r = vk.getPhysicalDeviceSurfacePresentModesKHR( + physicalDevice, surface, modes)) { + return r; + } + + const auto& tryModes = priorities[bool(multiBuffer)][bool(sync)]; + for (const auto m : tryModes) { + if (std::find(modes.begin(), modes.end(), m) != modes.end()) { + presentMode = m; + return VK_SUCCESS; + } + } + + return VK_ERROR_INCOMPATIBLE_DRIVER; +} + +VkResult +openDevice(const sk::VulkanApi& vk, + const sk::PhysicalDevice& physicalDevice, + const uint32_t graphicsFamilyIndex, + sk::Device& device) +{ + const float graphicsQueuePriority = 1.0f; + const char* const swapchainName = "VK_KHR_swapchain"; + + const VkDeviceQueueCreateInfo queueCreateInfo{ + VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, + nullptr, + 0u, + graphicsFamilyIndex, + SK_COUNTED(1u, &graphicsQueuePriority), + }; + + const VkDeviceCreateInfo createInfo{VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, + nullptr, + 0u, + SK_COUNTED(1u, &queueCreateInfo), + SK_COUNTED(0u, nullptr), // Deprecated + SK_COUNTED(1u, &swapchainName), + nullptr}; + + return vk.createDevice(physicalDevice, createInfo, device); +} + +/// Return whether the physical device supports the extensions we require +VkResult +deviceSupportsRequiredExtensions(const sk::VulkanApi& vk, + const sk::PhysicalDevice& device, + bool& supported) +{ + VkResult r = VK_SUCCESS; + + std::vector<VkExtensionProperties> props; + if ((r = vk.enumerateDeviceExtensionProperties(device, props))) { + return r; + } + + supported = std::any_of( + props.begin(), props.end(), [&](const VkExtensionProperties& e) { + return !strcmp(e.extensionName, "VK_KHR_swapchain"); + }); + + return VK_SUCCESS; +} + +/// Return the index of the graphics queue, if there is one +VkResult +findGraphicsQueue(const sk::VulkanApi& vk, + const sk::SurfaceKHR& surface, + const sk::PhysicalDevice& device, + uint32_t& queueIndex) +{ + VkResult r = VK_SUCCESS; + + std::vector<VkQueueFamilyProperties> queueProps; + if ((r = vk.getPhysicalDeviceQueueFamilyProperties(device, queueProps))) { + return r; + } + + for (uint32_t q = 0u; q < queueProps.size(); ++q) { + if (queueProps[q].queueFlags & VK_QUEUE_GRAPHICS_BIT) { + bool supported = false; + if ((r = vk.getPhysicalDeviceSurfaceSupportKHR( + device, q, surface, supported))) { + return r; + } + + if (supported) { + queueIndex = q; + return VK_SUCCESS; + } + } + } + + return VK_ERROR_FEATURE_NOT_PRESENT; +} + +/// Select a physical graphics device to use (simply the first found) +VkResult +selectPhysicalDevice(const sk::VulkanApi& vk, + const sk::Instance& instance, + const sk::SurfaceKHR& surface, + PhysicalDeviceSelection& selection) +{ + VkResult r = VK_SUCCESS; + + std::vector<sk::PhysicalDevice> devices; + if ((r = vk.enumeratePhysicalDevices(instance, devices))) { + return r; + } + + for (const auto& device : devices) { + auto supported = false; + if ((r = deviceSupportsRequiredExtensions(vk, device, supported))) { + return r; + } + + if (supported) { + auto queueIndex = 0u; + if ((r = findGraphicsQueue(vk, surface, device, queueIndex))) { + return r; + } + + selection = PhysicalDeviceSelection{device, queueIndex}; + return VK_SUCCESS; + } + } + + return VK_ERROR_INCOMPATIBLE_DISPLAY_KHR; +} + +VkResult +GraphicsDevice::init(const pugl::VulkanLoader& loader, + const VulkanContext& context, + pugl::View& view, + const PuglTestOptions& opts) +{ + const auto& vk = context.vk; + VkResult r = VK_SUCCESS; + + // Create a Vulkan surface for the window using the Pugl API + VkSurfaceKHR surfaceHandle = {}; + if ((r = pugl::createSurface(loader.getInstanceProcAddrFunc(), + view, + context.instance, + nullptr, + &surfaceHandle))) { + return r; + } + + // Wrap surface in a safe RAII handle + surface = + sk::SurfaceKHR{surfaceHandle, {context.instance, vk.vkDestroySurfaceKHR}}; + + PhysicalDeviceSelection physicalDeviceSelection = {}; + // Select a physical device to use + if ((r = selectPhysicalDevice( + vk, context.instance, surface, physicalDeviceSelection))) { + return r; + } + + physicalDevice = physicalDeviceSelection.physicalDevice; + graphicsIndex = physicalDeviceSelection.graphicsFamilyIndex; + + if ((r = selectSurfaceFormat(vk, physicalDevice, surface, surfaceFormat)) || + (r = selectPresentMode(vk, + physicalDevice, + surface, + opts.doubleBuffer, + opts.sync, + presentMode)) || + (r = selectPresentMode( + vk, physicalDevice, surface, true, false, resizePresentMode)) || + (r = openDevice(vk, physicalDevice, graphicsIndex, device))) { + return r; + } + + const VkCommandPoolCreateInfo commandPoolInfo{ + VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, nullptr, {}, graphicsIndex}; + + if ((r = vk.createCommandPool(device, commandPoolInfo, commandPool))) { + return r; + } + + graphicsQueue = vk.getDeviceQueue(device, graphicsIndex, 0); + return VK_SUCCESS; +} + +uint32_t +findMemoryType(const sk::VulkanApi& vk, + const sk::PhysicalDevice& physicalDevice, + const uint32_t typeFilter, + const VkMemoryPropertyFlags& properties) +{ + VkPhysicalDeviceMemoryProperties memProperties = + vk.getPhysicalDeviceMemoryProperties(physicalDevice); + + for (uint32_t i = 0; i < memProperties.memoryTypeCount; ++i) { + if ((typeFilter & (1 << i)) && (memProperties.memoryTypes[i].propertyFlags & + properties) == properties) { + return i; + } + } + + return UINT32_MAX; +} + +VkResult +Buffer::init(const sk::VulkanApi& vk, + const GraphicsDevice& gpu, + const VkDeviceSize size, + const VkBufferUsageFlags usage, + const VkMemoryPropertyFlags properties) +{ + const VkBufferCreateInfo bufferInfo{VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, + nullptr, + {}, + size, + usage, + VK_SHARING_MODE_EXCLUSIVE, + SK_COUNTED(0, nullptr)}; + + const auto& device = gpu.device; + + VkResult r = VK_SUCCESS; + if ((r = vk.createBuffer(device, bufferInfo, buffer))) { + return r; + } + + const auto requirements = vk.getBufferMemoryRequirements(device, buffer); + const auto memoryTypeIndex = findMemoryType( + vk, gpu.physicalDevice, requirements.memoryTypeBits, properties); + + if (memoryTypeIndex == UINT32_MAX) { + return VK_ERROR_FEATURE_NOT_PRESENT; + } + + const VkMemoryAllocateInfo allocInfo{VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, + nullptr, + requirements.size, + memoryTypeIndex}; + + if ((r = vk.allocateMemory(device, allocInfo, deviceMemory)) || + (r = vk.bindBufferMemory(device, buffer, deviceMemory, 0))) { + return r; + } + + return VK_SUCCESS; +} + +VkResult +Swapchain::init(const sk::VulkanApi& vk, + const GraphicsDevice& gpu, + const VkSurfaceCapabilitiesKHR surfaceCapabilities, + const VkExtent2D surfaceExtent, + VkSwapchainKHR oldSwapchain, + bool resizing) +{ + capabilities = surfaceCapabilities; + extent = surfaceExtent; + + const auto minNumImages = + (!capabilities.maxImageCount || capabilities.maxImageCount >= 3u) + ? 3u + : capabilities.maxImageCount; + + const VkSwapchainCreateInfoKHR swapchainCreateInfo{ + VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR, + nullptr, + {}, + gpu.surface, + minNumImages, + gpu.surfaceFormat.format, + gpu.surfaceFormat.colorSpace, + surfaceExtent, + 1, + (VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT), + VK_SHARING_MODE_EXCLUSIVE, + SK_COUNTED(0, nullptr), + capabilities.currentTransform, + VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR, + resizing ? gpu.resizePresentMode : gpu.presentMode, + VK_TRUE, + oldSwapchain}; + + VkResult r = VK_SUCCESS; + std::vector<VkImage> images; + if ((r = vk.createSwapchainKHR(gpu.device, swapchainCreateInfo, swapchain)) || + (r = vk.getSwapchainImagesKHR(gpu.device, swapchain, images))) { + return r; + } + + imageViews = std::vector<sk::ImageView>(images.size()); + for (size_t i = 0; i < images.size(); ++i) { + const VkImageViewCreateInfo imageViewCreateInfo{ + VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, + nullptr, + {}, + images[i], + VK_IMAGE_VIEW_TYPE_2D, + gpu.surfaceFormat.format, + {}, + {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}}; + + if ((r = vk.createImageView( + gpu.device, imageViewCreateInfo, imageViews[i]))) { + return r; + } + } + + return VK_SUCCESS; +} + +VkResult +RenderPass::init(const sk::VulkanApi& vk, + const GraphicsDevice& gpu, + const Swapchain& swapchain) +{ + const auto numImages = static_cast<uint32_t>(swapchain.imageViews.size()); + + assert(numImages > 0); + + // Create command buffers + const VkCommandBufferAllocateInfo commandBufferAllocateInfo{ + VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, + nullptr, + gpu.commandPool, + VK_COMMAND_BUFFER_LEVEL_PRIMARY, + numImages}; + + VkResult r = VK_SUCCESS; + if ((r = vk.allocateCommandBuffers( + gpu.device, commandBufferAllocateInfo, commandBuffers))) { + return r; + } + + static constexpr VkAttachmentReference colorAttachmentRef{ + 0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL}; + + static constexpr VkSubpassDescription subpass{ + {}, + VK_PIPELINE_BIND_POINT_GRAPHICS, + SK_COUNTED(0, nullptr), + SK_COUNTED(1, &colorAttachmentRef, nullptr, nullptr), + SK_COUNTED(0u, nullptr)}; + + static constexpr VkSubpassDependency dependency{ + VK_SUBPASS_EXTERNAL, + 0, + VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, + VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, + (VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | + VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT), + {}, + {}}; + + const VkAttachmentDescription colorAttachment{ + {}, + gpu.surfaceFormat.format, + VK_SAMPLE_COUNT_1_BIT, + VK_ATTACHMENT_LOAD_OP_CLEAR, + VK_ATTACHMENT_STORE_OP_STORE, + VK_ATTACHMENT_LOAD_OP_DONT_CARE, + VK_ATTACHMENT_STORE_OP_DONT_CARE, + VK_IMAGE_LAYOUT_UNDEFINED, + VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, + }; + + const VkRenderPassCreateInfo renderPassCreateInfo{ + VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, + nullptr, + {}, + SK_COUNTED(1, &colorAttachment), + SK_COUNTED(1, &subpass), + SK_COUNTED(1, &dependency)}; + + if ((r = vk.createRenderPass(gpu.device, renderPassCreateInfo, renderPass))) { + return r; + } + + // Create framebuffers + framebuffers = std::vector<sk::Framebuffer>(numImages); + for (uint32_t i = 0; i < numImages; ++i) { + const VkFramebufferCreateInfo framebufferCreateInfo{ + VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, + nullptr, + {}, + renderPass, + SK_COUNTED(1, &swapchain.imageViews[i].get()), + swapchain.extent.width, + swapchain.extent.height, + 1}; + + if ((r = vk.createFramebuffer( + gpu.device, framebufferCreateInfo, framebuffers[i]))) { + return r; + } + } + + return VK_SUCCESS; +} + +std::vector<uint32_t> +readFile(const char* const programPath, const std::string& filename) +{ + std::unique_ptr<char, decltype(&free)> path{ + resourcePath(programPath, filename.c_str()), &free}; + + std::cerr << "Loading shader: " << path.get() << std::endl; + + std::unique_ptr<FILE, decltype(&fclose)> file{fopen(path.get(), "rb"), + &fclose}; + + if (!file) { + std::cerr << "Failed to open file '" << filename << "'\n"; + return {}; + } + + fseek(file.get(), 0, SEEK_END); + const auto fileSize = static_cast<size_t>(ftell(file.get())); + fseek(file.get(), 0, SEEK_SET); + + const auto numWords = fileSize / sizeof(uint32_t); + std::vector<uint32_t> buffer(numWords); + + fread(buffer.data(), sizeof(uint32_t), numWords, file.get()); + + return buffer; +} + +VkResult +createShaderModule(const sk::VulkanApi& vk, + const GraphicsDevice& gpu, + const std::vector<uint32_t>& code, + sk::ShaderModule& shaderModule) +{ + const VkShaderModuleCreateInfo createInfo{ + VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, + nullptr, + {}, + code.size() * sizeof(uint32_t), + code.data()}; + + return vk.createShaderModule(gpu.device, createInfo, shaderModule); +} + +VkResult +RectShaders::init(const sk::VulkanApi& vk, + const GraphicsDevice& gpu, + const std::string& programPath) +{ + auto vertShaderCode = readFile(programPath.c_str(), "shaders/rect.vert.spv"); + + auto fragShaderCode = readFile(programPath.c_str(), "shaders/rect.frag.spv"); + + if (vertShaderCode.empty() || fragShaderCode.empty()) { + return VK_ERROR_INITIALIZATION_FAILED; + } + + VkResult r = VK_SUCCESS; + if ((r = createShaderModule(vk, gpu, vertShaderCode, vert)) || + (r = createShaderModule(vk, gpu, fragShaderCode, frag))) { + return r; + } + + return VK_SUCCESS; +} + +VkResult +RectPipeline::init(const sk::VulkanApi& vk, + const GraphicsDevice& gpu, + const RectData& rectData, + const RectShaders& shaders, + const Swapchain& swapchain, + const RenderPass& renderPass) +{ + const auto oldNumImages = numImages; + VkResult r = VK_SUCCESS; + + numImages = static_cast<uint32_t>(swapchain.imageViews.size()); + pipelines = {}; + pipelineLayout = {}; + descriptorSets = {}; + + if (numImages != oldNumImages) { + // Create layout descriptor pool + + const VkDescriptorPoolSize poolSize{VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, + numImages}; + + const VkDescriptorPoolCreateInfo descriptorPoolCreateInfo{ + VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, + nullptr, + VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, + numImages, + 1u, + &poolSize}; + if ((r = vk.createDescriptorPool( + gpu.device, descriptorPoolCreateInfo, descriptorPool))) { + return r; + } + } + + const std::vector<VkDescriptorSetLayout> layouts( + numImages, rectData.descriptorSetLayout.get()); + + const VkDescriptorSetAllocateInfo descriptorSetAllocateInfo{ + VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, + nullptr, + descriptorPool, + numImages, + layouts.data()}; + if ((r = vk.allocateDescriptorSets( + gpu.device, descriptorSetAllocateInfo, descriptorSets))) { + return r; + } + + const VkDescriptorBufferInfo bufferInfo{ + rectData.uniformBuffer.buffer, 0, sizeof(UniformBufferObject)}; + + const std::array<VkWriteDescriptorSet, 1> descriptorWrites{ + {{VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, + nullptr, + descriptorSets[0], + 0, + 0, + 1, + VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, + nullptr, + &bufferInfo, + nullptr}}}; + + const std::array<VkCopyDescriptorSet, 0> descriptorCopies{}; + + vk.updateDescriptorSets(gpu.device, descriptorWrites, descriptorCopies); + + static constexpr std::array<VkVertexInputAttributeDescription, 4> + vertexAttributeDescriptions{ + {// Model + {0u, 0u, VK_FORMAT_R32G32_SFLOAT, 0}, + + // Rect instance attributes + {1u, 1u, VK_FORMAT_R32G32_SFLOAT, offsetof(Rect, pos)}, + {2u, 1u, VK_FORMAT_R32G32_SFLOAT, offsetof(Rect, size)}, + {3u, 1u, VK_FORMAT_R32G32B32A32_SFLOAT, offsetof(Rect, fillColor)}}}; + + static constexpr std::array<VkVertexInputBindingDescription, 2> + vertexBindingDescriptions{ + VkVertexInputBindingDescription{ + 0, sizeof(vec2), VK_VERTEX_INPUT_RATE_VERTEX}, + VkVertexInputBindingDescription{ + 1u, sizeof(Rect), VK_VERTEX_INPUT_RATE_INSTANCE}}; + + static constexpr VkPipelineInputAssemblyStateCreateInfo inputAssembly{ + VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, + nullptr, + {}, + VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, + false}; + + static constexpr VkPipelineRasterizationStateCreateInfo rasterizer{ + VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, + nullptr, + {}, + 0, + 0, + VK_POLYGON_MODE_FILL, + VK_CULL_MODE_BACK_BIT, + VK_FRONT_FACE_CLOCKWISE, + 0, + 0, + 0, + 0, + 1.0f}; + + static constexpr VkPipelineMultisampleStateCreateInfo multisampling{ + VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, + nullptr, + {}, + VK_SAMPLE_COUNT_1_BIT, + false, + 0.0f, + nullptr, + false, + false}; + + static constexpr VkPipelineColorBlendAttachmentState colorBlendAttachment{ + true, + VK_BLEND_FACTOR_SRC_ALPHA, + VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA, + VK_BLEND_OP_ADD, + VK_BLEND_FACTOR_ONE, + VK_BLEND_FACTOR_ZERO, + VK_BLEND_OP_ADD, + (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | + VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT)}; + + const VkPipelineShaderStageCreateInfo shaderStages[] = { + {VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, + nullptr, + {}, + VK_SHADER_STAGE_VERTEX_BIT, + shaders.vert.get(), + "main", + nullptr}, + {VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, + nullptr, + {}, + VK_SHADER_STAGE_FRAGMENT_BIT, + shaders.frag.get(), + "main", + nullptr}}; + + const VkPipelineVertexInputStateCreateInfo vertexInputInfo{ + VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, + nullptr, + {}, + SK_COUNTED(static_cast<uint32_t>(vertexBindingDescriptions.size()), + vertexBindingDescriptions.data()), + SK_COUNTED(static_cast<uint32_t>(vertexAttributeDescriptions.size()), + vertexAttributeDescriptions.data())}; + + const VkViewport viewport{0.0f, + 0.0f, + float(swapchain.extent.width), + float(swapchain.extent.height), + 0.0f, + 1.0f}; + + const VkRect2D scissor{{0, 0}, swapchain.extent}; + + const VkPipelineViewportStateCreateInfo viewportState{ + VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, + nullptr, + {}, + SK_COUNTED(1, &viewport), + SK_COUNTED(1, &scissor)}; + + const VkPipelineColorBlendStateCreateInfo colorBlending{ + VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, + nullptr, + {}, + false, + VK_LOGIC_OP_COPY, + SK_COUNTED(1, &colorBlendAttachment), + {1.0f, 0.0f, 0.0f, 0.0f}}; + + const VkPipelineLayoutCreateInfo layoutInfo{ + VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, + nullptr, + {}, + SK_COUNTED(1, &rectData.descriptorSetLayout.get()), + SK_COUNTED(0, nullptr)}; + + if ((r = vk.createPipelineLayout(gpu.device, layoutInfo, pipelineLayout))) { + return r; + } + + const std::array<VkGraphicsPipelineCreateInfo, 1> pipelineInfos{ + {{VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, + nullptr, + {}, + SK_COUNTED(2, shaderStages), + &vertexInputInfo, + &inputAssembly, + nullptr, + &viewportState, + &rasterizer, + &multisampling, + nullptr, + &colorBlending, + nullptr, + pipelineLayout, + renderPass.renderPass, + 0u, + {}, + 0}}}; + + if ((r = vk.createGraphicsPipelines( + gpu.device, {}, pipelineInfos, pipelines))) { + return r; + } + + return VK_SUCCESS; +} + +VkResult +RectData::init(const sk::VulkanApi& vk, + const GraphicsDevice& gpu, + const size_t nRects) +{ + numRects = nRects; + + static constexpr VkDescriptorSetLayoutBinding uboLayoutBinding{ + 0, + VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, + 1, + VK_SHADER_STAGE_VERTEX_BIT, + nullptr}; + + const VkDescriptorSetLayoutCreateInfo descriptorSetLayoutInfo{ + VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, + nullptr, + {}, + 1, + &uboLayoutBinding}; + + VkResult r = VK_SUCCESS; + if ((r = vk.createDescriptorSetLayout( + gpu.device, descriptorSetLayoutInfo, descriptorSetLayout)) || + (r = uniformBuffer.init(vk, + gpu, + sizeof(UniformBufferObject), + VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, + VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | + VK_MEMORY_PROPERTY_HOST_COHERENT_BIT)) || + (r = vk.mapMemory(gpu.device, + uniformBuffer.deviceMemory, + 0, + sizeof(UniformBufferObject), + {}, + uniformData))) { + return r; + } + + const VkBufferUsageFlags usageFlags = + (VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_SRC_BIT | + VK_BUFFER_USAGE_TRANSFER_DST_BIT); + + const VkMemoryPropertyFlags propertyFlags = + (VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | + VK_MEMORY_PROPERTY_HOST_COHERENT_BIT); + + if ((r = modelBuffer.init( + vk, gpu, sizeof(rectVertices), usageFlags, propertyFlags))) { + return r; + } + + { + // Copy model vertices (directly, we do this only once) + sk::MappedMemory modelData; + if ((r = vk.mapMemory(gpu.device, + modelBuffer.deviceMemory, + 0, + static_cast<VkDeviceSize>(sizeof(rectVertices)), + {}, + modelData))) { + return r; + } + + memcpy(modelData.get(), rectVertices, sizeof(rectVertices)); + } + + if ((r = instanceBuffer.init( + vk, gpu, sizeof(Rect) * numRects, usageFlags, propertyFlags))) { + return r; + } + + // Map attribute vertices (we will update them every frame) + const auto rectsSize = static_cast<VkDeviceSize>(sizeof(Rect) * numRects); + if ((r = vk.mapMemory(gpu.device, + instanceBuffer.deviceMemory, + 0, + rectsSize, + {}, + vertexData))) { + return r; + } + + return VK_SUCCESS; +} + +VkResult +RenderSync::init(const sk::VulkanApi& vk, + const sk::Device& device, + const uint32_t numImages) +{ + const auto maxInFlight = std::max(1u, numImages - 1u); + VkResult r = VK_SUCCESS; + + imageAvailable = std::vector<sk::Semaphore>(numImages); + renderFinished = std::vector<sk::Semaphore>(numImages); + for (uint32_t i = 0; i < numImages; ++i) { + static constexpr VkSemaphoreCreateInfo semaphoreInfo{ + VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, nullptr, {}}; + + if ((r = vk.createSemaphore(device, semaphoreInfo, imageAvailable[i])) || + (r = vk.createSemaphore(device, semaphoreInfo, renderFinished[i]))) { + return r; + } + } + + inFlight = std::vector<sk::Fence>(maxInFlight); + for (uint32_t i = 0; i < maxInFlight; ++i) { + static constexpr VkFenceCreateInfo fenceInfo{ + VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, + nullptr, + VK_FENCE_CREATE_SIGNALED_BIT}; + + if ((r = vk.createFence(device, fenceInfo, inFlight[i]))) { + return r; + } + } + + return VK_SUCCESS; +} + +VkResult +Renderer::init(const sk::VulkanApi& vk, + const GraphicsDevice& gpu, + const RectData& rectData, + const RectShaders& rectShaders, + const VkExtent2D extent, + bool resizing) +{ + VkResult r = VK_SUCCESS; + VkSurfaceCapabilitiesKHR capabilities = {}; + + if ((r = vk.getPhysicalDeviceSurfaceCapabilitiesKHR( + gpu.physicalDevice, gpu.surface, capabilities)) || + (r = swapchain.init(vk, gpu, capabilities, extent, {}, resizing)) || + (r = renderPass.init(vk, gpu, swapchain)) || + (r = rectPipeline.init( + vk, gpu, rectData, rectShaders, swapchain, renderPass))) { + return r; + } + + const auto numFrames = static_cast<uint32_t>(swapchain.imageViews.size()); + return sync.init(vk, gpu.device, numFrames); +} + +VkResult +Renderer::recreate(const sk::VulkanApi& vk, + const sk::SurfaceKHR& surface, + const GraphicsDevice& gpu, + const RectData& rectData, + const RectShaders& rectShaders, + const VkExtent2D extent, + bool resizing) +{ + VkResult r = VK_SUCCESS; + const auto oldNumImages = swapchain.imageViews.size(); + + VkSurfaceCapabilitiesKHR capabilities = {}; + if ((r = vk.getPhysicalDeviceSurfaceCapabilitiesKHR( + gpu.physicalDevice, surface, capabilities)) || + (r = swapchain.init( + vk, gpu, capabilities, extent, swapchain.swapchain, resizing)) || + (r = renderPass.init(vk, gpu, swapchain)) || + (r = rectPipeline.init( + vk, gpu, rectData, rectShaders, swapchain, renderPass))) { + return r; + } + + const auto numFrames = static_cast<uint32_t>(swapchain.imageViews.size()); + if (swapchain.imageViews.size() != oldNumImages) { + return sync.init(vk, gpu.device, numFrames); + } + + return VK_SUCCESS; +} + +VKAPI_ATTR +VkBool32 VKAPI_CALL +debugCallback(VkDebugReportFlagsEXT flags, + VkDebugReportObjectTypeEXT, + uint64_t, + size_t, + int32_t, + const char* layerPrefix, + const char* msg, + void*) +{ + std::cerr << sk::string(static_cast<VkDebugReportFlagBitsEXT>(flags)) << ": " + << layerPrefix << ": " << msg << std::endl; + + return VK_FALSE; +} + +bool +hasExtension(const char* name, + const std::vector<VkExtensionProperties>& properties) +{ + for (const auto& p : properties) { + if (!strcmp(p.extensionName, name)) { + return true; + } + } + + return false; +} + +bool +hasLayer(const char* name, const std::vector<VkLayerProperties>& properties) +{ + for (const auto& p : properties) { + if (!strcmp(p.layerName, name)) { + return true; + } + } + + return false; +} + +template<class Value> +void +logInfo(const char* heading, const Value& value) +{ + std::cout << std::setw(26) << std::left << (std::string(heading) + ":") + << value << std::endl; +} + +VkResult +createInstance(sk::VulkanInitApi& initApi, + const PuglTestOptions& opts, + sk::Instance& instance) +{ + VkResult r = VK_SUCCESS; + + std::vector<VkLayerProperties> layerProps; + std::vector<VkExtensionProperties> extProps; + if ((r = initApi.enumerateInstanceLayerProperties(layerProps)) || + (r = initApi.enumerateInstanceExtensionProperties(extProps))) { + return r; + } + + const auto puglExtensions = pugl::getInstanceExtensions(); + auto extensions = + std::vector<const char*>(puglExtensions.begin(), puglExtensions.end()); + + // Add extra extensions we want to use if they are supported + if (hasExtension("VK_EXT_debug_report", extProps)) { + extensions.push_back("VK_EXT_debug_report"); + } + + // Add validation layers if error checking is enabled + std::vector<const char*> layers; + if (opts.errorChecking) { + for (const char* l : {"VK_LAYER_KHRONOS_validation", + "VK_LAYER_LUNARG_standard_validation"}) { + if (hasLayer(l, layerProps)) { + layers.push_back(l); + } + } + } + + for (const auto& e : extensions) { + logInfo("Using instance extension", e); + } + + for (const auto& l : layers) { + logInfo("Using instance layer", l); + } + + static constexpr VkApplicationInfo appInfo{ + VK_STRUCTURE_TYPE_APPLICATION_INFO, + nullptr, + "Pugl Vulkan Demo", + 0, + nullptr, + 0, + VK_MAKE_VERSION(1, 0, 0), + }; + + const VkInstanceCreateInfo createInfo{ + VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, + nullptr, + VkInstanceCreateFlags{}, + &appInfo, + SK_COUNTED(uint32_t(layers.size()), layers.data()), + SK_COUNTED(uint32_t(extensions.size()), extensions.data())}; + + return initApi.createInstance(createInfo, instance); +} + +VkResult +getDebugReportCallback(sk::VulkanApi& api, + sk::Instance& instance, + const bool verbose, + sk::DebugReportCallbackEXT& callback) +{ + if (api.vkCreateDebugReportCallbackEXT) { + VkDebugReportFlagsEXT flags = (VK_DEBUG_REPORT_WARNING_BIT_EXT | + VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT | + VK_DEBUG_REPORT_ERROR_BIT_EXT); + + if (verbose) { + flags |= VK_DEBUG_REPORT_INFORMATION_BIT_EXT; + flags |= VK_DEBUG_REPORT_DEBUG_BIT_EXT; + } + + const VkDebugReportCallbackCreateInfoEXT createInfo{ + VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT, + nullptr, + flags, + debugCallback, + nullptr}; + + return api.createDebugReportCallbackEXT(instance, createInfo, callback); + } + + return VK_ERROR_FEATURE_NOT_PRESENT; +} + +void +recordCommandBuffer(sk::CommandScope& cmd, + const Swapchain& swapchain, + const RenderPass& renderPass, + const RectPipeline& rectPipeline, + const RectData& rectData, + const size_t imageIndex) +{ + const VkClearColorValue clearColorValue{{0.0f, 0.0f, 0.0f, 1.0f}}; + const VkClearValue clearValue{clearColorValue}; + + const VkRenderPassBeginInfo renderPassBegin{ + VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, + nullptr, + renderPass.renderPass, + renderPass.framebuffers[imageIndex], + VkRect2D{{0, 0}, swapchain.extent}, + SK_COUNTED(1, &clearValue)}; + + auto pass = cmd.beginRenderPass(renderPassBegin, VK_SUBPASS_CONTENTS_INLINE); + + pass.bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, rectPipeline.pipelines[0]); + + const std::array<VkDeviceSize, 1> offsets{0}; + pass.bindVertexBuffers( + 0u, SK_COUNTED(1u, &rectData.modelBuffer.buffer.get(), offsets.data())); + + pass.bindVertexBuffers( + 1u, SK_COUNTED(1u, &rectData.instanceBuffer.buffer.get(), offsets.data())); + + pass.bindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, + rectPipeline.pipelineLayout, + 0u, + SK_COUNTED(1u, rectPipeline.descriptorSets.get()), + 0u, + nullptr); + + pass.draw(4u, static_cast<uint32_t>(rectData.numRects), 0u, 0u); +} + +VkResult +recordCommandBuffers(const sk::VulkanApi& vk, + const Swapchain& swapchain, + const RenderPass& renderPass, + const RectPipeline& rectPipeline, + const RectData& rectData) +{ + VkResult r = VK_SUCCESS; + + for (size_t i = 0; i < swapchain.imageViews.size(); ++i) { + const VkCommandBufferBeginInfo beginInfo{ + VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, + nullptr, + VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT, + nullptr}; + + auto* const commandBuffer = renderPass.commandBuffers[i]; + auto cmd = vk.beginCommandBuffer(commandBuffer, beginInfo); + if (!cmd) { + return cmd.error(); + } + + recordCommandBuffer(cmd, swapchain, renderPass, rectPipeline, rectData, i); + + if ((r = cmd.end())) { + return r; + } + } + + return VK_SUCCESS; +} + +class PuglVulkanDemo; + +class View : public pugl::View +{ +public: + View(pugl::World& world, PuglVulkanDemo& app) + : pugl::View{world} + , _app{app} + { + setEventHandler(*this); + } + + template<PuglEventType t, class Base> + pugl::Status onEvent(const pugl::Event<t, Base>&) noexcept + { + return pugl::Status::success; + } + + pugl::Status onEvent(const pugl::ConfigureEvent& event); + pugl::Status onEvent(const pugl::UpdateEvent& event); + pugl::Status onEvent(const pugl::ExposeEvent& event); + pugl::Status onEvent(const pugl::LoopEnterEvent& event); + pugl::Status onEvent(const pugl::TimerEvent& event); + pugl::Status onEvent(const pugl::LoopLeaveEvent& event); + pugl::Status onEvent(const pugl::KeyPressEvent& event); + pugl::Status onEvent(const pugl::CloseEvent& event); + +private: + PuglVulkanDemo& _app; +}; + +class PuglVulkanDemo +{ +public: + PuglVulkanDemo(const char* executablePath, + const PuglTestOptions& o, + size_t numRects); + + const char* programPath; + PuglTestOptions opts; + pugl::World world; + pugl::VulkanLoader loader; + View view; + VulkanContext vulkan; + GraphicsDevice gpu; + Renderer renderer; + RectData rectData; + RectShaders rectShaders; + uint32_t framesDrawn{0}; + VkExtent2D extent{512u, 512u}; + std::vector<Rect> rects; + bool resizing{false}; + bool quit{false}; +}; + +std::vector<Rect> +makeRects(const size_t numRects, const uint32_t windowWidth) +{ + std::vector<Rect> rects(numRects); + for (size_t i = 0; i < numRects; ++i) { + rects[i] = makeRect(i, static_cast<float>(windowWidth)); + } + + return rects; +} + +PuglVulkanDemo::PuglVulkanDemo(const char* const executablePath, + const PuglTestOptions& o, + const size_t numRects) + : programPath{executablePath} + , opts{o} + , world{pugl::WorldType::program, pugl::WorldFlag::threads} + , loader{world} + , view{world, *this} + , rects{makeRects(numRects, extent.width)} +{} + +VkResult +recreateRenderer(PuglVulkanDemo& app, + const sk::VulkanApi& vk, + const GraphicsDevice& gpu, + const VkExtent2D extent, + const RectData& rectData, + const RectShaders& rectShaders) +{ + VkResult r = VK_SUCCESS; + VkSurfaceCapabilitiesKHR capabilities = {}; + if ((r = vk.getPhysicalDeviceSurfaceCapabilitiesKHR( + gpu.physicalDevice, gpu.surface, capabilities))) { + return r; + } + + // There is a known race issue here, so we clamp and hope for the best + const VkExtent2D clampedExtent{ + std::min(capabilities.maxImageExtent.width, + std::max(capabilities.minImageExtent.width, extent.width)), + std::min(capabilities.maxImageExtent.height, + std::max(capabilities.minImageExtent.height, extent.height))}; + + if ((r = vk.deviceWaitIdle(gpu.device)) || + (r = app.renderer.recreate(vk, + gpu.surface, + gpu, + rectData, + rectShaders, + clampedExtent, + app.resizing))) { + return r; + } + + // Reset current (initially signaled) fence because we already waited + vk.resetFence(gpu.device, + app.renderer.sync.inFlight[app.renderer.sync.currentFrame]); + + // Record new command buffers + return recordCommandBuffers(vk, + app.renderer.swapchain, + app.renderer.renderPass, + app.renderer.rectPipeline, + rectData); +} + +pugl::Status +View::onEvent(const pugl::ConfigureEvent& event) +{ + // We just record the size here and lazily resize the surface when exposed + _app.extent = {static_cast<uint32_t>(event.width), + static_cast<uint32_t>(event.height)}; + + return pugl::Status::success; +} + +pugl::Status +View::onEvent(const pugl::UpdateEvent&) +{ + return postRedisplay(); +} + +VkResult +beginFrame(PuglVulkanDemo& app, const sk::Device& device, uint32_t& imageIndex) +{ + const auto& vk = app.vulkan.vk; + + VkResult r = VK_SUCCESS; + + // Wait until we can start rendering the next frame + if ((r = vk.waitForFence( + device, app.renderer.sync.inFlight[app.renderer.sync.currentFrame])) || + (r = vk.resetFence( + device, app.renderer.sync.inFlight[app.renderer.sync.currentFrame]))) { + return r; + } + + // Rebuild the renderer first if the window size has changed + if (app.extent.width != app.renderer.swapchain.extent.width || + app.extent.height != app.renderer.swapchain.extent.height) { + if ((r = recreateRenderer( + app, vk, app.gpu, app.extent, app.rectData, app.rectShaders))) { + return r; + } + } + + // Acquire the next image to render, rebuilding if necessary + while ((r = vk.acquireNextImageKHR( + device, + app.renderer.swapchain.swapchain, + UINT64_MAX, + app.renderer.sync.imageAvailable[app.renderer.sync.currentFrame], + {}, + &imageIndex))) { + switch (r) { + case VK_SUBOPTIMAL_KHR: + case VK_ERROR_OUT_OF_DATE_KHR: + if ((r = recreateRenderer(app, + vk, + app.gpu, + app.renderer.swapchain.extent, + app.rectData, + app.rectShaders))) { + return r; + } + continue; + default: + return r; + } + } + + return VK_SUCCESS; +} + +void +update(PuglVulkanDemo& app, const double time) +{ + // Animate rectangles + for (size_t i = 0; i < app.rects.size(); ++i) { + moveRect(&app.rects[i], + i, + app.rects.size(), + static_cast<float>(app.extent.width), + static_cast<float>(app.extent.height), + time); + } + + // Update vertex buffer + memcpy(app.rectData.vertexData.get(), + app.rects.data(), + sizeof(Rect) * app.rects.size()); + + // Update uniform buffer + UniformBufferObject ubo = {{}}; + mat4Ortho(ubo.projection, + 0.0f, + float(app.renderer.swapchain.extent.width), + 0.0f, + float(app.renderer.swapchain.extent.height), + -1.0f, + 1.0f); + + memcpy(app.rectData.uniformData.get(), &ubo, sizeof(ubo)); +} + +VkResult +endFrame(const sk::VulkanApi& vk, + const GraphicsDevice& gpu, + const Renderer& renderer, + const uint32_t imageIndex) +{ + const auto currentFrame = renderer.sync.currentFrame; + VkResult r = VK_SUCCESS; + + static constexpr VkPipelineStageFlags waitStage = + VK_PIPELINE_STAGE_TRANSFER_BIT; + + const VkSubmitInfo submitInfo{ + VK_STRUCTURE_TYPE_SUBMIT_INFO, + nullptr, + SK_COUNTED(1, &renderer.sync.imageAvailable[currentFrame].get()), + &waitStage, + SK_COUNTED(1, &renderer.renderPass.commandBuffers[imageIndex]), + SK_COUNTED(1, &renderer.sync.renderFinished[imageIndex].get())}; + + if ((r = vk.queueSubmit(gpu.graphicsQueue, + submitInfo, + renderer.sync.inFlight[currentFrame]))) { + return r; + } + + const VkPresentInfoKHR presentInfo{ + VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, + nullptr, + SK_COUNTED(1, &renderer.sync.renderFinished[imageIndex].get()), + SK_COUNTED(1, &renderer.swapchain.swapchain.get(), &imageIndex), + nullptr}; + + switch ((r = vk.queuePresentKHR(gpu.graphicsQueue, presentInfo))) { + case VK_SUCCESS: // Sucessfully presented + case VK_SUBOPTIMAL_KHR: // Probably a resize race, ignore + case VK_ERROR_OUT_OF_DATE_KHR: // Probably a resize race, ignore + break; + default: + return r; + } + + return VK_SUCCESS; +} + +pugl::Status +View::onEvent(const pugl::ExposeEvent&) +{ + const auto& vk = _app.vulkan.vk; + const auto& gpu = _app.gpu; + + // Acquire the next image, waiting and/or rebuilding if necessary + auto nextImageIndex = 0u; + if (beginFrame(_app, gpu.device, nextImageIndex)) { + return pugl::Status::unknownError; + } + + // Ready to go, update the data to the current time + update(_app, world().time()); + + // Submit the frame to the queue and present it + endFrame(vk, gpu, _app.renderer, nextImageIndex); + + ++_app.framesDrawn; + ++_app.renderer.sync.currentFrame; + _app.renderer.sync.currentFrame %= _app.renderer.sync.inFlight.size(); + + return pugl::Status::success; +} + +pugl::Status +View::onEvent(const pugl::LoopEnterEvent&) +{ + _app.resizing = true; + startTimer(resizeTimerId, + 1.0 / static_cast<double>(getHint(pugl::ViewHint::refreshRate))); + + return pugl::Status::success; +} + +pugl::Status +View::onEvent(const pugl::TimerEvent&) +{ + return postRedisplay(); +} + +pugl::Status +View::onEvent(const pugl::LoopLeaveEvent&) +{ + stopTimer(resizeTimerId); + + // Trigger a swapchain recreation with the normal present mode + _app.renderer.swapchain.extent = {}; + _app.resizing = false; + + return pugl::Status::success; +} + +pugl::Status +View::onEvent(const pugl::KeyPressEvent& event) +{ + if (event.key == PUGL_KEY_ESCAPE || event.key == 'q') { + _app.quit = true; + } + + return pugl::Status::success; +} + +pugl::Status +View::onEvent(const pugl::CloseEvent&) +{ + _app.quit = true; + + return pugl::Status::success; +} + +VkResult +VulkanContext::init(pugl::VulkanLoader& loader, const PuglTestOptions& opts) +{ + VkResult r = VK_SUCCESS; + + sk::VulkanInitApi initApi{}; + + // Load Vulkan API and set up the fundamentals + if ((r = initApi.init(loader.getInstanceProcAddrFunc())) || + (r = createInstance(initApi, opts, instance)) || + (r = vk.init(initApi, instance)) || + (r = getDebugReportCallback(vk, instance, opts.verbose, debugCallback))) { + return r; + } + + return VK_SUCCESS; +} + +int +run(const char* const programPath, + const PuglTestOptions opts, + const size_t numRects) +{ + PuglVulkanDemo app{programPath, opts, numRects}; + + VkResult r = VK_SUCCESS; + const auto width = static_cast<int>(app.extent.width); + const auto height = static_cast<int>(app.extent.height); + + // Realize window so we can set up Vulkan + app.world.setClassName("PuglVulkanDemo"); + app.view.setWindowTitle("Pugl Vulkan Demo"); + app.view.setAspectRatio(1, 1, 16, 9); + app.view.setDefaultSize(width, height); + app.view.setMinSize(width / 4, height / 4); + app.view.setMaxSize(width * 4, height * 4); + app.view.setBackend(pugl::vulkanBackend()); + app.view.setHint(pugl::ViewHint::resizable, opts.resizable); + const pugl::Status st = app.view.realize(); + if (st != pugl::Status::success) { + return logError("Failed to create window (%s)\n", pugl::strerror(st)); + } + + if (!app.loader) { + return logError("Failed to load Vulkan library\n"); + } + + // Load Vulkan for the view + if ((r = app.vulkan.init(app.loader, opts))) { + return logError("Failed to set up Vulkan API (%s)\n", sk::string(r)); + } + + const auto& vk = app.vulkan.vk; + + // Set up the graphics device + if ((r = app.gpu.init(app.loader, app.vulkan, app.view, opts))) { + return logError("Failed to set up device (%s)\n", sk::string(r)); + } + + logInfo("Present mode", sk::string(app.gpu.presentMode)); + logInfo("Resize present mode", sk::string(app.gpu.resizePresentMode)); + + // Set up the rectangle data we will render every frame + if ((r = app.rectData.init(vk, app.gpu, app.rects.size()))) { + return logError("Failed to allocate render data (%s)\n", sk::string(r)); + } + + // Load shader modules + if ((r = app.rectShaders.init(vk, app.gpu, app.programPath))) { + return logError("Failed to load shaders (%s)\n", sk::string(r)); + } + + if ((r = app.renderer.init(app.vulkan.vk, + app.gpu, + app.rectData, + app.rectShaders, + app.extent, + false))) { + return logError("Failed to create renderer (%s)\n", sk::string(r)); + } + + logInfo("Swapchain frames", + std::to_string(app.renderer.swapchain.imageViews.size())); + logInfo("Frames in flight", + std::to_string(app.renderer.sync.inFlight.size())); + + recordCommandBuffers(app.vulkan.vk, + app.renderer.swapchain, + app.renderer.renderPass, + app.renderer.rectPipeline, + app.rectData); + + const int refreshRate = app.view.getHint(pugl::ViewHint::refreshRate); + const double frameDuration = 1.0 / static_cast<double>(refreshRate); + const double timeout = app.opts.sync ? frameDuration : 0.0; + + PuglFpsPrinter fpsPrinter = {app.world.time()}; + app.view.show(); + while (!app.quit) { + app.world.update(timeout); + puglPrintFps(app.world.cobj(), &fpsPrinter, &app.framesDrawn); + } + + if ((r = app.vulkan.vk.deviceWaitIdle(app.gpu.device))) { + return logError("Failed to wait for device idle (%s)\n", sk::string(r)); + } + + return 0; +} + +} // namespace + +int +main(int argc, char** argv) +{ + // Parse command line options + const char* const programPath = argv[0]; + const PuglTestOptions opts = puglParseTestOptions(&argc, &argv); + if (opts.help) { + puglPrintTestUsage(programPath, ""); + return 0; + } + + // Parse number of rectangles argument, if given + int64_t numRects = 1000; + if (argc >= 1) { + char* endptr = nullptr; + numRects = strtol(argv[0], &endptr, 10); + if (endptr != argv[0] + strlen(argv[0]) || numRects < 1) { + logError("Invalid number of rectangles: %s\n", argv[0]); + return 1; + } + } + + // Run application + return run(programPath, opts, static_cast<size_t>(numRects)); +} |