diff options
Diffstat (limited to 'pugl/pugl.h')
-rw-r--r-- | pugl/pugl.h | 144 |
1 files changed, 72 insertions, 72 deletions
diff --git a/pugl/pugl.h b/pugl/pugl.h index 31f70bd..2f60663 100644 --- a/pugl/pugl.h +++ b/pugl/pugl.h @@ -59,59 +59,6 @@ PUGL_BEGIN_DECLS */ /** - Handle for opaque user data. -*/ -typedef void* PuglHandle; - -/** - Return status code. -*/ -typedef enum { - PUGL_SUCCESS, ///< Success - PUGL_FAILURE, ///< Non-fatal failure - PUGL_UNKNOWN_ERROR, ///< Unknown system error - PUGL_BAD_BACKEND, ///< Invalid or missing backend - PUGL_BACKEND_FAILED, ///< Backend initialisation failed - PUGL_REGISTRATION_FAILED, ///< Window class registration failed - PUGL_CREATE_WINDOW_FAILED, ///< Window creation failed - PUGL_SET_FORMAT_FAILED, ///< Failed to set pixel format - PUGL_CREATE_CONTEXT_FAILED, ///< Failed to create drawing context - PUGL_UNSUPPORTED_TYPE, ///< Unsupported data type -} PuglStatus; - -/** - Window hint. -*/ -typedef enum { - PUGL_USE_COMPAT_PROFILE, ///< Use compatible (not core) OpenGL profile - PUGL_USE_DEBUG_CONTEXT, ///< True to use a debug OpenGL context - PUGL_CONTEXT_VERSION_MAJOR, ///< OpenGL context major version - PUGL_CONTEXT_VERSION_MINOR, ///< OpenGL context minor version - PUGL_RED_BITS, ///< Number of bits for red channel - PUGL_GREEN_BITS, ///< Number of bits for green channel - PUGL_BLUE_BITS, ///< Number of bits for blue channel - PUGL_ALPHA_BITS, ///< Number of bits for alpha channel - PUGL_DEPTH_BITS, ///< Number of bits for depth buffer - PUGL_STENCIL_BITS, ///< Number of bits for stencil buffer - PUGL_SAMPLES, ///< Number of samples per pixel (AA) - PUGL_DOUBLE_BUFFER, ///< True if double buffering should be used - PUGL_SWAP_INTERVAL, ///< Number of frames between buffer swaps - PUGL_RESIZABLE, ///< True if window should be resizable - PUGL_IGNORE_KEY_REPEAT, ///< True if key repeat events are ignored - - PUGL_NUM_WINDOW_HINTS -} PuglViewHint; - -/** - Special window hint value. -*/ -typedef enum { - PUGL_DONT_CARE = -1, ///< Use best available value - PUGL_FALSE = 0, ///< Explicitly false - PUGL_TRUE = 1 ///< Explicitly true -} PuglViewHintValue; - -/** A rectangle. This is used to describe things like view position and size. Pugl generally @@ -427,6 +374,22 @@ typedef union { } PuglEvent; /** + Return status code. +*/ +typedef enum { + PUGL_SUCCESS, ///< Success + PUGL_FAILURE, ///< Non-fatal failure + PUGL_UNKNOWN_ERROR, ///< Unknown system error + PUGL_BAD_BACKEND, ///< Invalid or missing backend + PUGL_BACKEND_FAILED, ///< Backend initialisation failed + PUGL_REGISTRATION_FAILED, ///< Window class registration failed + PUGL_CREATE_WINDOW_FAILED, ///< Window creation failed + PUGL_SET_FORMAT_FAILED, ///< Failed to set pixel format + PUGL_CREATE_CONTEXT_FAILED, ///< Failed to create drawing context + PUGL_UNSUPPORTED_TYPE, ///< Unsupported data type +} PuglStatus; + +/** Return a string describing a status code. */ PUGL_API @@ -537,6 +500,62 @@ puglDispatchEvents(PuglWorld* world); typedef struct PuglViewImpl PuglView; /** + Graphics backend interface. +*/ +typedef struct PuglBackendImpl PuglBackend; + +/** + A native window handle. + + On X11, this is a Window. + On OSX, this is an NSView*. + On Windows, this is a HWND. +*/ +typedef uintptr_t PuglNativeWindow; + +/** + Handle for opaque user data. +*/ +typedef void* PuglHandle; + +/** + Window hint. +*/ +typedef enum { + PUGL_USE_COMPAT_PROFILE, ///< Use compatible (not core) OpenGL profile + PUGL_USE_DEBUG_CONTEXT, ///< True to use a debug OpenGL context + PUGL_CONTEXT_VERSION_MAJOR, ///< OpenGL context major version + PUGL_CONTEXT_VERSION_MINOR, ///< OpenGL context minor version + PUGL_RED_BITS, ///< Number of bits for red channel + PUGL_GREEN_BITS, ///< Number of bits for green channel + PUGL_BLUE_BITS, ///< Number of bits for blue channel + PUGL_ALPHA_BITS, ///< Number of bits for alpha channel + PUGL_DEPTH_BITS, ///< Number of bits for depth buffer + PUGL_STENCIL_BITS, ///< Number of bits for stencil buffer + PUGL_SAMPLES, ///< Number of samples per pixel (AA) + PUGL_DOUBLE_BUFFER, ///< True if double buffering should be used + PUGL_SWAP_INTERVAL, ///< Number of frames between buffer swaps + PUGL_RESIZABLE, ///< True if window should be resizable + PUGL_IGNORE_KEY_REPEAT, ///< True if key repeat events are ignored + + PUGL_NUM_WINDOW_HINTS +} PuglViewHint; + +/** + Special window hint value. +*/ +typedef enum { + PUGL_DONT_CARE = -1, ///< Use best available value + PUGL_FALSE = 0, ///< Explicitly false + PUGL_TRUE = 1 ///< Explicitly true +} PuglViewHintValue; + +/** + A function called when an event occurs. +*/ +typedef PuglStatus (*PuglEventFunc)(PuglView* view, const PuglEvent* event); + +/** Create a new view. A view represents a window, but a window will not be shown until configured @@ -647,15 +666,6 @@ puglSetAspectRatio(PuglView* view, int minX, int minY, int maxX, int maxY); */ /** - A native window handle. - - On X11, this is a Window. - On OSX, this is an NSView*. - On Windows, this is a HWND. -*/ -typedef uintptr_t PuglNativeWindow; - -/** Set the title of the window. This only makes sense for non-embedded views that will have a corresponding @@ -717,11 +727,6 @@ puglGetNativeWindow(PuglView* view); */ /** - Graphics backend interface. -*/ -typedef struct PuglBackendImpl PuglBackend; - -/** Set the graphics backend to use. This needs to be called once before creating the window to set the graphics @@ -778,11 +783,6 @@ puglLeaveContext(PuglView* view, bool drawing); */ /** - A function called when an event occurs. -*/ -typedef PuglStatus (*PuglEventFunc)(PuglView* view, const PuglEvent* event); - -/** Set the function to call when an event occurs. */ PUGL_API PuglStatus |