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2020-10-21
Move includes to a separate directory
David Robillard
1
-1624
/
+0
2020-10-20
Improve return code documentation
David Robillard
1
-7
/
+30
2020-10-20
Fix puglSendEvent() error handling on X11
David Robillard
1
-2
/
+11
2020-10-20
Fix puglSetFrame() error handling on X11
David Robillard
1
-0
/
+3
2020-10-16
Add const attribute to backend accessors
David Robillard
1
-1
/
+1
2020-10-15
Use unsigned constants in enum definitions
David Robillard
1
-5
/
+5
2020-10-04
Add refresh rate hint
David Robillard
1
-0
/
+1
2020-10-04
Add puglGetViewHint()
David Robillard
1
-0
/
+10
2020-07-05
Replace isHint bool with a flag
David Robillard
1
-2
/
+2
2020-07-05
Add scroll direction field
David Robillard
1
-10
/
+27
2020-07-05
Replace grab flag in PuglEventFocus with crossing mode
David Robillard
1
-3
/
+3
2020-07-05
Remove redundant focus field from PuglEventMotion
David Robillard
1
-1
/
+0
2020-07-05
Remove count field from PuglEventExpose
David Robillard
1
-1
/
+0
2020-06-13
Add puglSetCursor()
Jean Pierre Cimalando
1
-0
/
+26
2020-05-16
Add default and maximum size
David Robillard
1
-0
/
+20
2020-05-16
Use email address in copyright headers
David Robillard
1
-1
/
+1
2020-05-16
Fix file documentation
David Robillard
1
-1
/
+2
2020-04-06
Implement puglSetTransientFor() for Mac and Windows
David Robillard
1
-0
/
+3
2020-04-03
Rewrite C++ bindings
David Robillard
1
-21
/
+31
2020-04-02
Make puglGetVisible() take a const view argument
David Robillard
1
-1
/
+1
2020-04-01
Add types and documentation for all event types
David Robillard
1
-6
/
+72
2020-04-01
Consistently use "view" terminology in API
David Robillard
1
-15
/
+26
2020-04-01
Add PUGL_BAD_PARAMETER status
David Robillard
1
-0
/
+1
2020-04-01
Replace puglShowWindow() with puglRealize()
David Robillard
1
-14
/
+36
2020-03-18
Reorder event struct definitions to match PuglEventType
David Robillard
1
-27
/
+27
2020-03-17
Use a more logical order for PuglEventType
David Robillard
1
-5
/
+5
2020-03-17
Use clearer names for pointer events
David Robillard
1
-16
/
+25
2020-03-16
Add timer events
David Robillard
1
-2
/
+59
2020-03-15
Cleanup: Fix documentation links
David Robillard
1
-2
/
+2
2020-03-15
Unify event loop functions as puglUpdate()
David Robillard
1
-17
/
+47
2020-03-15
Add type and flags to world
David Robillard
1
-2
/
+29
2020-03-14
Add logging API
David Robillard
1
-0
/
+38
2020-03-09
Deprecate puglEnterContext() and puglLeaveContext()
David Robillard
1
-29
/
+33
2020-03-09
Add PuglEventClient and puglSendEvent()
David Robillard
1
-1
/
+28
2020-03-09
Add create, destroy, map, and unmap events
David Robillard
1
-1
/
+9
2020-03-08
Add a user data handle to the world
David Robillard
1
-1
/
+23
2020-03-08
Link event types to the corresponding struct
David Robillard
1
-14
/
+14
2020-03-08
Remove redundant PuglEventClose
David Robillard
1
-12
/
+0
2020-03-07
Fix overly long line
David Robillard
1
-2
/
+2
2020-03-07
Organize documentation into groups
David Robillard
1
-9
/
+41
2020-03-07
Improve documentation
David Robillard
1
-82
/
+184
2020-03-06
Use terse Doxygen ref syntax
David Robillard
1
-3
/
+3
2020-03-06
Move puglSetBackend() to init group
David Robillard
1
-11
/
+11
2020-03-06
Move puglSetEventFunc() to init group
David Robillard
1
-6
/
+6
2020-03-06
Move puglPostRedisplay() and friend to graphics group
David Robillard
1
-12
/
+12
2020-03-06
Move puglGetClipboard() after puglGetClipboard() for consistency
David Robillard
1
-11
/
+11
2020-03-06
Move puglHasFocus() after puglGrabFocus() for consistency
David Robillard
1
-6
/
+6
2020-03-06
Move puglGetVisible() to more sensible location
David Robillard
1
-6
/
+6
2020-03-06
Move type definitions to the group they are relevant to
David Robillard
1
-72
/
+72
2020-03-06
Clean up event field documentation
David Robillard
1
-53
/
+54
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