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-rw-r--r--wscript29
1 files changed, 15 insertions, 14 deletions
diff --git a/wscript b/wscript
index bbaeff6..e239f36 100644
--- a/wscript
+++ b/wscript
@@ -93,29 +93,30 @@ def build(bld):
autowaf.build_pc(bld, 'PUGL', PUGL_VERSION, PUGL_MAJOR_VERSION, [],
{'PUGL_MAJOR_VERSION': PUGL_MAJOR_VERSION})
- libflags = ['-fvisibility=hidden']
- framework = []
- libs = []
+ libflags = ['-fvisibility=hidden']
+ framework = []
+ libs = []
+ lib_source = ['pugl/detail/implementation.c']
if bld.env.TARGET_PLATFORM == 'win32':
- lib_source = ['pugl/pugl_win.c']
- libs = ['gdi32', 'user32']
+ lib_source += ['pugl/detail/win.c']
+ libs = ['gdi32', 'user32']
if bld.is_defined('HAVE_GL'):
- lib_source += ['pugl/pugl_win_gl.c']
+ lib_source += ['pugl/detail/win_gl.c']
libs += ['opengl32']
if bld.is_defined('HAVE_CAIRO'):
- lib_source += ['pugl/pugl_win_cairo.c']
+ lib_source += ['pugl/detail/win_cairo.c']
libs += ['cairo']
elif bld.env.TARGET_PLATFORM == 'darwin':
- lib_source = ['pugl/pugl_osx.m']
- framework = ['Cocoa', 'OpenGL']
+ lib_source += ['pugl/detail/mac.m']
+ framework = ['Cocoa', 'OpenGL']
else:
- lib_source = ['pugl/pugl_x11.c']
- libs = ['X11']
+ lib_source += ['pugl/detail/x11.c']
+ libs = ['X11']
if bld.is_defined('HAVE_GL'):
- lib_source += ['pugl/pugl_x11_gl.c']
+ lib_source += ['pugl/detail/x11_gl.c']
libs += ['GL']
if bld.is_defined('HAVE_CAIRO'):
- lib_source += ['pugl/pugl_x11_cairo.c']
+ lib_source += ['pugl/detail/x11_cairo.c']
if bld.env['MSVC_COMPILER']:
libflags = []
else:
@@ -212,7 +213,7 @@ def lint(ctx):
"-misc-unused-parameters," +
"-hicpp-signed-bitwise," + # FIXME?
"-readability-else-after-return\" " +
- "../pugl/*.c ../*.c")
+ "../pugl/detail/*.c ../test/*.c")
subprocess.call(cmd, cwd='build', shell=True)
# Alias .m files to be compiled like .c files, gcc will do the right thing.