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Pugl GUI library
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2020-10-21
Cleanup: Always put return types on their own line
David Robillard
5
-13
/
+26
2020-10-21
Cleanup: Sort includes
David Robillard
1
-1
/
+2
2020-10-21
Cleanup: Use conventional style for ObjC methods
David Robillard
5
-67
/
+66
2020-10-21
Cleanup: Use consistent style for preprocessor conditionals
David Robillard
2
-3
/
+3
2020-10-21
Fix clang-tidy issues in Windows code
David Robillard
4
-34
/
+28
2020-10-21
Fix building with clang on Windows
David Robillard
2
-2
/
+7
2020-10-21
Add no-cxx configure option
David Robillard
1
-4
/
+6
2020-10-21
Fix Cairo backend compilation on Windows
David Robillard
1
-1
/
+2
2020-10-21
Use separate clang-tidy configurations in different directories
David Robillard
5
-18
/
+48
2020-10-21
Add missing include guards
David Robillard
10
-3
/
+48
2020-10-21
Add missing includes
David Robillard
1
-0
/
+3
2020-10-21
Move includes to a separate directory
David Robillard
32
-22
/
+26
2020-10-21
Check pugl.hpp and pugl.ipp with IWYU
David Robillard
1
-1
/
+3
2020-10-21
Cleanup: Reformat pugl.hpp and pugl.ipp
David Robillard
2
-10
/
+12
2020-10-20
Improve return code documentation
David Robillard
2
-8
/
+31
2020-10-20
Fix puglSendEvent() error handling on X11
David Robillard
2
-2
/
+13
2020-10-20
Fix puglSetFrame() error handling on X11
David Robillard
2
-7
/
+13
2020-10-20
Split stub backends into separate files
David Robillard
7
-91
/
+151
2020-10-19
Gracefully handle puglRealize() being called twice
David Robillard
5
-2
/
+114
2020-10-19
Cleanup: Fix IWYU warnings
David Robillard
5
-5
/
+9
2020-10-19
Cleanup: Fix redundancy in test lists
David Robillard
1
-2
/
+10
2020-10-18
Cleanup: Fix long line
David Robillard
1
-1
/
+1
2020-10-17
Windows: Use default cursor on window decoration
Thomas Brand
2
-0
/
+3
2020-10-17
Mac: React to cursorUpdate
Thomas Brand
1
-0
/
+6
2020-10-16
Update autowaf
David Robillard
1
-0
/
+0
2020-10-16
Windows: Fix cursor when leaving client area
Jordan Halase
1
-0
/
+3
2020-10-16
Windows: Return backend errors directly
Jordan Halase
1
-4
/
+4
2020-10-16
Set a default size in pugl_print_events
Jordan Halase
1
-0
/
+1
2020-10-16
Show errors in example programs consistently
David Robillard
1
-2
/
+3
2020-10-16
Only build header warning test in strict mode
David Robillard
1
-38
/
+40
2020-10-16
Add const attribute to backend accessors
David Robillard
4
-4
/
+4
2020-10-15
Use unsigned constants in enum definitions
David Robillard
1
-5
/
+5
2020-10-14
Suppress fewer MSVC warnings in header test
David Robillard
1
-4
/
+0
2020-10-14
Suppress IWYU warnings in build tests
David Robillard
2
-14
/
+14
2020-10-14
Suppress MSVC warnings in header compile test
David Robillard
1
-0
/
+12
2020-10-14
Explicitly declare all special methods
David Robillard
3
-4
/
+26
2020-10-04
Move cube vertex data to the file where it is actually used
David Robillard
2
-49
/
+49
2020-10-04
Fix potentially short string buffer
David Robillard
1
-1
/
+1
2020-10-04
Suppress warnings in release builds
David Robillard
1
-1
/
+8
2020-10-04
Update autowaf
David Robillard
1
-0
/
+0
2020-10-04
Use refresh rate to better drive example event loop
David Robillard
1
-2
/
+33
2020-10-04
Add refresh rate hint
David Robillard
11
-10
/
+57
2020-10-04
Print all view hints in shader demo and hint tests
David Robillard
4
-0
/
+56
2020-10-04
Add puglGetViewHint()
David Robillard
12
-8
/
+310
2020-10-03
Set defaults to 32-bit RGBA with no depth or stencil buffer
David Robillard
1
-6
/
+6
2020-10-03
Store real double buffer value in hint and remove separate variable
David Robillard
1
-5
/
+2
2020-10-03
Refuse to set hints to PUGL_DONT_CARE when it doesn't make sense
David Robillard
1
-0
/
+13
2020-10-03
Change FPS print format in demos for consistency with other output
David Robillard
1
-3
/
+3
2020-09-21
Fix library names in pkg-config files
David Robillard
1
-0
/
+1
2020-09-19
Call glXSwapIntervalEXT inside active context
Hanspeter Portner
1
-0
/
+2
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