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Pugl GUI library
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2020-10-20
Fix puglSetFrame() error handling on X11
David Robillard
2
-7
/
+13
2020-10-20
Split stub backends into separate files
David Robillard
7
-91
/
+151
2020-10-19
Gracefully handle puglRealize() being called twice
David Robillard
5
-2
/
+114
2020-10-19
Cleanup: Fix IWYU warnings
David Robillard
5
-5
/
+9
2020-10-19
Cleanup: Fix redundancy in test lists
David Robillard
1
-2
/
+10
2020-10-18
Cleanup: Fix long line
David Robillard
1
-1
/
+1
2020-10-17
Windows: Use default cursor on window decoration
Thomas Brand
2
-0
/
+3
2020-10-17
Mac: React to cursorUpdate
Thomas Brand
1
-0
/
+6
2020-10-16
Update autowaf
David Robillard
1
-0
/
+0
2020-10-16
Windows: Fix cursor when leaving client area
Jordan Halase
1
-0
/
+3
2020-10-16
Windows: Return backend errors directly
Jordan Halase
1
-4
/
+4
2020-10-16
Set a default size in pugl_print_events
Jordan Halase
1
-0
/
+1
2020-10-16
Show errors in example programs consistently
David Robillard
1
-2
/
+3
2020-10-16
Only build header warning test in strict mode
David Robillard
1
-38
/
+40
2020-10-16
Add const attribute to backend accessors
David Robillard
4
-4
/
+4
2020-10-15
Use unsigned constants in enum definitions
David Robillard
1
-5
/
+5
2020-10-14
Suppress fewer MSVC warnings in header test
David Robillard
1
-4
/
+0
2020-10-14
Suppress IWYU warnings in build tests
David Robillard
2
-14
/
+14
2020-10-14
Suppress MSVC warnings in header compile test
David Robillard
1
-0
/
+12
2020-10-14
Explicitly declare all special methods
David Robillard
3
-4
/
+26
2020-10-04
Move cube vertex data to the file where it is actually used
David Robillard
2
-49
/
+49
2020-10-04
Fix potentially short string buffer
David Robillard
1
-1
/
+1
2020-10-04
Suppress warnings in release builds
David Robillard
1
-1
/
+8
2020-10-04
Update autowaf
David Robillard
1
-0
/
+0
2020-10-04
Use refresh rate to better drive example event loop
David Robillard
1
-2
/
+33
2020-10-04
Add refresh rate hint
David Robillard
11
-10
/
+57
2020-10-04
Print all view hints in shader demo and hint tests
David Robillard
4
-0
/
+56
2020-10-04
Add puglGetViewHint()
David Robillard
12
-8
/
+310
2020-10-03
Set defaults to 32-bit RGBA with no depth or stencil buffer
David Robillard
1
-6
/
+6
2020-10-03
Store real double buffer value in hint and remove separate variable
David Robillard
1
-5
/
+2
2020-10-03
Refuse to set hints to PUGL_DONT_CARE when it doesn't make sense
David Robillard
1
-0
/
+13
2020-10-03
Change FPS print format in demos for consistency with other output
David Robillard
1
-3
/
+3
2020-09-21
Fix library names in pkg-config files
David Robillard
1
-0
/
+1
2020-09-19
Call glXSwapIntervalEXT inside active context
Hanspeter Portner
1
-0
/
+2
2020-09-19
Move puglX11GlEnter() and puglX11GlLeave() above puglX11GlCreate()
David Robillard
1
-22
/
+22
2020-09-19
Fix clang-tidy warnings
David Robillard
2
-4
/
+16
2020-07-05
Improve struct packing
David Robillard
11
-25
/
+25
2020-07-05
Ensure that all API headers are warning-free
David Robillard
3
-0
/
+101
2020-07-05
Update autowaf
David Robillard
2
-8
/
+5
2020-07-05
Move stub backend function implementations to a detail header
David Robillard
10
-49
/
+83
2020-07-05
Replace isHint bool with a flag
David Robillard
4
-5
/
+5
2020-07-05
Add scroll direction field
David Robillard
5
-28
/
+96
2020-07-05
Print crossing mode of enter and leave events
David Robillard
1
-4
/
+6
2020-07-05
Replace grab flag in PuglEventFocus with crossing mode
David Robillard
4
-10
/
+30
2020-07-05
Remove redundant focus field from PuglEventMotion
David Robillard
2
-2
/
+0
2020-07-05
Remove count field from PuglEventExpose
David Robillard
5
-8
/
+3
2020-07-04
Use more precise warning flags
David Robillard
1
-8
/
+16
2020-07-04
Only enable MSVC C++ warnings when compiling C++ code
David Robillard
1
-6
/
+8
2020-07-04
Clean up and strengthen warning flags
David Robillard
2
-35
/
+63
2020-07-04
Windows: Fix old-style declaration warning
David Robillard
2
-3
/
+4
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