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Pugl GUI library
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2020-04-04
Shader Demo: Factor out animated rectangle definitions
David Robillard
2
-44
/
+84
2020-04-04
Shader Demo: Explicitly set up alpha blending
David Robillard
1
-1
/
+2
2020-04-04
Fix mismatched printf parameter warning
David Robillard
1
-2
/
+1
2020-04-04
Update README
David Robillard
1
-2
/
+12
2020-04-03
Rewrite C++ bindings
David Robillard
17
-105
/
+1188
2020-04-03
Mac: Use NSMakeRect over CGRectMake
David Robillard
1
-1
/
+1
2020-04-03
Remove glew.h compatibility header
David Robillard
1
-31
/
+0
2020-04-02
Switch to a submodule for autowaf and update to waf 2.0.19
David Robillard
4
-0
/
+33
2020-04-02
Remove waf in preparation for switching to a submodule
David Robillard
184
-41981
/
+0
2020-04-02
Strengthen warnings
David Robillard
5
-23
/
+34
2020-04-02
Make puglGetVisible() take a const view argument
David Robillard
2
-2
/
+2
2020-04-02
Make puglSetString() safe to call with equal source and destination
David Robillard
1
-3
/
+5
2020-04-02
Add missing include
David Robillard
1
-0
/
+1
2020-04-01
Increase space above field documentation slightly
David Robillard
1
-1
/
+1
2020-04-01
Add types and documentation for all event types
David Robillard
1
-6
/
+72
2020-04-01
Consistently use "view" terminology in API
David Robillard
7
-30
/
+41
2020-04-01
Cleanup: Fix mismatched file comments
David Robillard
2
-2
/
+2
2020-04-01
Add PUGL_BAD_PARAMETER status
David Robillard
2
-1
/
+4
2020-04-01
Replace puglShowWindow() with puglRealize()
David Robillard
14
-58
/
+101
2020-03-31
GL3 Demo: Fix conversion warnings
David Robillard
1
-5
/
+7
2020-03-31
Mac: Fix various warnings
David Robillard
3
-25
/
+30
2020-03-31
Remove unused configuration option
David Robillard
1
-2
/
+1
2020-03-31
Add format attribute to logError()
David Robillard
1
-1
/
+8
2020-03-31
Fix mismatched printf parameter types
David Robillard
1
-2
/
+2
2020-03-31
X11: Don't wait for timeouts less than a millisecond
David Robillard
1
-1
/
+1
2020-03-28
Tolerate puglPostRedisplay() in configure handlers
David Robillard
1
-10
/
+11
2020-03-18
Reorder event struct definitions to match PuglEventType
David Robillard
1
-27
/
+27
2020-03-17
Use a more logical order for PuglEventType
David Robillard
1
-5
/
+5
2020-03-17
Use clearer names for pointer events
David Robillard
8
-37
/
+46
2020-03-16
Cleanup: Add missing includes
David Robillard
2
-0
/
+4
2020-03-16
Italicise the brief description of structs as with functions
David Robillard
1
-1
/
+1
2020-03-16
Embed Demo: Add timer to occasionally reverse spin direction
David Robillard
1
-2
/
+10
2020-03-16
Simplify puglRequestAttention()
David Robillard
3
-37
/
+7
2020-03-16
Add timer events
David Robillard
9
-4
/
+449
2020-03-16
Cleanup: Remove unused include
David Robillard
2
-1
/
+1
2020-03-16
MacOS: Fix semantics of puglUpdate() with negative timeout
David Robillard
1
-0
/
+6
2020-03-16
MacOS: Move initial configure to just before map
David Robillard
1
-11
/
+10
2020-03-16
X11: Dispatch a configure event before the map for child windows
David Robillard
1
-0
/
+9
2020-03-16
Make update test more tolerant
David Robillard
1
-1
/
+1
2020-03-16
Separate cached configuration from frame
David Robillard
2
-6
/
+3
2020-03-16
Factor out dispatching configure events in the drawing context
David Robillard
4
-9
/
+25
2020-03-16
Window Demo: Only redisplay on update when running continuously
David Robillard
1
-1
/
+3
2020-03-16
Only send update events when the view is visible
David Robillard
3
-3
/
+11
2020-03-15
Cleanup: Fix stale comment
David Robillard
1
-2
/
+2
2020-03-15
Cleanup: Fix documentation links
David Robillard
1
-2
/
+2
2020-03-15
Update event loop documentation
David Robillard
1
-4
/
+14
2020-03-15
Unify event loop functions as puglUpdate()
David Robillard
17
-118
/
+321
2020-03-15
X11: Factor out flushing pending exposures
David Robillard
1
-16
/
+22
2020-03-15
Add type and flags to world
David Robillard
13
-15
/
+49
2020-03-15
Cleanup: Add puglDispatchSimpleEvent() internal utility
David Robillard
5
-14
/
+21
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