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2020-07-04X11: Fix integer to enum conversion warningDavid Robillard1-1/+2
2020-07-04X11: Fix sign conversion warningDavid Robillard1-4/+4
2020-07-04Fix publicly accessible non-virtual destructor warningDavid Robillard1-1/+4
2020-07-02Enable Werror on CIDavid Robillard1-14/+14
2020-07-02Use ultra-strict warnings on CIDavid Robillard1-14/+14
2020-07-02Mac: Disable Wno-direct-ivar-accessDavid Robillard1-1/+2
This should probably be fixed as well, but that seems like quite a boilerplate project, so just disable it for now.
2020-07-02Mac: Fix implicit conversion warningsDavid Robillard2-4/+4
2020-07-02Mac: Declare instance variables in implementationDavid Robillard5-28/+25
Declaring instance variables in interfaces is deprecated, according to Wobjc-interface-vars (Apple clang version 11.0.0).
2020-07-02Fix werror with clang and deprecation warnings on MacDavid Robillard1-5/+7
2020-07-02Disable function type cast warnings with MinGWDavid Robillard1-0/+2
Unfortunately doing this is necessary to use modern GL on Windows.
2020-07-02Fix cast alignment warnings on 32-bit ARMDavid Robillard2-4/+8
2020-07-02Strengthen lint targetDavid Robillard1-19/+66
2020-07-02Fix check for clangDavid Robillard1-1/+1
2020-06-13Mac: Only create an AutoreleasePool for programsDavid Robillard1-5/+10
Avoids crashes in some plugin scenarios when draining the AutoreleasePool. This is still probably not ideal, more fine-grained use of auto release facilities might be more appropriate here.
2020-06-13Add puglSetCursor()Jean Pierre Cimalando11-4/+397
2020-06-13Fix mouse position of events on high resolution MacOSDavid Robillard1-1/+11
2020-06-13Disable implicit-fallthrough warning with clangDavid Robillard1-0/+1
Unfortunately clang does not support the comment syntax (but instead requires non-portable attribute gunk), so just disable it since this is covered by GCC anyway.
2020-06-13Cleanup: Fix implicit conversion warnings with clangDavid Robillard3-9/+11
2020-06-13Cleanup: Fix uninitialised variablesDavid Robillard3-10/+10
2020-06-13Cleanup: Fix flake8 warningsDavid Robillard1-3/+6
2020-06-08Add editorconfig fileJean Pierre Cimalando1-0/+18
See https://editorconfig.org/
2020-06-08Windows: Only call SwapBuffers with OpenGLJean Pierre Cimalando2-2/+0
2020-06-08Windows: Fix maximum sizeDavid Robillard2-2/+5
2020-05-16Add default and maximum sizeDavid Robillard17-50/+206
2020-05-16Fix indentationDavid Robillard1-3/+3
2020-05-16Use line comments where appropriateDavid Robillard5-31/+31
2020-05-16Use email address in copyright headersDavid Robillard43-43/+43
Not really sure why I used a web link here (maybe because it's more stable), but this is more conventional.
2020-05-16Fix file documentationDavid Robillard35-48/+82
2020-05-16Remove deprecated Doxygen configuration valuesDavid Robillard1-7/+1
2020-05-16Fix redisplay test on MacOSDavid Robillard1-3/+9
This does two things: posts the redisplay when an update event is received (which is correct pattern for this now), and uses larger even numbers for the redisplay region so they make it through the pixel/point conversion process without loss.
2020-05-16Make show/hide test tolerant to multiple exposuresDavid Robillard1-1/+1
This happens on MacOS.
2020-04-22C++ Demo: Fix sync optionDavid Robillard1-1/+1
2020-04-22C++ Demo: Fix help optionDavid Robillard1-0/+4
2020-04-19Set library environment for building against local PuglDavid Robillard2-1/+12
2020-04-19Disable pedantic warnings only for shader demo (for GLAD)David Robillard1-1/+4
2020-04-19Set library flags on targets only instead of globallyDavid Robillard1-10/+14
2020-04-19Clean up Mac flagsDavid Robillard1-5/+2
2020-04-19Only set custom warnings flags with ultra-strict configurationDavid Robillard1-1/+1
2020-04-19Add major version to library namesDavid Robillard1-2/+2
2020-04-08Remove deprecated pugl_stub_backend.hDavid Robillard1-23/+0
2020-04-08Remove deprecated backend headersDavid Robillard2-46/+0
2020-04-08Mac: Use high-resolution backing surfacesDavid Robillard3-43/+111
2020-04-06Implement puglSetTransientFor() for Mac and WindowsDavid Robillard5-5/+50
2020-04-04Shader Demo: Support both GL 3 and 4David Robillard7-21/+52
2020-04-04Shader Demo: Use a UBODavid Robillard3-9/+23
2020-04-04Shader Demo: Factor out version-dependent GLSL headerDavid Robillard5-13/+17
2020-04-04Shader Demo: Factor out animated rectangle definitionsDavid Robillard2-44/+84
2020-04-04Shader Demo: Explicitly set up alpha blendingDavid Robillard1-1/+2
2020-04-04Fix mismatched printf parameter warningDavid Robillard1-2/+1
Compilers are allowed to choose signed or unsigned for enums, and apparently gcc and c++ make different choices.
2020-04-04Update READMEDavid Robillard1-2/+12