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2020-10-17
Mac: React to cursorUpdate
Thomas Brand
1
-0
/
+6
2020-10-04
Add refresh rate hint
David Robillard
1
-0
/
+20
2020-10-04
Add puglGetViewHint()
David Robillard
1
-0
/
+14
2020-07-05
Replace isHint bool with a flag
David Robillard
1
-1
/
+0
2020-07-05
Add scroll direction field
David Robillard
1
-13
/
+26
2020-07-05
Replace grab flag in PuglEventFocus with crossing mode
David Robillard
1
-2
/
+2
2020-07-05
Remove redundant focus field from PuglEventMotion
David Robillard
1
-1
/
+0
2020-07-05
Remove count field from PuglEventExpose
David Robillard
1
-1
/
+0
2020-07-02
Mac: Fix implicit conversion warnings
David Robillard
1
-3
/
+3
2020-07-02
Mac: Declare instance variables in implementation
David Robillard
1
-3
/
+16
2020-06-13
Mac: Only create an AutoreleasePool for programs
David Robillard
1
-5
/
+10
2020-06-13
Add puglSetCursor()
Jean Pierre Cimalando
1
-1
/
+50
2020-06-13
Fix mouse position of events on high resolution MacOS
David Robillard
1
-1
/
+11
2020-05-16
Add default and maximum size
David Robillard
1
-7
/
+58
2020-05-16
Fix indentation
David Robillard
1
-3
/
+3
2020-05-16
Use email address in copyright headers
David Robillard
1
-1
/
+1
2020-05-16
Fix file documentation
David Robillard
1
-1
/
+2
2020-04-08
Mac: Use high-resolution backing surfaces
David Robillard
1
-37
/
+96
2020-04-06
Implement puglSetTransientFor() for Mac and Windows
David Robillard
1
-0
/
+17
2020-04-03
Mac: Use NSMakeRect over CGRectMake
David Robillard
1
-1
/
+1
2020-04-01
Consistently use "view" terminology in API
David Robillard
1
-2
/
+2
2020-04-01
Replace puglShowWindow() with puglRealize()
David Robillard
1
-13
/
+16
2020-03-31
Mac: Fix various warnings
David Robillard
1
-16
/
+21
2020-03-17
Use clearer names for pointer events
David Robillard
1
-3
/
+3
2020-03-16
Simplify puglRequestAttention()
David Robillard
1
-17
/
+0
2020-03-16
Add timer events
David Robillard
1
-0
/
+44
2020-03-16
MacOS: Fix semantics of puglUpdate() with negative timeout
David Robillard
1
-0
/
+6
2020-03-16
MacOS: Move initial configure to just before map
David Robillard
1
-11
/
+10
2020-03-16
Factor out dispatching configure events in the drawing context
David Robillard
1
-1
/
+1
2020-03-16
Only send update events when the view is visible
David Robillard
1
-1
/
+4
2020-03-15
Unify event loop functions as puglUpdate()
David Robillard
1
-31
/
+20
2020-03-15
Add type and flags to world
David Robillard
1
-1
/
+2
2020-03-15
Cleanup: Add puglDispatchSimpleEvent() internal utility
David Robillard
1
-8
/
+4
2020-03-15
Cleanup: Remove redundant PUGL_API declarations
David Robillard
1
-1
/
+1
2020-03-15
Remove backend resize method
David Robillard
1
-8
/
+0
2020-03-09
Add PuglEventClient and puglSendEvent()
David Robillard
1
-0
/
+48
2020-03-09
Add create, destroy, map, and unmap events
David Robillard
1
-4
/
+35
2020-03-08
Mac: Prevent indefinite blocking of puglDispatchEvents
David Robillard
1
-0
/
+9
2020-03-08
Mac: Do not dispatch expose events if window is invisible
David Robillard
1
-0
/
+4
2020-03-08
Mac: Make windows initially invisible as on other platforms
David Robillard
1
-0
/
+1
2020-03-08
Mac: Fix stub backend
David Robillard
1
-17
/
+0
2020-03-08
Cleanup: Fix typo
David Robillard
1
-1
/
+1
2020-03-02
Omit deprecated implementations with PUGL_DISABLE_DEPRECATED
David Robillard
1
-0
/
+4
2020-03-01
Cleanup: Adjust some code to be more clang-format friendly
David Robillard
1
-40
/
+48
2020-03-01
Put PuglEventAny member of PuglEvent first for easy initialization
David Robillard
1
-6
/
+3
2019-12-09
Mac: Fix missing NSWindowStyleMask type on 10.11
Hanspeter Portner
1
-0
/
+8
2019-11-21
Rename "backend" headers
David Robillard
1
-1
/
+1
2019-11-20
Mac: Move puglGetProcAddress() to mac_gl.m
David Robillard
1
-17
/
+0
2019-11-20
Mac: Fix unused parameter warning
David Robillard
1
-1
/
+1
2019-11-03
Remove redisplay flag and add puglPostRedisplayRect()
David Robillard
1
-0
/
+9
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