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2019-11-03Remove redisplay flag and add puglPostRedisplayRect()David Robillard4-29/+46
2019-11-03X11: Only merge expose events if they intersectDavid Robillard1-13/+45
2019-11-03Add puglGetNativeWorld()David Robillard3-0/+18
2019-11-03Windows: Do not require backends to have a surfaceDavid Robillard1-1/+1
2019-11-03Expose functional stub backendDavid Robillard3-0/+68
2019-11-03Move platform stub configuration code to platform headersDavid Robillard4-33/+43
2019-11-03Add stub implementations of backend functionsDavid Robillard4-63/+12
2019-11-03Fix puglFreeView() crashes when window creation failedJordan Halase3-14/+28
2019-11-03Cleanup: Fix whitespaceDavid Robillard1-1/+1
2019-11-03Windows: Fix GL context flagsDavid Robillard1-0/+1
2019-10-15Mac: Remove unused method declarationDavid Robillard1-1/+0
2019-09-16Fix memory leakDavid Robillard1-0/+1
2019-09-14Windows: Fix Cairo backend buildDavid Robillard1-18/+18
2019-09-14Add support for using a debug OpenGL contextDavid Robillard2-1/+7
2019-09-07Clean up error handlingDavid Robillard11-107/+113
2019-09-07Add clipboard supportDavid Robillard7-0/+294
2019-09-07Cleanup: Fix whitespaceDavid Robillard1-13/+13
2019-09-07Windows: Fix library leak during world creationDavid Robillard1-0/+2
2019-09-03Windows: Fix puglGetProcAddress() for OpenGL 1.1 functionsDavid Robillard1-1/+9
2019-09-03Make almost everything return a statusDavid Robillard4-27/+50
2019-09-03Add puglSetWindowTitle()David Robillard6-9/+55
2019-09-03Rename remaining init functionsDavid Robillard1-7/+10
2019-09-03Add puglSetClassName()David Robillard5-20/+26
2019-09-03Replace puglInitTransientFor() with puglSetTransientFor()David Robillard2-6/+13
2019-09-03Replace size and aspect ratio init functions with dynamic onesDavid Robillard4-20/+94
2019-09-03Move trivial deprecated implementations to headerDavid Robillard1-41/+0
2019-09-03Add puglGetWorld()David Robillard1-0/+6
2019-09-03X11: Factor out size hints calculationDavid Robillard1-21/+30
2019-09-03Use consistent naming conventionsDavid Robillard5-62/+62
2019-09-03Windows: Fix configured size of child viewsDavid Robillard1-0/+5
2019-09-03Windows: Draw while application menu is openDavid Robillard1-0/+2
2019-09-03Windows: Improve resize smoothness slightlyDavid Robillard1-3/+1
2019-09-03Add swap interval hintDavid Robillard2-1/+2
2019-09-03X11: Improve puglPostRedisplay() performanceDavid Robillard1-7/+19
2019-09-03Windows: Improve puglPostRedisplay() performanceDavid Robillard2-5/+13
2019-09-03Windows: Prevent event loop from running foreverDavid Robillard1-3/+20
2019-09-03Add functions to get and set view size and positionDavid Robillard11-67/+190
2019-09-03Windows: Factor out window flag functionsDavid Robillard1-12/+20
2019-09-03Add puglDispatchEvents()David Robillard4-49/+91
2019-09-03Add puglPollEvents()David Robillard4-15/+60
2019-09-03Move puglGetTime() to PuglWorldDavid Robillard5-9/+10
2019-09-03X11: Move input method to worldDavid Robillard2-13/+15
2019-09-03X11: Move atoms to worldDavid Robillard2-29/+37
2019-09-03Add PuglWorldDavid Robillard9-35/+176
2019-09-03Add puglHasFocus()David Robillard3-1/+25
2019-09-03Fix puglGrabFocus() to work between parent and childrenDavid Robillard2-2/+5
2019-09-03Windows: Fix class registration for multiple viewsDavid Robillard1-14/+24
2019-09-03Simplify hints implementationDavid Robillard10-114/+76
2019-09-03Mac: Dispatch expose events from drawing viewMichael Fisher4-2/+15
2019-09-02Cleanup: Fix whitespaceDavid Robillard1-8/+8