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2022-05-21Add puglGetScaleFactor()David Robillard1-2/+10
2022-05-21Add puglSetPosition() and puglSetSize()David Robillard1-11/+71
2022-05-21Use consistent integer types for view positions and sizesDavid Robillard1-10/+13
2022-05-21Add a uniform API for setting size hintsDavid Robillard1-74/+66
2022-05-21Rename PUGL_UNSUPPORTED_TYPE to be more genericDavid Robillard1-1/+1
2022-05-21MacOS: Specify maximum size constraint on draw viewDavid Robillard1-15/+37
2021-12-17Adopt REUSE machine-readable licensing standardDavid Robillard1-16/+3
2021-12-17Make button numbers consistent across platformsDavid Robillard1-2/+2
2021-12-16Rename puglSetTransientFor to puglSetTransientParentDavid Robillard1-1/+1
2021-08-25Fix whitespaceDavid Robillard1-1/+2
2021-08-25MacOS: Fix build on MacOS 10.9 and earlierfalkTX1-0/+1
2021-06-07MacOS: Fix conversion warningfalkTX1-1/+1
2021-05-25Rename event structs in a more readable styleDavid Robillard1-14/+14
2021-05-03MacOS: Make puglGetNativeWorld() return the NSApplicationDavid Robillard1-2/+2
2021-05-03Fix crash when freeing a view that has not been configuredDavid Robillard1-3/+11
2021-05-03Fix questionable event castsDavid Robillard1-24/+55
2021-04-21MacOS: Fix memory leaks in puglUpdate()Bjarke Bech1-24/+26
2021-01-02Simplify clang-format configuration and format all codeDavid Robillard1-857/+869
2020-12-01Make puglShow() realize automatically on Windows and MacOSDavid Robillard1-0/+7
2020-11-26Remove file documentationDavid Robillard1-5/+0
2020-11-25Rename puglShowWindow and puglHideWindow to puglShow an puglHideDavid Robillard1-2/+2
2020-10-30Move implementation source files to a conventional src directoryDavid Robillard1-0/+1450