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Pugl GUI library
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2023-05-12
X11: Use available X extensions by default
David Robillard
1
-12
/
+36
2023-05-12
Windows: Share common drawing context code
David Robillard
2
-12
/
+5
2023-05-12
Windows: Pass the struct from BeginPaint() to EndPaint()
David Robillard
4
-12
/
+7
2023-05-12
Remove redundant casts
David Robillard
1
-3
/
+3
2023-05-03
Fix internal function linkage
David Robillard
1
-1
/
+1
2023-05-03
Fix ambiguous function prototypes
David Robillard
2
-2
/
+2
2023-05-03
Add missing field initializer
David Robillard
1
-1
/
+1
2023-05-03
Avoid double equality comparison
David Robillard
1
-2
/
+2
2023-05-03
Fix mismatched types in ternary expressions
David Robillard
2
-16
/
+18
2023-05-03
Fix implicit sign conversions
David Robillard
3
-7
/
+7
2023-05-03
Fix tautological unsigned comparisons
David Robillard
1
-6
/
+6
2023-05-03
Remove dead code
David Robillard
1
-13
/
+0
2023-02-18
Use XSetWMNormalHints instead of XSetNormalHints
sjaehn
1
-1
/
+1
2023-02-15
Fix crash on views with no title set
David Robillard
1
-9
/
+11
2023-02-10
Fix partial exposure in X11 Cairo backend
David Robillard
1
-10
/
+35
2023-02-10
Factor out macros
David Robillard
2
-8
/
+16
2023-01-20
Inline flags
David Robillard
1
-2
/
+2
2023-01-14
MacOS: Fix Vulkan backend build
David Robillard
1
-1
/
+2
2023-01-14
Allow applications to specify the Vulkan library path
David Robillard
3
-7
/
+13
2023-01-14
Windows: Fix potentially insecure library loading
David Robillard
2
-3
/
+6
2023-01-14
Windows: Add PUGL_DARK_FRAME hint
David Robillard
1
-0
/
+20
2023-01-14
Add general string hint interface
David Robillard
7
-51
/
+133
2023-01-11
MacOS: Avoid calling sendEvent in modules
reuk
3
-56
/
+33
2023-01-11
Fix potential leak
David Robillard
1
-7
/
+10
2023-01-11
Guard against required hints explicitly being set to PUGL_DONT_CARE
David Robillard
1
-0
/
+5
2023-01-11
Clean up puglRealize() implementations
David Robillard
4
-27
/
+18
2023-01-11
X11: Fix puglPostRedisplay() outside of event handlers
David Robillard
1
-2
/
+4
2023-01-11
X11: Make puglSendEvent() gracefully handle unrealized views
David Robillard
1
-0
/
+3
2023-01-11
Reduce duplicated code
David Robillard
1
-11
/
+1
2023-01-11
X11: Avoid potentially unnecessary allocation in Vulkan backend
David Robillard
1
-8
/
+12
2023-01-11
X11: Fix positioning of top-level windows with decorations
David Robillard
2
-8
/
+68
2023-01-11
Remove cached frame from view
David Robillard
10
-214
/
+364
2023-01-11
Fix checks for invalid view positions
David Robillard
3
-3
/
+3
2023-01-11
Center windows on their transient parent where possible
David Robillard
3
-16
/
+56
2023-01-10
Add PUGL_CURSOR_ALL_SCROLL
David Robillard
3
-0
/
+4
2023-01-10
Fix inconsistent naming convention
David Robillard
1
-5
/
+5
2023-01-10
Windows: Make puglGetScaleFactor always return a reasonable value
David Robillard
1
-4
/
+24
2023-01-08
Prepare OpenGL context flags for OpenGL ES support
David Robillard
4
-11
/
+17
2023-01-08
Windows: Fix OpenGL profile hint interpretation
David Robillard
1
-2
/
+2
2023-01-08
Use ensureHint pattern everywhere
David Robillard
6
-60
/
+48
2023-01-08
Add PUGL_SAMPLE_BUFFERS hint
David Robillard
4
-14
/
+24
2023-01-08
Add missing default hint
David Robillard
1
-0
/
+1
2023-01-08
Gracefully handle out of range hints
David Robillard
1
-3
/
+11
2023-01-08
Remove branch clone
David Robillard
1
-2
/
+0
2023-01-08
X11: Add support for _NET_WM_PING protocol
David Robillard
2
-14
/
+56
2023-01-08
Add support for raising windows
David Robillard
3
-8
/
+43
2023-01-07
Replace map/unmap events with more expressive configure events
David Robillard
8
-48
/
+36
2023-01-07
Add support for special view types and styles
David Robillard
7
-106
/
+516
2023-01-07
Support closing views by sending a close event
David Robillard
4
-4
/
+37
2023-01-07
Rename create/destroy events to realize/unrealize
David Robillard
5
-34
/
+29
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