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2023-05-29Add support for numeric keypad and simplify keyboard handlingDavid Robillard3-97/+131
2023-05-29Deprecate redundant key symbolsDavid Robillard2-9/+9
2023-05-27X11: Fix cursors on systems where XcursorGetTheme() doesn't workDavid Robillard1-2/+3
2023-05-22X11: Fix puglStopTimer() with multiple timersThomas Brand1-5/+3
2023-05-12Factor out return code to status conversionDavid Robillard2-62/+65
2023-05-12Make puglSetSizeHint() tolerate unknown hints on all platformsDavid Robillard1-0/+4
2023-05-12Factor out puglIsValidSize() and use consistent rules everywhereDavid Robillard5-22/+24
2023-05-12MacOS: Fix inverted puglPostRedisplay() coordinatesDavid Robillard1-1/+5
2023-05-12X11: Use the root provided by XGetWindowAttributes()David Robillard1-5/+4
2023-05-12X11: Avoid deferring empty exposuresDavid Robillard3-25/+15
2023-05-12X11: Use available X extensions by defaultDavid Robillard1-12/+36
2023-05-12Windows: Share common drawing context codeDavid Robillard2-12/+5
2023-05-12Windows: Pass the struct from BeginPaint() to EndPaint()David Robillard4-12/+7
2023-05-12Remove redundant castsDavid Robillard1-3/+3
2023-05-03Fix internal function linkageDavid Robillard1-1/+1
2023-05-03Fix ambiguous function prototypesDavid Robillard2-2/+2
2023-05-03Add missing field initializerDavid Robillard1-1/+1
2023-05-03Avoid double equality comparisonDavid Robillard1-2/+2
2023-05-03Fix mismatched types in ternary expressionsDavid Robillard2-16/+18
2023-05-03Fix implicit sign conversionsDavid Robillard3-7/+7
2023-05-03Fix tautological unsigned comparisonsDavid Robillard1-6/+6
2023-05-03Remove dead codeDavid Robillard1-13/+0
2023-02-18Use XSetWMNormalHints instead of XSetNormalHintssjaehn1-1/+1
2023-02-15Fix crash on views with no title setDavid Robillard1-9/+11
2023-02-10Fix partial exposure in X11 Cairo backendDavid Robillard1-10/+35
2023-02-10Factor out macrosDavid Robillard2-8/+16
2023-01-20Inline flagsDavid Robillard1-2/+2
2023-01-14MacOS: Fix Vulkan backend buildDavid Robillard1-1/+2
2023-01-14Allow applications to specify the Vulkan library pathDavid Robillard3-7/+13
2023-01-14Windows: Fix potentially insecure library loadingDavid Robillard2-3/+6
2023-01-14Windows: Add PUGL_DARK_FRAME hintDavid Robillard1-0/+20
2023-01-14Add general string hint interfaceDavid Robillard7-51/+133
2023-01-11MacOS: Avoid calling sendEvent in modulesreuk3-56/+33
2023-01-11Fix potential leakDavid Robillard1-7/+10
2023-01-11Guard against required hints explicitly being set to PUGL_DONT_CAREDavid Robillard1-0/+5
2023-01-11Clean up puglRealize() implementationsDavid Robillard4-27/+18
2023-01-11X11: Fix puglPostRedisplay() outside of event handlersDavid Robillard1-2/+4
2023-01-11X11: Make puglSendEvent() gracefully handle unrealized viewsDavid Robillard1-0/+3
2023-01-11Reduce duplicated codeDavid Robillard1-11/+1
2023-01-11X11: Avoid potentially unnecessary allocation in Vulkan backendDavid Robillard1-8/+12
2023-01-11X11: Fix positioning of top-level windows with decorationsDavid Robillard2-8/+68
2023-01-11Remove cached frame from viewDavid Robillard10-214/+364
2023-01-11Fix checks for invalid view positionsDavid Robillard3-3/+3
2023-01-11Center windows on their transient parent where possibleDavid Robillard3-16/+56
2023-01-10Add PUGL_CURSOR_ALL_SCROLLDavid Robillard3-0/+4
2023-01-10Fix inconsistent naming conventionDavid Robillard1-5/+5
2023-01-10Windows: Make puglGetScaleFactor always return a reasonable valueDavid Robillard1-4/+24
2023-01-08Prepare OpenGL context flags for OpenGL ES supportDavid Robillard4-11/+17
2023-01-08Windows: Fix OpenGL profile hint interpretationDavid Robillard1-2/+2
2023-01-08Use ensureHint pattern everywhereDavid Robillard6-60/+48