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2020-10-31Use static polymorphism in C++ bindingsDavid Robillard1-1/+0
This removes virtual function overhead, and the weird situation of having to include pugl.ipp once (or worse, for pugl to provide a binary C++ library).
2020-10-30Simplify header namesDavid Robillard1-6/+6
2020-10-30Remove GL and GLU wrapper headersDavid Robillard1-2/+0
Include them in pugl_gl.h instead, to simplify things and unclutter the include directory.
2020-10-14Suppress IWYU warnings in build testsDavid Robillard1-8/+8
2020-07-05Ensure that all API headers are warning-freeDavid Robillard1-0/+36