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authorDavid Schleef <ds@schleef.org>2007-12-12 02:33:12 +0000
committerDavid Schleef <ds@schleef.org>2007-12-12 02:33:12 +0000
commitddea6c306e8e4f59829afe1fb92ec7ed4d567890 (patch)
treed66ea414f26dda94dfae8db1f359cc25d18c8a70 /sys/glsink
parenta1ced2746d972aa541d906238102987f7d6a7798 (diff)
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sys/glsink/: Split out gl-related code into a separate file with a sensible API. Major cleanup. Still crashes occas...
Original commit message from CVS: * sys/glsink/Makefile.am: * sys/glsink/glimagesink.c: * sys/glsink/glvideo.c: * sys/glsink/glvideo.h: Split out gl-related code into a separate file with a sensible API. Major cleanup. Still crashes occasionally due to different threads touching bits at the same time.
Diffstat (limited to 'sys/glsink')
-rw-r--r--sys/glsink/Makefile.am2
-rw-r--r--sys/glsink/glimagesink.c453
-rw-r--r--sys/glsink/glvideo.c377
-rw-r--r--sys/glsink/glvideo.h64
4 files changed, 503 insertions, 393 deletions
diff --git a/sys/glsink/Makefile.am b/sys/glsink/Makefile.am
index 93a1bb56..717b4e54 100644
--- a/sys/glsink/Makefile.am
+++ b/sys/glsink/Makefile.am
@@ -1,7 +1,7 @@
plugin_LTLIBRARIES = libgstglimagesink.la
-libgstglimagesink_la_SOURCES = glimagesink.c
+libgstglimagesink_la_SOURCES = glimagesink.c glvideo.c
libgstglimagesink_la_CFLAGS = $(GST_CFLAGS) $(X_CFLAGS) $(GST_BASE_CFLAGS) \
$(GST_PLUGINS_BASE_CFLAGS)
libgstglimagesink_la_LIBADD = $(X_LIBS) $(XSHM_LIBS) -lGL \
diff --git a/sys/glsink/glimagesink.c b/sys/glsink/glimagesink.c
index b83ae973..e41fbca2 100644
--- a/sys/glsink/glimagesink.c
+++ b/sys/glsink/glimagesink.c
@@ -1,6 +1,6 @@
/* GStreamer
* Copyright (C) 2003 Julien Moutte <julien@moutte.net>
- * Copyright (C) 2005,2006 David A. Schleef <ds@schleef.org>
+ * Copyright (C) 2005,2006,2007 David A. Schleef <ds@schleef.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
@@ -30,8 +30,7 @@
#include <string.h>
-#include <GL/glx.h>
-#include <GL/gl.h>
+#include "glvideo.h"
GST_DEBUG_CATEGORY_STATIC (gst_debug_glimage_sink);
#define GST_CAT_DEFAULT gst_debug_glimage_sink
@@ -61,22 +60,12 @@ struct _GstGLImageSink
GstCaps *caps;
int fps_n, fps_d;
int par_n, par_d;
- int height, width;
- Window window;
- Window parent_window;
- XVisualInfo *visinfo;
+ GLVideoDisplay *display;
+ GLVideoDrawable *drawable;
+ GLVideoImageType type;
- Display *display;
- GLXContext context;
- gboolean internal;
-
- int max_texture_size;
- gboolean have_yuv;
-
- gboolean use_rgb;
- gboolean use_rgbx;
- gboolean use_yuy2;
+ XID window_id;
};
struct _GstGLImageSinkClass
@@ -118,11 +107,7 @@ static gboolean gst_glimage_sink_interface_supported (GstImplementsInterface *
static void gst_glimage_sink_implements_init (GstImplementsInterfaceClass *
klass);
-static void gst_glimage_sink_create_window (GstGLImageSink * glimage_sink);
-static gboolean gst_glimage_sink_init_display (GstGLImageSink * glimage_sink);
static void gst_glimage_sink_update_caps (GstGLImageSink * glimage_sink);
-static void gst_glimage_sink_push_image (GstGLImageSink * glimage_sink,
- GstBuffer * buf);
static const GstElementDetails gst_glimage_sink_details =
GST_ELEMENT_DETAILS ("OpenGL video sink",
@@ -218,9 +203,6 @@ gst_glimage_sink_init (GstGLImageSink * glimage_sink,
GstGLImageSinkClass * glimage_sink_class)
{
- glimage_sink->width = -1;
- glimage_sink->height = -1;
-
glimage_sink->display_name = NULL;
gst_glimage_sink_update_caps (glimage_sink);
}
@@ -338,13 +320,32 @@ static gboolean
gst_glimage_sink_start (GstBaseSink * bsink)
{
GstGLImageSink *glimage_sink;
- gboolean ret;
+
+ GST_DEBUG ("start");
glimage_sink = GST_GLIMAGE_SINK (bsink);
- ret = gst_glimage_sink_init_display (glimage_sink);
+ glimage_sink->display = glv_display_new (glimage_sink->display_name);
+ if (glimage_sink->display == NULL) {
+ GST_ERROR ("failed to open display");
+ return FALSE;
+ }
- return ret;
+ if (glimage_sink->window_id) {
+ glimage_sink->drawable =
+ glv_drawable_new_from_window (glimage_sink->display,
+ glimage_sink->window_id);
+ } else {
+ glimage_sink->drawable = glv_drawable_new_window (glimage_sink->display);
+ }
+ if (glimage_sink->drawable == NULL) {
+ GST_ERROR ("failed to create window");
+ return FALSE;
+ }
+
+ GST_DEBUG ("start done");
+
+ return TRUE;
}
static gboolean
@@ -352,19 +353,16 @@ gst_glimage_sink_stop (GstBaseSink * bsink)
{
GstGLImageSink *glimage_sink;
+ GST_DEBUG ("stop");
+
glimage_sink = GST_GLIMAGE_SINK (bsink);
- if (glimage_sink->display) {
- if (glimage_sink->context) {
- glXDestroyContext (glimage_sink->display, glimage_sink->context);
- glimage_sink->context = NULL;
- }
- XSync (glimage_sink->display, False);
- XCloseDisplay (glimage_sink->display);
- glimage_sink->display = NULL;
- }
- glimage_sink->context = NULL;
- glimage_sink->window = 0;
+ glv_drawable_free (glimage_sink->drawable);
+ glv_display_free (glimage_sink->display);
+
+ glimage_sink->display = NULL;
+ glimage_sink->drawable = NULL;
+
return TRUE;
}
@@ -373,6 +371,8 @@ gst_glimage_sink_unlock (GstBaseSink * bsink)
{
//GstGLImageSink *glimage_sink;
+ GST_DEBUG ("unlock");
+
//glimage_sink = GST_GLIMAGE_SINK (bsink);
/* FIXME */
@@ -450,8 +450,6 @@ gst_glimage_sink_set_caps (GstBaseSink * bsink, GstCaps * caps)
if (!ret)
return FALSE;
- glimage_sink->width = width;
- glimage_sink->height = height;
glimage_sink->fps_n = gst_value_get_fraction_numerator (fps);
glimage_sink->fps_d = gst_value_get_fraction_denominator (fps);
if (par) {
@@ -469,35 +467,31 @@ gst_glimage_sink_set_caps (GstBaseSink * bsink, GstCaps * caps)
int red_mask;
GST_DEBUG ("using RGB");
- glimage_sink->use_rgb = TRUE;
gst_structure_get_int (structure, "red_mask", &red_mask);
if (red_mask == 0xff000000) {
- glimage_sink->use_rgbx = TRUE;
+ glimage_sink->type = GLVIDEO_IMAGE_TYPE_RGBA;
} else {
- glimage_sink->use_rgbx = FALSE;
+ glimage_sink->type = GLVIDEO_IMAGE_TYPE_BGRA;
}
} else {
unsigned int fourcc;
GST_DEBUG ("using YUV");
- glimage_sink->use_rgb = FALSE;
gst_structure_get_fourcc (structure, "format", &fourcc);
if (fourcc == GST_MAKE_FOURCC ('Y', 'U', 'Y', '2')) {
- glimage_sink->use_yuy2 = TRUE;
+ glimage_sink->type = GLVIDEO_IMAGE_TYPE_YUY2;
} else {
- glimage_sink->use_yuy2 = FALSE;
+ glimage_sink->type = GLVIDEO_IMAGE_TYPE_UYVY;
}
}
- if (!glimage_sink->window) {
- gst_x_overlay_prepare_xwindow_id (GST_X_OVERLAY (glimage_sink));
- }
-
+#if 0
if (!glimage_sink->window) {
gst_glimage_sink_create_window (glimage_sink);
}
+#endif
return TRUE;
}
@@ -507,9 +501,14 @@ gst_glimage_sink_render (GstBaseSink * bsink, GstBuffer * buf)
{
GstGLImageSink *glimage_sink;
+ GST_DEBUG ("render");
+
glimage_sink = GST_GLIMAGE_SINK (bsink);
- gst_glimage_sink_push_image (glimage_sink, buf);
+ glv_drawable_draw_image (glimage_sink->drawable,
+ glimage_sink->type, GST_BUFFER_DATA (buf),
+ GST_VIDEO_SINK_WIDTH (glimage_sink),
+ GST_VIDEO_SINK_HEIGHT (glimage_sink));
return GST_FLOW_OK;
}
@@ -532,36 +531,19 @@ gst_glimage_sink_set_xwindow_id (GstXOverlay * overlay, XID window_id)
g_return_if_fail (GST_IS_GLIMAGE_SINK (overlay));
+ GST_DEBUG ("set_xwindow_id");
+
glimage_sink = GST_GLIMAGE_SINK (overlay);
- if (glimage_sink->window == window_id) {
+
+ if (glimage_sink->window_id == window_id) {
return;
}
-
- /* FIXME check if display inited */
-
- if (window_id == 0) {
- /* go back to independent window */
- /* FIXME */
- glimage_sink->internal = TRUE;
- } else {
- XWindowAttributes attr;
-
- glimage_sink->window = window_id;
-
- XGetWindowAttributes (glimage_sink->display, window_id, &attr);
- glimage_sink->width = attr.width;
- glimage_sink->height = attr.height;
- glimage_sink->internal = FALSE;
-#if 0
- /* FIXME */
- if (glimage_sink->handle_events) {
- XSelectInput (glimage_sink->display, window_id,
- ExposureMask | StructureNotifyMask | PointerMotionMask | KeyPressMask
- | KeyReleaseMask);
- }
-#endif
+ glimage_sink->window_id = window_id;
+ if (glimage_sink->drawable) {
+ glv_drawable_free (glimage_sink->drawable);
+ glimage_sink->drawable =
+ glv_drawable_new_from_window (glimage_sink->display, window_id);
}
-
}
static void
@@ -631,7 +613,7 @@ gst_glimage_sink_update_caps (GstGLImageSink * glimage_sink)
caps = gst_caps_from_string (GST_VIDEO_CAPS_RGBx ";" GST_VIDEO_CAPS_BGRx);
#ifdef GL_YCBCR_MESA
- if (glimage_sink->have_yuv) {
+ if (glimage_sink->display->have_ycbcr_texture) {
GstCaps *ycaps =
gst_caps_from_string (GST_VIDEO_CAPS_YUV ("{ UYVY, YUY2 }"));
gst_caps_append (ycaps, caps);
@@ -639,7 +621,7 @@ gst_glimage_sink_update_caps (GstGLImageSink * glimage_sink)
}
#endif
- max_size = glimage_sink->max_texture_size;
+ max_size = glimage_sink->display->max_texture_size;
if (max_size == 0) {
max_size = 1024;
}
@@ -651,319 +633,6 @@ gst_glimage_sink_update_caps (GstGLImageSink * glimage_sink)
gst_caps_replace (&glimage_sink->caps, caps);
}
-static void
-gst_glimage_sink_create_window (GstGLImageSink * glimage_sink)
-{
- gboolean ret;
- Window root;
- XSetWindowAttributes attr;
- Screen *screen;
- int scrnum;
- int mask;
- int width, height;
-
- screen = XDefaultScreenOfDisplay (glimage_sink->display);
- scrnum = XScreenNumberOfScreen (screen);
- root = XRootWindow (glimage_sink->display, scrnum);
-
- if (glimage_sink->parent_window) {
- XWindowAttributes pattr;
-
- XGetWindowAttributes (glimage_sink->display, glimage_sink->parent_window,
- &pattr);
- width = pattr.width;
- height = pattr.height;
- } else {
- width = GST_VIDEO_SINK (glimage_sink)->width;
- height = GST_VIDEO_SINK (glimage_sink)->height;
- }
- attr.background_pixel = 0;
- attr.border_pixel = 0;
- attr.colormap = XCreateColormap (glimage_sink->display, root,
- glimage_sink->visinfo->visual, AllocNone);
- if (glimage_sink->parent_window) {
- attr.override_redirect = True;
- } else {
- attr.override_redirect = False;
- }
-
- mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect;
-
- GST_DEBUG ("creating window with size %d x %d", width, height);
-
- glimage_sink->window = XCreateWindow (glimage_sink->display, root, 0, 0,
- width, height,
- 0, glimage_sink->visinfo->depth, InputOutput,
- glimage_sink->visinfo->visual, mask, &attr);
-
- if (glimage_sink->parent_window) {
- ret = XReparentWindow (glimage_sink->display, glimage_sink->window,
- glimage_sink->parent_window, 0, 0);
- XMapWindow (glimage_sink->display, glimage_sink->window);
- } else {
- XMapWindow (glimage_sink->display, glimage_sink->window);
- }
-
- XSync (glimage_sink->display, False);
-
- gst_x_overlay_got_xwindow_id (GST_X_OVERLAY (glimage_sink),
- glimage_sink->window);
-
- glXMakeCurrent (glimage_sink->display, glimage_sink->window,
- glimage_sink->context);
-
- glDepthFunc (GL_LESS);
- glEnable (GL_DEPTH_TEST);
- glClearColor (0.2, 0.2, 0.2, 1.0);
- glViewport (0, 0, width, height);
-}
-
-
-static gboolean
-gst_glimage_sink_init_display (GstGLImageSink * glimage_sink)
-{
- gboolean ret;
- XVisualInfo *visinfo;
- Screen *screen;
- Window root;
- int scrnum;
- int attrib[] = { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_RED_SIZE, 8,
- GLX_GREEN_SIZE, 8, GLX_BLUE_SIZE, 8, None
- };
- XSetWindowAttributes attr;
- int error_base;
- int event_base;
- int mask;
- const char *extstring;
- Window window;
-
- GST_DEBUG_OBJECT (glimage_sink, "initializing display");
-
- glimage_sink->display = XOpenDisplay (NULL);
- if (glimage_sink->display == NULL) {
- GST_DEBUG_OBJECT (glimage_sink, "Could not open display");
- return FALSE;
- }
-
- screen = XDefaultScreenOfDisplay (glimage_sink->display);
- scrnum = XScreenNumberOfScreen (screen);
- root = XRootWindow (glimage_sink->display, scrnum);
-
- ret = glXQueryExtension (glimage_sink->display, &error_base, &event_base);
- if (!ret) {
- GST_DEBUG_OBJECT (glimage_sink, "No GLX extension");
- return FALSE;
- }
-
- visinfo = glXChooseVisual (glimage_sink->display, scrnum, attrib);
- if (visinfo == NULL) {
- GST_DEBUG_OBJECT (glimage_sink, "No usable visual");
- return FALSE;
- }
-
- glimage_sink->visinfo = visinfo;
-
- glimage_sink->context = glXCreateContext (glimage_sink->display,
- visinfo, NULL, True);
-
- attr.background_pixel = 0;
- attr.border_pixel = 0;
- attr.colormap = XCreateColormap (glimage_sink->display, root,
- visinfo->visual, AllocNone);
- attr.event_mask = StructureNotifyMask | ExposureMask;
- attr.override_redirect = True;
-
- //mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
- mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect;
-
- window = XCreateWindow (glimage_sink->display, root, 0, 0,
- 100, 100, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr);
-
- XSync (glimage_sink->display, FALSE);
-
- glXMakeCurrent (glimage_sink->display, window, glimage_sink->context);
-
- glGetIntegerv (GL_MAX_TEXTURE_SIZE, &glimage_sink->max_texture_size);
-
- extstring = (const char *) glGetString (GL_EXTENSIONS);
-#ifdef GL_YCBCR_MESA
- if (strstr (extstring, "GL_MESA_ycbcr_texture")) {
- glimage_sink->have_yuv = TRUE;
- } else {
- glimage_sink->have_yuv = FALSE;
- }
-#else
- glimage_sink->have_yuv = FALSE;
-#endif
- gst_glimage_sink_update_caps (glimage_sink);
-
- glXMakeCurrent (glimage_sink->display, None, NULL);
- XDestroyWindow (glimage_sink->display, window);
-
- return TRUE;
-}
-
-static void
-gst_glimage_sink_push_image (GstGLImageSink * glimage_sink, GstBuffer * buf)
-{
- int texture_size;
- XWindowAttributes attr;
-
- g_return_if_fail (buf != NULL);
-
- if (glimage_sink->display == NULL || glimage_sink->window == 0) {
- g_warning ("display or window not set up\n");
- }
-
- glXMakeCurrent (glimage_sink->display, glimage_sink->window,
- glimage_sink->context);
-
- if (glimage_sink->parent_window) {
- XGetWindowAttributes (glimage_sink->display, glimage_sink->parent_window,
- &attr);
- //gst_glimage_sink_set_window_size (glimage_sink, attr.width, attr.height);
- } else {
- XGetWindowAttributes (glimage_sink->display, glimage_sink->window, &attr);
- glViewport (0, 0, attr.width, attr.height);
- }
-
- glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity ();
-
- glMatrixMode (GL_MODELVIEW);
- glLoadIdentity ();
-
- glDisable (GL_CULL_FACE);
- glEnable (GL_TEXTURE_2D);
- glEnableClientState (GL_TEXTURE_COORD_ARRAY);
-
- glColor4f (1, 1, 1, 1);
-
-#define TEXID 1000
- glBindTexture (GL_TEXTURE_2D, TEXID);
- glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
- glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
-
- for (texture_size = 64;
- (texture_size < GST_VIDEO_SINK (glimage_sink)->width ||
- texture_size < GST_VIDEO_SINK (glimage_sink)->height) &&
- (texture_size > 0); texture_size <<= 1);
-
- if (glimage_sink->use_rgb) {
- glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, texture_size,
- texture_size, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
-
- if (glimage_sink->use_rgbx) {
- glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0,
- GST_VIDEO_SINK (glimage_sink)->width,
- GST_VIDEO_SINK (glimage_sink)->height,
- GL_RGBA, GL_UNSIGNED_BYTE, GST_BUFFER_DATA (buf));
- } else {
- glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0,
- GST_VIDEO_SINK (glimage_sink)->width,
- GST_VIDEO_SINK (glimage_sink)->height,
- GL_BGRA, GL_UNSIGNED_BYTE, GST_BUFFER_DATA (buf));
- }
- } else {
-#ifdef GL_YCBCR_MESA
- glTexImage2D (GL_TEXTURE_2D, 0, GL_YCBCR_MESA, texture_size,
- texture_size, 0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL);
-
- if (glimage_sink->use_yuy2) {
- glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0,
- GST_VIDEO_SINK (glimage_sink)->width,
- GST_VIDEO_SINK (glimage_sink)->height,
- GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, GST_BUFFER_DATA (buf));
- } else {
- glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0,
- GST_VIDEO_SINK (glimage_sink)->width,
- GST_VIDEO_SINK (glimage_sink)->height,
- GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, GST_BUFFER_DATA (buf));
- }
-#else
- g_assert_not_reached ();
-#endif
- }
-
- glColor4f (1, 0, 1, 1);
- glBegin (GL_QUADS);
-
- glNormal3f (0, 0, -1);
-
- {
- double xmax = GST_VIDEO_SINK (glimage_sink)->width / (double) texture_size;
- double ymax = GST_VIDEO_SINK (glimage_sink)->height / (double) texture_size;
-
- glTexCoord2f (xmax, 0);
- glVertex3f (1.0, 1.0, 0);
- glTexCoord2f (0, 0);
- glVertex3f (-1.0, 1.0, 0);
- glTexCoord2f (0, ymax);
- glVertex3f (-1.0, -1.0, 0);
- glTexCoord2f (xmax, ymax);
- glVertex3f (1.0, -1.0, 0);
- glEnd ();
- }
-
- glFlush ();
- glXSwapBuffers (glimage_sink->display, glimage_sink->window);
-}
-
-
-#ifdef unused
-
-
-static void gst_glimage_sink_set_window_size (GstGLImageSink * glimage_sink,
- int width, int height);
-
-
-
-static void
-gst_glimage_sink_set_window_size (GstGLImageSink * glimage_sink,
- int width, int height)
-{
- GST_DEBUG ("resizing to %d x %d",
- GST_VIDEO_SINK_WIDTH (glimage_sink),
- GST_VIDEO_SINK_HEIGHT (glimage_sink));
-
- if (glimage_sink->display && glimage_sink->window) {
- XResizeWindow (glimage_sink->display, glimage_sink->window, width, height);
- XSync (glimage_sink->display, False);
- glViewport (0, 0, width, height);
- }
-}
-
-
-
-static void
-gst_glimage_sink_set_xwindow_id (GstXOverlay * overlay, XID xwindow_id)
-{
- GstGLImageSink *glimage_sink = GST_GLIMAGE_SINK (overlay);
-
- GST_DEBUG ("set_xwindow_id %ld", xwindow_id);
-
- g_return_if_fail (GST_IS_GLIMAGE_SINK (glimage_sink));
-
- /* If the element has not initialized the X11 context try to do so */
- if (!glimage_sink->display) {
- g_warning ("X display not inited\n");
- }
-
- if (glimage_sink->parent_window == xwindow_id)
- return;
-
- glimage_sink->parent_window = xwindow_id;
-
- XSync (glimage_sink->display, False);
- gst_glimage_sink_create_window (glimage_sink);
-}
-
-#endif
static gboolean
plugin_init (GstPlugin * plugin)
diff --git a/sys/glsink/glvideo.c b/sys/glsink/glvideo.c
new file mode 100644
index 00000000..93a239db
--- /dev/null
+++ b/sys/glsink/glvideo.c
@@ -0,0 +1,377 @@
+/* glvideo.c
+ * Copyright (C) 2007 David A. Schleef <ds@schleef.org>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ * Boston, MA 02111-1307, USA.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include "glvideo.h"
+/* only use gst for debugging */
+#include <gst/gst.h>
+
+#include <string.h>
+
+
+static gboolean glv_display_check_features (GLVideoDisplay * display);
+
+
+GLVideoDisplay *
+glv_display_new (const char *display_name)
+{
+ GLVideoDisplay *display;
+ gboolean usable;
+
+ display = g_malloc0 (sizeof (GLVideoDisplay));
+
+ display->display = XOpenDisplay (display_name);
+ if (display->display == NULL) {
+ g_free (display);
+ return NULL;
+ }
+
+ usable = glv_display_check_features (display);
+ if (!usable) {
+ g_free (display);
+ return NULL;
+ }
+
+ display->lock = g_mutex_new ();
+
+ return display;
+}
+
+static gboolean
+glv_display_check_features (GLVideoDisplay * display)
+{
+ gboolean ret;
+ XVisualInfo *visinfo;
+ Screen *screen;
+ Window root;
+ int scrnum;
+ int attrib[] = { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_RED_SIZE, 8,
+ GLX_GREEN_SIZE, 8, GLX_BLUE_SIZE, 8, None
+ };
+ XSetWindowAttributes attr;
+ int error_base;
+ int event_base;
+ int mask;
+ const char *extstring;
+ Window window;
+
+ screen = XDefaultScreenOfDisplay (display->display);
+ scrnum = XScreenNumberOfScreen (screen);
+ root = XRootWindow (display->display, scrnum);
+
+ ret = glXQueryExtension (display->display, &error_base, &event_base);
+ if (!ret) {
+ GST_DEBUG ("No GLX extension");
+ return FALSE;
+ }
+
+ visinfo = glXChooseVisual (display->display, scrnum, attrib);
+ if (visinfo == NULL) {
+ GST_DEBUG ("No usable visual");
+ return FALSE;
+ }
+
+ display->visinfo = visinfo;
+
+ display->context = glXCreateContext (display->display, visinfo, NULL, True);
+
+ attr.background_pixel = 0;
+ attr.border_pixel = 0;
+ attr.colormap = XCreateColormap (display->display, root,
+ visinfo->visual, AllocNone);
+ attr.event_mask = StructureNotifyMask | ExposureMask;
+ attr.override_redirect = True;
+
+ mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect;
+
+ window = XCreateWindow (display->display, root, 0, 0,
+ 100, 100, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr);
+
+ XSync (display->display, FALSE);
+
+ glXMakeCurrent (display->display, window, display->context);
+
+ glGetIntegerv (GL_MAX_TEXTURE_SIZE, &display->max_texture_size);
+
+ extstring = (const char *) glGetString (GL_EXTENSIONS);
+#ifdef GL_YCBCR_MESA
+ if (strstr (extstring, "GL_MESA_ycbcr_texture")) {
+ display->have_ycbcr_texture = TRUE;
+ } else {
+ display->have_ycbcr_texture = FALSE;
+ }
+#else
+ display->have_ycbcr_texture = FALSE;
+#endif
+
+ glXMakeCurrent (display->display, None, NULL);
+ XDestroyWindow (display->display, window);
+
+ return TRUE;
+}
+
+void
+glv_display_free (GLVideoDisplay * display)
+{
+ /* sure hope nobody is using it as it's being freed */
+ g_mutex_lock (display->lock);
+ g_mutex_unlock (display->lock);
+
+ if (display->context) {
+ glXDestroyContext (display->display, display->context);
+ }
+ if (display->visinfo) {
+ XFree (display->visinfo);
+ }
+ if (display->display) {
+ XCloseDisplay (display->display);
+ }
+
+ g_mutex_free (display->lock);
+
+ g_free (display);
+}
+
+
+/* drawable */
+
+GLVideoDrawable *
+glv_drawable_new_window (GLVideoDisplay * display)
+{
+ GLVideoDrawable *drawable;
+ XSetWindowAttributes attr = { 0 };
+ int scrnum;
+ int mask;
+ Window root;
+ Screen *screen;
+
+ drawable = g_malloc0 (sizeof (GLVideoDrawable));
+
+ g_mutex_lock (display->lock);
+ drawable->display = display;
+
+ screen = XDefaultScreenOfDisplay (display->display);
+ scrnum = XScreenNumberOfScreen (screen);
+ root = XRootWindow (display->display, scrnum);
+
+ attr.background_pixel = 0;
+ attr.border_pixel = 0;
+ attr.colormap = XCreateColormap (display->display, root,
+ display->visinfo->visual, AllocNone);
+ attr.override_redirect = False;
+#if 0
+ if (display->parent_window) {
+ attr.override_redirect = True;
+ }
+#endif
+
+ mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect;
+
+ drawable->window = XCreateWindow (display->display,
+ root, 0, 0, 100, 100,
+ 0, display->visinfo->depth, InputOutput,
+ display->visinfo->visual, mask, &attr);
+ XMapWindow (display->display, drawable->window);
+ drawable->destroy_on_free = TRUE;
+
+ g_mutex_unlock (display->lock);
+
+ return drawable;
+}
+
+GLVideoDrawable *
+glv_drawable_new_root_window (GLVideoDisplay * display)
+{
+ GLVideoDrawable *drawable;
+ int scrnum;
+ Screen *screen;
+
+ drawable = g_malloc0 (sizeof (GLVideoDrawable));
+
+ g_mutex_lock (display->lock);
+ drawable->display = display;
+
+ screen = XDefaultScreenOfDisplay (display->display);
+ scrnum = XScreenNumberOfScreen (screen);
+
+ drawable->window = XRootWindow (display->display, scrnum);
+ drawable->destroy_on_free = FALSE;
+ g_mutex_unlock (display->lock);
+
+ return drawable;
+}
+
+GLVideoDrawable *
+glv_drawable_new_from_window (GLVideoDisplay * display, Window window)
+{
+ GLVideoDrawable *drawable;
+
+ drawable = g_malloc0 (sizeof (GLVideoDrawable));
+
+ g_mutex_lock (display->lock);
+ drawable->display = display;
+
+ drawable->window = window;
+ drawable->destroy_on_free = FALSE;
+
+ g_mutex_unlock (display->lock);
+ return drawable;
+}
+
+void
+glv_drawable_free (GLVideoDrawable * drawable)
+{
+
+ g_mutex_lock (drawable->display->lock);
+ if (drawable->destroy_on_free) {
+ XDestroyWindow (drawable->display->display, drawable->window);
+ }
+ g_mutex_unlock (drawable->display->lock);
+
+ g_free (drawable);
+}
+
+void
+glv_drawable_lock (GLVideoDrawable * drawable)
+{
+ g_mutex_lock (drawable->display->lock);
+ glXMakeCurrent (drawable->display->display, drawable->window,
+ drawable->display->context);
+}
+
+void
+glv_drawable_unlock (GLVideoDrawable * drawable)
+{
+ glXMakeCurrent (drawable->display->display, None, NULL);
+ g_mutex_unlock (drawable->display->lock);
+}
+
+void
+glv_drawable_update_attributes (GLVideoDrawable * drawable)
+{
+ XWindowAttributes attr;
+
+ XGetWindowAttributes (drawable->display->display, drawable->window, &attr);
+ drawable->win_width = attr.width;
+ drawable->win_height = attr.height;
+
+}
+
+void
+glv_drawable_clear (GLVideoDrawable * drawable)
+{
+
+ glv_drawable_lock (drawable);
+
+ glDepthFunc (GL_LESS);
+ glEnable (GL_DEPTH_TEST);
+ glClearColor (0.2, 0.2, 0.2, 1.0);
+ glViewport (0, 0, drawable->win_width, drawable->win_height);
+
+ glv_drawable_unlock (drawable);
+}
+
+
+
+void
+glv_drawable_draw_image (GLVideoDrawable * drawable, GLVideoImageType type,
+ void *data, int width, int height)
+{
+ g_return_if_fail (data != NULL);
+ g_return_if_fail (width > 0);
+ g_return_if_fail (height > 0);
+
+ glv_drawable_lock (drawable);
+
+ glv_drawable_update_attributes (drawable);
+
+ glViewport (0, 0, drawable->win_width, drawable->win_height);
+
+ glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ glMatrixMode (GL_PROJECTION);
+ glLoadIdentity ();
+
+ glMatrixMode (GL_MODELVIEW);
+ glLoadIdentity ();
+
+ glDisable (GL_CULL_FACE);
+ glEnable (GL_TEXTURE_RECTANGLE_ARB);
+ glEnableClientState (GL_TEXTURE_COORD_ARRAY);
+
+ glColor4f (1, 1, 1, 1);
+
+ glBindTexture (GL_TEXTURE_RECTANGLE_ARB, 1);
+ glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP);
+ glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP);
+ glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+
+ switch (type) {
+ case GLVIDEO_IMAGE_TYPE_RGBA:
+ glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height,
+ 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
+ GL_RGBA, GL_UNSIGNED_BYTE, data);
+ break;
+ case GLVIDEO_IMAGE_TYPE_BGRA:
+ glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height,
+ 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
+ GL_BGRA, GL_UNSIGNED_BYTE, data);
+ break;
+ case GLVIDEO_IMAGE_TYPE_YUY2:
+ glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_YCBCR_MESA, width, height,
+ 0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL);
+ glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
+ GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, data);
+ break;
+ case GLVIDEO_IMAGE_TYPE_UYVY:
+ glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_YCBCR_MESA, width, height,
+ 0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL);
+ glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
+ GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, data);
+ default:
+ g_assert_not_reached ();
+ }
+
+ glColor4f (1, 0, 1, 1);
+ glBegin (GL_QUADS);
+
+ glNormal3f (0, 0, -1);
+
+ glTexCoord2f (width, 0);
+ glVertex3f (1.0, 1.0, 0);
+ glTexCoord2f (0, 0);
+ glVertex3f (-1.0, 1.0, 0);
+ glTexCoord2f (0, height);
+ glVertex3f (-1.0, -1.0, 0);
+ glTexCoord2f (width, height);
+ glVertex3f (1.0, -1.0, 0);
+ glEnd ();
+
+ glFlush ();
+ glXSwapBuffers (drawable->display->display, drawable->window);
+
+ glv_drawable_unlock (drawable);
+}
diff --git a/sys/glsink/glvideo.h b/sys/glsink/glvideo.h
new file mode 100644
index 00000000..7e2f6b13
--- /dev/null
+++ b/sys/glsink/glvideo.h
@@ -0,0 +1,64 @@
+
+#ifndef __GLVIDEO_H__
+#define __GLVIDEO_H__
+
+#include <GL/glx.h>
+#include <GL/gl.h>
+#include <glib.h>
+
+typedef struct _GLVideoDisplay GLVideoDisplay;
+typedef struct _GLVideoDrawable GLVideoDrawable;
+
+typedef enum {
+ GLVIDEO_IMAGE_TYPE_RGBA,
+ GLVIDEO_IMAGE_TYPE_BGRA,
+ GLVIDEO_IMAGE_TYPE_YUY2,
+ GLVIDEO_IMAGE_TYPE_UYVY,
+} GLVideoImageType;
+
+
+struct _GLVideoDisplay {
+ Display *display;
+ XVisualInfo *visinfo;
+ GLXContext context;
+ GMutex *lock;
+
+ Screen *screen;
+ int scrnum;
+ Window root;
+
+ int max_texture_size;
+
+ gboolean have_ycbcr_texture;
+};
+
+struct _GLVideoDrawable {
+ GLVideoDisplay *display;
+
+ Window window;
+
+ gboolean destroy_on_free;
+
+ int win_width;
+ int win_height;
+};
+
+
+GLVideoDisplay *glv_display_new (const char *display_name);
+void glv_display_free (GLVideoDisplay *display);
+
+/* drawable */
+
+GLVideoDrawable * glv_drawable_new_window (GLVideoDisplay *display);
+GLVideoDrawable * glv_drawable_new_root_window (GLVideoDisplay *display);
+GLVideoDrawable * glv_drawable_new_from_window (GLVideoDisplay *display, Window window);
+void glv_drawable_free (GLVideoDrawable *drawable);
+void glv_drawable_lock (GLVideoDrawable *drawable);
+void glv_drawable_unlock (GLVideoDrawable *drawable);
+void glv_drawable_update_attributes (GLVideoDrawable *drawable);
+void glv_drawable_clear (GLVideoDrawable *drawable);
+void glv_drawable_draw_image (GLVideoDrawable *drawable, GLVideoImageType type, void *data, int width, int height);
+
+
+#endif
+