diff options
author | David Schleef <ds@schleef.org> | 2007-12-12 02:33:12 +0000 |
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committer | David Schleef <ds@schleef.org> | 2007-12-12 02:33:12 +0000 |
commit | ddea6c306e8e4f59829afe1fb92ec7ed4d567890 (patch) | |
tree | d66ea414f26dda94dfae8db1f359cc25d18c8a70 /sys/glsink | |
parent | a1ced2746d972aa541d906238102987f7d6a7798 (diff) | |
download | gst-plugins-bad-ddea6c306e8e4f59829afe1fb92ec7ed4d567890.tar.gz gst-plugins-bad-ddea6c306e8e4f59829afe1fb92ec7ed4d567890.tar.bz2 gst-plugins-bad-ddea6c306e8e4f59829afe1fb92ec7ed4d567890.zip |
sys/glsink/: Split out gl-related code into a separate file with a sensible API. Major cleanup. Still crashes occas...
Original commit message from CVS:
* sys/glsink/Makefile.am:
* sys/glsink/glimagesink.c:
* sys/glsink/glvideo.c:
* sys/glsink/glvideo.h:
Split out gl-related code into a separate file with a
sensible API. Major cleanup. Still crashes occasionally
due to different threads touching bits at the same time.
Diffstat (limited to 'sys/glsink')
-rw-r--r-- | sys/glsink/Makefile.am | 2 | ||||
-rw-r--r-- | sys/glsink/glimagesink.c | 453 | ||||
-rw-r--r-- | sys/glsink/glvideo.c | 377 | ||||
-rw-r--r-- | sys/glsink/glvideo.h | 64 |
4 files changed, 503 insertions, 393 deletions
diff --git a/sys/glsink/Makefile.am b/sys/glsink/Makefile.am index 93a1bb56..717b4e54 100644 --- a/sys/glsink/Makefile.am +++ b/sys/glsink/Makefile.am @@ -1,7 +1,7 @@ plugin_LTLIBRARIES = libgstglimagesink.la -libgstglimagesink_la_SOURCES = glimagesink.c +libgstglimagesink_la_SOURCES = glimagesink.c glvideo.c libgstglimagesink_la_CFLAGS = $(GST_CFLAGS) $(X_CFLAGS) $(GST_BASE_CFLAGS) \ $(GST_PLUGINS_BASE_CFLAGS) libgstglimagesink_la_LIBADD = $(X_LIBS) $(XSHM_LIBS) -lGL \ diff --git a/sys/glsink/glimagesink.c b/sys/glsink/glimagesink.c index b83ae973..e41fbca2 100644 --- a/sys/glsink/glimagesink.c +++ b/sys/glsink/glimagesink.c @@ -1,6 +1,6 @@ /* GStreamer * Copyright (C) 2003 Julien Moutte <julien@moutte.net> - * Copyright (C) 2005,2006 David A. Schleef <ds@schleef.org> + * Copyright (C) 2005,2006,2007 David A. Schleef <ds@schleef.org> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public @@ -30,8 +30,7 @@ #include <string.h> -#include <GL/glx.h> -#include <GL/gl.h> +#include "glvideo.h" GST_DEBUG_CATEGORY_STATIC (gst_debug_glimage_sink); #define GST_CAT_DEFAULT gst_debug_glimage_sink @@ -61,22 +60,12 @@ struct _GstGLImageSink GstCaps *caps; int fps_n, fps_d; int par_n, par_d; - int height, width; - Window window; - Window parent_window; - XVisualInfo *visinfo; + GLVideoDisplay *display; + GLVideoDrawable *drawable; + GLVideoImageType type; - Display *display; - GLXContext context; - gboolean internal; - - int max_texture_size; - gboolean have_yuv; - - gboolean use_rgb; - gboolean use_rgbx; - gboolean use_yuy2; + XID window_id; }; struct _GstGLImageSinkClass @@ -118,11 +107,7 @@ static gboolean gst_glimage_sink_interface_supported (GstImplementsInterface * static void gst_glimage_sink_implements_init (GstImplementsInterfaceClass * klass); -static void gst_glimage_sink_create_window (GstGLImageSink * glimage_sink); -static gboolean gst_glimage_sink_init_display (GstGLImageSink * glimage_sink); static void gst_glimage_sink_update_caps (GstGLImageSink * glimage_sink); -static void gst_glimage_sink_push_image (GstGLImageSink * glimage_sink, - GstBuffer * buf); static const GstElementDetails gst_glimage_sink_details = GST_ELEMENT_DETAILS ("OpenGL video sink", @@ -218,9 +203,6 @@ gst_glimage_sink_init (GstGLImageSink * glimage_sink, GstGLImageSinkClass * glimage_sink_class) { - glimage_sink->width = -1; - glimage_sink->height = -1; - glimage_sink->display_name = NULL; gst_glimage_sink_update_caps (glimage_sink); } @@ -338,13 +320,32 @@ static gboolean gst_glimage_sink_start (GstBaseSink * bsink) { GstGLImageSink *glimage_sink; - gboolean ret; + + GST_DEBUG ("start"); glimage_sink = GST_GLIMAGE_SINK (bsink); - ret = gst_glimage_sink_init_display (glimage_sink); + glimage_sink->display = glv_display_new (glimage_sink->display_name); + if (glimage_sink->display == NULL) { + GST_ERROR ("failed to open display"); + return FALSE; + } - return ret; + if (glimage_sink->window_id) { + glimage_sink->drawable = + glv_drawable_new_from_window (glimage_sink->display, + glimage_sink->window_id); + } else { + glimage_sink->drawable = glv_drawable_new_window (glimage_sink->display); + } + if (glimage_sink->drawable == NULL) { + GST_ERROR ("failed to create window"); + return FALSE; + } + + GST_DEBUG ("start done"); + + return TRUE; } static gboolean @@ -352,19 +353,16 @@ gst_glimage_sink_stop (GstBaseSink * bsink) { GstGLImageSink *glimage_sink; + GST_DEBUG ("stop"); + glimage_sink = GST_GLIMAGE_SINK (bsink); - if (glimage_sink->display) { - if (glimage_sink->context) { - glXDestroyContext (glimage_sink->display, glimage_sink->context); - glimage_sink->context = NULL; - } - XSync (glimage_sink->display, False); - XCloseDisplay (glimage_sink->display); - glimage_sink->display = NULL; - } - glimage_sink->context = NULL; - glimage_sink->window = 0; + glv_drawable_free (glimage_sink->drawable); + glv_display_free (glimage_sink->display); + + glimage_sink->display = NULL; + glimage_sink->drawable = NULL; + return TRUE; } @@ -373,6 +371,8 @@ gst_glimage_sink_unlock (GstBaseSink * bsink) { //GstGLImageSink *glimage_sink; + GST_DEBUG ("unlock"); + //glimage_sink = GST_GLIMAGE_SINK (bsink); /* FIXME */ @@ -450,8 +450,6 @@ gst_glimage_sink_set_caps (GstBaseSink * bsink, GstCaps * caps) if (!ret) return FALSE; - glimage_sink->width = width; - glimage_sink->height = height; glimage_sink->fps_n = gst_value_get_fraction_numerator (fps); glimage_sink->fps_d = gst_value_get_fraction_denominator (fps); if (par) { @@ -469,35 +467,31 @@ gst_glimage_sink_set_caps (GstBaseSink * bsink, GstCaps * caps) int red_mask; GST_DEBUG ("using RGB"); - glimage_sink->use_rgb = TRUE; gst_structure_get_int (structure, "red_mask", &red_mask); if (red_mask == 0xff000000) { - glimage_sink->use_rgbx = TRUE; + glimage_sink->type = GLVIDEO_IMAGE_TYPE_RGBA; } else { - glimage_sink->use_rgbx = FALSE; + glimage_sink->type = GLVIDEO_IMAGE_TYPE_BGRA; } } else { unsigned int fourcc; GST_DEBUG ("using YUV"); - glimage_sink->use_rgb = FALSE; gst_structure_get_fourcc (structure, "format", &fourcc); if (fourcc == GST_MAKE_FOURCC ('Y', 'U', 'Y', '2')) { - glimage_sink->use_yuy2 = TRUE; + glimage_sink->type = GLVIDEO_IMAGE_TYPE_YUY2; } else { - glimage_sink->use_yuy2 = FALSE; + glimage_sink->type = GLVIDEO_IMAGE_TYPE_UYVY; } } - if (!glimage_sink->window) { - gst_x_overlay_prepare_xwindow_id (GST_X_OVERLAY (glimage_sink)); - } - +#if 0 if (!glimage_sink->window) { gst_glimage_sink_create_window (glimage_sink); } +#endif return TRUE; } @@ -507,9 +501,14 @@ gst_glimage_sink_render (GstBaseSink * bsink, GstBuffer * buf) { GstGLImageSink *glimage_sink; + GST_DEBUG ("render"); + glimage_sink = GST_GLIMAGE_SINK (bsink); - gst_glimage_sink_push_image (glimage_sink, buf); + glv_drawable_draw_image (glimage_sink->drawable, + glimage_sink->type, GST_BUFFER_DATA (buf), + GST_VIDEO_SINK_WIDTH (glimage_sink), + GST_VIDEO_SINK_HEIGHT (glimage_sink)); return GST_FLOW_OK; } @@ -532,36 +531,19 @@ gst_glimage_sink_set_xwindow_id (GstXOverlay * overlay, XID window_id) g_return_if_fail (GST_IS_GLIMAGE_SINK (overlay)); + GST_DEBUG ("set_xwindow_id"); + glimage_sink = GST_GLIMAGE_SINK (overlay); - if (glimage_sink->window == window_id) { + + if (glimage_sink->window_id == window_id) { return; } - - /* FIXME check if display inited */ - - if (window_id == 0) { - /* go back to independent window */ - /* FIXME */ - glimage_sink->internal = TRUE; - } else { - XWindowAttributes attr; - - glimage_sink->window = window_id; - - XGetWindowAttributes (glimage_sink->display, window_id, &attr); - glimage_sink->width = attr.width; - glimage_sink->height = attr.height; - glimage_sink->internal = FALSE; -#if 0 - /* FIXME */ - if (glimage_sink->handle_events) { - XSelectInput (glimage_sink->display, window_id, - ExposureMask | StructureNotifyMask | PointerMotionMask | KeyPressMask - | KeyReleaseMask); - } -#endif + glimage_sink->window_id = window_id; + if (glimage_sink->drawable) { + glv_drawable_free (glimage_sink->drawable); + glimage_sink->drawable = + glv_drawable_new_from_window (glimage_sink->display, window_id); } - } static void @@ -631,7 +613,7 @@ gst_glimage_sink_update_caps (GstGLImageSink * glimage_sink) caps = gst_caps_from_string (GST_VIDEO_CAPS_RGBx ";" GST_VIDEO_CAPS_BGRx); #ifdef GL_YCBCR_MESA - if (glimage_sink->have_yuv) { + if (glimage_sink->display->have_ycbcr_texture) { GstCaps *ycaps = gst_caps_from_string (GST_VIDEO_CAPS_YUV ("{ UYVY, YUY2 }")); gst_caps_append (ycaps, caps); @@ -639,7 +621,7 @@ gst_glimage_sink_update_caps (GstGLImageSink * glimage_sink) } #endif - max_size = glimage_sink->max_texture_size; + max_size = glimage_sink->display->max_texture_size; if (max_size == 0) { max_size = 1024; } @@ -651,319 +633,6 @@ gst_glimage_sink_update_caps (GstGLImageSink * glimage_sink) gst_caps_replace (&glimage_sink->caps, caps); } -static void -gst_glimage_sink_create_window (GstGLImageSink * glimage_sink) -{ - gboolean ret; - Window root; - XSetWindowAttributes attr; - Screen *screen; - int scrnum; - int mask; - int width, height; - - screen = XDefaultScreenOfDisplay (glimage_sink->display); - scrnum = XScreenNumberOfScreen (screen); - root = XRootWindow (glimage_sink->display, scrnum); - - if (glimage_sink->parent_window) { - XWindowAttributes pattr; - - XGetWindowAttributes (glimage_sink->display, glimage_sink->parent_window, - &pattr); - width = pattr.width; - height = pattr.height; - } else { - width = GST_VIDEO_SINK (glimage_sink)->width; - height = GST_VIDEO_SINK (glimage_sink)->height; - } - attr.background_pixel = 0; - attr.border_pixel = 0; - attr.colormap = XCreateColormap (glimage_sink->display, root, - glimage_sink->visinfo->visual, AllocNone); - if (glimage_sink->parent_window) { - attr.override_redirect = True; - } else { - attr.override_redirect = False; - } - - mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect; - - GST_DEBUG ("creating window with size %d x %d", width, height); - - glimage_sink->window = XCreateWindow (glimage_sink->display, root, 0, 0, - width, height, - 0, glimage_sink->visinfo->depth, InputOutput, - glimage_sink->visinfo->visual, mask, &attr); - - if (glimage_sink->parent_window) { - ret = XReparentWindow (glimage_sink->display, glimage_sink->window, - glimage_sink->parent_window, 0, 0); - XMapWindow (glimage_sink->display, glimage_sink->window); - } else { - XMapWindow (glimage_sink->display, glimage_sink->window); - } - - XSync (glimage_sink->display, False); - - gst_x_overlay_got_xwindow_id (GST_X_OVERLAY (glimage_sink), - glimage_sink->window); - - glXMakeCurrent (glimage_sink->display, glimage_sink->window, - glimage_sink->context); - - glDepthFunc (GL_LESS); - glEnable (GL_DEPTH_TEST); - glClearColor (0.2, 0.2, 0.2, 1.0); - glViewport (0, 0, width, height); -} - - -static gboolean -gst_glimage_sink_init_display (GstGLImageSink * glimage_sink) -{ - gboolean ret; - XVisualInfo *visinfo; - Screen *screen; - Window root; - int scrnum; - int attrib[] = { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_RED_SIZE, 8, - GLX_GREEN_SIZE, 8, GLX_BLUE_SIZE, 8, None - }; - XSetWindowAttributes attr; - int error_base; - int event_base; - int mask; - const char *extstring; - Window window; - - GST_DEBUG_OBJECT (glimage_sink, "initializing display"); - - glimage_sink->display = XOpenDisplay (NULL); - if (glimage_sink->display == NULL) { - GST_DEBUG_OBJECT (glimage_sink, "Could not open display"); - return FALSE; - } - - screen = XDefaultScreenOfDisplay (glimage_sink->display); - scrnum = XScreenNumberOfScreen (screen); - root = XRootWindow (glimage_sink->display, scrnum); - - ret = glXQueryExtension (glimage_sink->display, &error_base, &event_base); - if (!ret) { - GST_DEBUG_OBJECT (glimage_sink, "No GLX extension"); - return FALSE; - } - - visinfo = glXChooseVisual (glimage_sink->display, scrnum, attrib); - if (visinfo == NULL) { - GST_DEBUG_OBJECT (glimage_sink, "No usable visual"); - return FALSE; - } - - glimage_sink->visinfo = visinfo; - - glimage_sink->context = glXCreateContext (glimage_sink->display, - visinfo, NULL, True); - - attr.background_pixel = 0; - attr.border_pixel = 0; - attr.colormap = XCreateColormap (glimage_sink->display, root, - visinfo->visual, AllocNone); - attr.event_mask = StructureNotifyMask | ExposureMask; - attr.override_redirect = True; - - //mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; - mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect; - - window = XCreateWindow (glimage_sink->display, root, 0, 0, - 100, 100, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr); - - XSync (glimage_sink->display, FALSE); - - glXMakeCurrent (glimage_sink->display, window, glimage_sink->context); - - glGetIntegerv (GL_MAX_TEXTURE_SIZE, &glimage_sink->max_texture_size); - - extstring = (const char *) glGetString (GL_EXTENSIONS); -#ifdef GL_YCBCR_MESA - if (strstr (extstring, "GL_MESA_ycbcr_texture")) { - glimage_sink->have_yuv = TRUE; - } else { - glimage_sink->have_yuv = FALSE; - } -#else - glimage_sink->have_yuv = FALSE; -#endif - gst_glimage_sink_update_caps (glimage_sink); - - glXMakeCurrent (glimage_sink->display, None, NULL); - XDestroyWindow (glimage_sink->display, window); - - return TRUE; -} - -static void -gst_glimage_sink_push_image (GstGLImageSink * glimage_sink, GstBuffer * buf) -{ - int texture_size; - XWindowAttributes attr; - - g_return_if_fail (buf != NULL); - - if (glimage_sink->display == NULL || glimage_sink->window == 0) { - g_warning ("display or window not set up\n"); - } - - glXMakeCurrent (glimage_sink->display, glimage_sink->window, - glimage_sink->context); - - if (glimage_sink->parent_window) { - XGetWindowAttributes (glimage_sink->display, glimage_sink->parent_window, - &attr); - //gst_glimage_sink_set_window_size (glimage_sink, attr.width, attr.height); - } else { - XGetWindowAttributes (glimage_sink->display, glimage_sink->window, &attr); - glViewport (0, 0, attr.width, attr.height); - } - - glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - glMatrixMode (GL_PROJECTION); - glLoadIdentity (); - - glMatrixMode (GL_MODELVIEW); - glLoadIdentity (); - - glDisable (GL_CULL_FACE); - glEnable (GL_TEXTURE_2D); - glEnableClientState (GL_TEXTURE_COORD_ARRAY); - - glColor4f (1, 1, 1, 1); - -#define TEXID 1000 - glBindTexture (GL_TEXTURE_2D, TEXID); - glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); - glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); - glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - - for (texture_size = 64; - (texture_size < GST_VIDEO_SINK (glimage_sink)->width || - texture_size < GST_VIDEO_SINK (glimage_sink)->height) && - (texture_size > 0); texture_size <<= 1); - - if (glimage_sink->use_rgb) { - glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, texture_size, - texture_size, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - - if (glimage_sink->use_rgbx) { - glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, - GST_VIDEO_SINK (glimage_sink)->width, - GST_VIDEO_SINK (glimage_sink)->height, - GL_RGBA, GL_UNSIGNED_BYTE, GST_BUFFER_DATA (buf)); - } else { - glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, - GST_VIDEO_SINK (glimage_sink)->width, - GST_VIDEO_SINK (glimage_sink)->height, - GL_BGRA, GL_UNSIGNED_BYTE, GST_BUFFER_DATA (buf)); - } - } else { -#ifdef GL_YCBCR_MESA - glTexImage2D (GL_TEXTURE_2D, 0, GL_YCBCR_MESA, texture_size, - texture_size, 0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL); - - if (glimage_sink->use_yuy2) { - glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, - GST_VIDEO_SINK (glimage_sink)->width, - GST_VIDEO_SINK (glimage_sink)->height, - GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, GST_BUFFER_DATA (buf)); - } else { - glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, - GST_VIDEO_SINK (glimage_sink)->width, - GST_VIDEO_SINK (glimage_sink)->height, - GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, GST_BUFFER_DATA (buf)); - } -#else - g_assert_not_reached (); -#endif - } - - glColor4f (1, 0, 1, 1); - glBegin (GL_QUADS); - - glNormal3f (0, 0, -1); - - { - double xmax = GST_VIDEO_SINK (glimage_sink)->width / (double) texture_size; - double ymax = GST_VIDEO_SINK (glimage_sink)->height / (double) texture_size; - - glTexCoord2f (xmax, 0); - glVertex3f (1.0, 1.0, 0); - glTexCoord2f (0, 0); - glVertex3f (-1.0, 1.0, 0); - glTexCoord2f (0, ymax); - glVertex3f (-1.0, -1.0, 0); - glTexCoord2f (xmax, ymax); - glVertex3f (1.0, -1.0, 0); - glEnd (); - } - - glFlush (); - glXSwapBuffers (glimage_sink->display, glimage_sink->window); -} - - -#ifdef unused - - -static void gst_glimage_sink_set_window_size (GstGLImageSink * glimage_sink, - int width, int height); - - - -static void -gst_glimage_sink_set_window_size (GstGLImageSink * glimage_sink, - int width, int height) -{ - GST_DEBUG ("resizing to %d x %d", - GST_VIDEO_SINK_WIDTH (glimage_sink), - GST_VIDEO_SINK_HEIGHT (glimage_sink)); - - if (glimage_sink->display && glimage_sink->window) { - XResizeWindow (glimage_sink->display, glimage_sink->window, width, height); - XSync (glimage_sink->display, False); - glViewport (0, 0, width, height); - } -} - - - -static void -gst_glimage_sink_set_xwindow_id (GstXOverlay * overlay, XID xwindow_id) -{ - GstGLImageSink *glimage_sink = GST_GLIMAGE_SINK (overlay); - - GST_DEBUG ("set_xwindow_id %ld", xwindow_id); - - g_return_if_fail (GST_IS_GLIMAGE_SINK (glimage_sink)); - - /* If the element has not initialized the X11 context try to do so */ - if (!glimage_sink->display) { - g_warning ("X display not inited\n"); - } - - if (glimage_sink->parent_window == xwindow_id) - return; - - glimage_sink->parent_window = xwindow_id; - - XSync (glimage_sink->display, False); - gst_glimage_sink_create_window (glimage_sink); -} - -#endif static gboolean plugin_init (GstPlugin * plugin) diff --git a/sys/glsink/glvideo.c b/sys/glsink/glvideo.c new file mode 100644 index 00000000..93a239db --- /dev/null +++ b/sys/glsink/glvideo.c @@ -0,0 +1,377 @@ +/* glvideo.c + * Copyright (C) 2007 David A. Schleef <ds@schleef.org> + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#include "glvideo.h" +/* only use gst for debugging */ +#include <gst/gst.h> + +#include <string.h> + + +static gboolean glv_display_check_features (GLVideoDisplay * display); + + +GLVideoDisplay * +glv_display_new (const char *display_name) +{ + GLVideoDisplay *display; + gboolean usable; + + display = g_malloc0 (sizeof (GLVideoDisplay)); + + display->display = XOpenDisplay (display_name); + if (display->display == NULL) { + g_free (display); + return NULL; + } + + usable = glv_display_check_features (display); + if (!usable) { + g_free (display); + return NULL; + } + + display->lock = g_mutex_new (); + + return display; +} + +static gboolean +glv_display_check_features (GLVideoDisplay * display) +{ + gboolean ret; + XVisualInfo *visinfo; + Screen *screen; + Window root; + int scrnum; + int attrib[] = { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_RED_SIZE, 8, + GLX_GREEN_SIZE, 8, GLX_BLUE_SIZE, 8, None + }; + XSetWindowAttributes attr; + int error_base; + int event_base; + int mask; + const char *extstring; + Window window; + + screen = XDefaultScreenOfDisplay (display->display); + scrnum = XScreenNumberOfScreen (screen); + root = XRootWindow (display->display, scrnum); + + ret = glXQueryExtension (display->display, &error_base, &event_base); + if (!ret) { + GST_DEBUG ("No GLX extension"); + return FALSE; + } + + visinfo = glXChooseVisual (display->display, scrnum, attrib); + if (visinfo == NULL) { + GST_DEBUG ("No usable visual"); + return FALSE; + } + + display->visinfo = visinfo; + + display->context = glXCreateContext (display->display, visinfo, NULL, True); + + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap (display->display, root, + visinfo->visual, AllocNone); + attr.event_mask = StructureNotifyMask | ExposureMask; + attr.override_redirect = True; + + mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect; + + window = XCreateWindow (display->display, root, 0, 0, + 100, 100, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr); + + XSync (display->display, FALSE); + + glXMakeCurrent (display->display, window, display->context); + + glGetIntegerv (GL_MAX_TEXTURE_SIZE, &display->max_texture_size); + + extstring = (const char *) glGetString (GL_EXTENSIONS); +#ifdef GL_YCBCR_MESA + if (strstr (extstring, "GL_MESA_ycbcr_texture")) { + display->have_ycbcr_texture = TRUE; + } else { + display->have_ycbcr_texture = FALSE; + } +#else + display->have_ycbcr_texture = FALSE; +#endif + + glXMakeCurrent (display->display, None, NULL); + XDestroyWindow (display->display, window); + + return TRUE; +} + +void +glv_display_free (GLVideoDisplay * display) +{ + /* sure hope nobody is using it as it's being freed */ + g_mutex_lock (display->lock); + g_mutex_unlock (display->lock); + + if (display->context) { + glXDestroyContext (display->display, display->context); + } + if (display->visinfo) { + XFree (display->visinfo); + } + if (display->display) { + XCloseDisplay (display->display); + } + + g_mutex_free (display->lock); + + g_free (display); +} + + +/* drawable */ + +GLVideoDrawable * +glv_drawable_new_window (GLVideoDisplay * display) +{ + GLVideoDrawable *drawable; + XSetWindowAttributes attr = { 0 }; + int scrnum; + int mask; + Window root; + Screen *screen; + + drawable = g_malloc0 (sizeof (GLVideoDrawable)); + + g_mutex_lock (display->lock); + drawable->display = display; + + screen = XDefaultScreenOfDisplay (display->display); + scrnum = XScreenNumberOfScreen (screen); + root = XRootWindow (display->display, scrnum); + + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap (display->display, root, + display->visinfo->visual, AllocNone); + attr.override_redirect = False; +#if 0 + if (display->parent_window) { + attr.override_redirect = True; + } +#endif + + mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect; + + drawable->window = XCreateWindow (display->display, + root, 0, 0, 100, 100, + 0, display->visinfo->depth, InputOutput, + display->visinfo->visual, mask, &attr); + XMapWindow (display->display, drawable->window); + drawable->destroy_on_free = TRUE; + + g_mutex_unlock (display->lock); + + return drawable; +} + +GLVideoDrawable * +glv_drawable_new_root_window (GLVideoDisplay * display) +{ + GLVideoDrawable *drawable; + int scrnum; + Screen *screen; + + drawable = g_malloc0 (sizeof (GLVideoDrawable)); + + g_mutex_lock (display->lock); + drawable->display = display; + + screen = XDefaultScreenOfDisplay (display->display); + scrnum = XScreenNumberOfScreen (screen); + + drawable->window = XRootWindow (display->display, scrnum); + drawable->destroy_on_free = FALSE; + g_mutex_unlock (display->lock); + + return drawable; +} + +GLVideoDrawable * +glv_drawable_new_from_window (GLVideoDisplay * display, Window window) +{ + GLVideoDrawable *drawable; + + drawable = g_malloc0 (sizeof (GLVideoDrawable)); + + g_mutex_lock (display->lock); + drawable->display = display; + + drawable->window = window; + drawable->destroy_on_free = FALSE; + + g_mutex_unlock (display->lock); + return drawable; +} + +void +glv_drawable_free (GLVideoDrawable * drawable) +{ + + g_mutex_lock (drawable->display->lock); + if (drawable->destroy_on_free) { + XDestroyWindow (drawable->display->display, drawable->window); + } + g_mutex_unlock (drawable->display->lock); + + g_free (drawable); +} + +void +glv_drawable_lock (GLVideoDrawable * drawable) +{ + g_mutex_lock (drawable->display->lock); + glXMakeCurrent (drawable->display->display, drawable->window, + drawable->display->context); +} + +void +glv_drawable_unlock (GLVideoDrawable * drawable) +{ + glXMakeCurrent (drawable->display->display, None, NULL); + g_mutex_unlock (drawable->display->lock); +} + +void +glv_drawable_update_attributes (GLVideoDrawable * drawable) +{ + XWindowAttributes attr; + + XGetWindowAttributes (drawable->display->display, drawable->window, &attr); + drawable->win_width = attr.width; + drawable->win_height = attr.height; + +} + +void +glv_drawable_clear (GLVideoDrawable * drawable) +{ + + glv_drawable_lock (drawable); + + glDepthFunc (GL_LESS); + glEnable (GL_DEPTH_TEST); + glClearColor (0.2, 0.2, 0.2, 1.0); + glViewport (0, 0, drawable->win_width, drawable->win_height); + + glv_drawable_unlock (drawable); +} + + + +void +glv_drawable_draw_image (GLVideoDrawable * drawable, GLVideoImageType type, + void *data, int width, int height) +{ + g_return_if_fail (data != NULL); + g_return_if_fail (width > 0); + g_return_if_fail (height > 0); + + glv_drawable_lock (drawable); + + glv_drawable_update_attributes (drawable); + + glViewport (0, 0, drawable->win_width, drawable->win_height); + + glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glMatrixMode (GL_PROJECTION); + glLoadIdentity (); + + glMatrixMode (GL_MODELVIEW); + glLoadIdentity (); + + glDisable (GL_CULL_FACE); + glEnable (GL_TEXTURE_RECTANGLE_ARB); + glEnableClientState (GL_TEXTURE_COORD_ARRAY); + + glColor4f (1, 1, 1, 1); + + glBindTexture (GL_TEXTURE_RECTANGLE_ARB, 1); + glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP); + glTexParameteri (GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP); + glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + + switch (type) { + case GLVIDEO_IMAGE_TYPE_RGBA: + glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height, + 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); + glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, + GL_RGBA, GL_UNSIGNED_BYTE, data); + break; + case GLVIDEO_IMAGE_TYPE_BGRA: + glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height, + 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); + glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, + GL_BGRA, GL_UNSIGNED_BYTE, data); + break; + case GLVIDEO_IMAGE_TYPE_YUY2: + glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_YCBCR_MESA, width, height, + 0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL); + glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, + GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, data); + break; + case GLVIDEO_IMAGE_TYPE_UYVY: + glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_YCBCR_MESA, width, height, + 0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL); + glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height, + GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, data); + default: + g_assert_not_reached (); + } + + glColor4f (1, 0, 1, 1); + glBegin (GL_QUADS); + + glNormal3f (0, 0, -1); + + glTexCoord2f (width, 0); + glVertex3f (1.0, 1.0, 0); + glTexCoord2f (0, 0); + glVertex3f (-1.0, 1.0, 0); + glTexCoord2f (0, height); + glVertex3f (-1.0, -1.0, 0); + glTexCoord2f (width, height); + glVertex3f (1.0, -1.0, 0); + glEnd (); + + glFlush (); + glXSwapBuffers (drawable->display->display, drawable->window); + + glv_drawable_unlock (drawable); +} diff --git a/sys/glsink/glvideo.h b/sys/glsink/glvideo.h new file mode 100644 index 00000000..7e2f6b13 --- /dev/null +++ b/sys/glsink/glvideo.h @@ -0,0 +1,64 @@ + +#ifndef __GLVIDEO_H__ +#define __GLVIDEO_H__ + +#include <GL/glx.h> +#include <GL/gl.h> +#include <glib.h> + +typedef struct _GLVideoDisplay GLVideoDisplay; +typedef struct _GLVideoDrawable GLVideoDrawable; + +typedef enum { + GLVIDEO_IMAGE_TYPE_RGBA, + GLVIDEO_IMAGE_TYPE_BGRA, + GLVIDEO_IMAGE_TYPE_YUY2, + GLVIDEO_IMAGE_TYPE_UYVY, +} GLVideoImageType; + + +struct _GLVideoDisplay { + Display *display; + XVisualInfo *visinfo; + GLXContext context; + GMutex *lock; + + Screen *screen; + int scrnum; + Window root; + + int max_texture_size; + + gboolean have_ycbcr_texture; +}; + +struct _GLVideoDrawable { + GLVideoDisplay *display; + + Window window; + + gboolean destroy_on_free; + + int win_width; + int win_height; +}; + + +GLVideoDisplay *glv_display_new (const char *display_name); +void glv_display_free (GLVideoDisplay *display); + +/* drawable */ + +GLVideoDrawable * glv_drawable_new_window (GLVideoDisplay *display); +GLVideoDrawable * glv_drawable_new_root_window (GLVideoDisplay *display); +GLVideoDrawable * glv_drawable_new_from_window (GLVideoDisplay *display, Window window); +void glv_drawable_free (GLVideoDrawable *drawable); +void glv_drawable_lock (GLVideoDrawable *drawable); +void glv_drawable_unlock (GLVideoDrawable *drawable); +void glv_drawable_update_attributes (GLVideoDrawable *drawable); +void glv_drawable_clear (GLVideoDrawable *drawable); +void glv_drawable_draw_image (GLVideoDrawable *drawable, GLVideoImageType type, void *data, int width, int height); + + +#endif + |