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mac_gl.m
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2023-01-08
Prepare OpenGL context flags for OpenGL ES support
David Robillard
1
-1
/
+3
2023-01-08
Use ensureHint pattern everywhere
David Robillard
1
-18
/
+14
2023-01-08
Add PUGL_SAMPLE_BUFFERS hint
David Robillard
1
-0
/
+3
2022-10-07
Use uppercase integer literal suffixes
David Robillard
1
-2
/
+2
2022-06-08
Separate private and public function implementations
David Robillard
1
-1
/
+1
2022-05-03
Fix crash when destroying OpenGL views that haven't been realized
Jean Pierre Cimalando
1
-0
/
+3
2022-04-21
Remove unused return type from backend destroy methods
David Robillard
1
-3
/
+2
2021-12-17
Adopt REUSE machine-readable licensing standard
David Robillard
1
-15
/
+2
2021-06-07
MacOS: Reset GL context after initial window reshape
falkTX
1
-0
/
+1
2021-05-25
Rename event structs in a more readable style
David Robillard
1
-2
/
+2
2021-05-25
Fix some conversion warnings
David Robillard
1
-2
/
+2
2021-01-02
Simplify clang-format configuration and format all code
David Robillard
1
-116
/
+116
2020-11-26
Remove file documentation
David Robillard
1
-5
/
+0
2020-11-25
Move puglEnterContext and puglLeaveContext to GL backends
David Robillard
1
-0
/
+12
2020-10-30
Simplify header names
David Robillard
1
-1
/
+1
2020-10-30
Move implementation source files to a conventional src directory
David Robillard
1
-0
/
+203