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win.c
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2023-05-12
Factor out return code to status conversion
David Robillard
1
-32
/
+30
2023-05-12
Factor out puglIsValidSize() and use consistent rules everywhere
David Robillard
1
-3
/
+3
2023-05-12
Windows: Pass the struct from BeginPaint() to EndPaint()
David Robillard
1
-4
/
+2
2023-05-12
Remove redundant casts
David Robillard
1
-3
/
+3
2023-05-03
Add missing field initializer
David Robillard
1
-1
/
+1
2023-05-03
Avoid double equality comparison
David Robillard
1
-2
/
+2
2023-05-03
Fix mismatched types in ternary expressions
David Robillard
1
-11
/
+12
2023-05-03
Fix implicit sign conversions
David Robillard
1
-2
/
+2
2023-01-14
Windows: Fix potentially insecure library loading
David Robillard
1
-2
/
+4
2023-01-14
Windows: Add PUGL_DARK_FRAME hint
David Robillard
1
-0
/
+20
2023-01-14
Add general string hint interface
David Robillard
1
-15
/
+19
2023-01-11
Clean up puglRealize() implementations
David Robillard
1
-7
/
+3
2023-01-11
Remove cached frame from view
David Robillard
1
-58
/
+91
2023-01-11
Fix checks for invalid view positions
David Robillard
1
-1
/
+1
2023-01-11
Center windows on their transient parent where possible
David Robillard
1
-10
/
+18
2023-01-10
Add PUGL_CURSOR_ALL_SCROLL
David Robillard
1
-0
/
+1
2023-01-10
Windows: Make puglGetScaleFactor always return a reasonable value
David Robillard
1
-4
/
+24
2023-01-08
Use ensureHint pattern everywhere
David Robillard
1
-12
/
+4
2023-01-08
Add support for raising windows
David Robillard
1
-3
/
+15
2023-01-07
Replace map/unmap events with more expressive configure events
David Robillard
1
-6
/
+4
2023-01-07
Add support for special view types and styles
David Robillard
1
-23
/
+109
2023-01-07
Support closing views by sending a close event
David Robillard
1
-0
/
+5
2023-01-07
Rename create/destroy events to realize/unrealize
David Robillard
1
-18
/
+17
2023-01-04
Add puglUnrealize()
David Robillard
1
-1
/
+25
2023-01-02
Factor out common realize checks and initialization
David Robillard
1
-16
/
+8
2022-12-27
Fix inconsistent initial window positioning across platforms
David Robillard
1
-4
/
+8
2022-12-27
Set transient parent when views are realized if necessary
David Robillard
1
-0
/
+4
2022-12-24
Add diagonal cursors
falkTX
1
-7
/
+9
2022-10-30
Windows: Fix missing field initializers when building as C++
falkTX
1
-4
/
+14
2022-10-07
Suppress MinGW warnings
David Robillard
1
-1
/
+1
2022-10-07
Use uppercase integer literal suffixes
David Robillard
1
-17
/
+17
2022-06-08
Use consistent terminology for native views
David Robillard
1
-1
/
+1
2022-06-08
Separate platform.h from internal.h
David Robillard
1
-0
/
+1
2022-06-08
Separate private and public function implementations
David Robillard
1
-1
/
+1
2022-06-07
Use a consistent scheme for enum sizes
David Robillard
1
-1
/
+1
2022-05-23
Add rich clipboard support
David Robillard
1
-11
/
+70
2022-05-21
Add puglGetScaleFactor()
David Robillard
1
-1
/
+42
2022-05-21
Windows: Send configure events when frame moves or resizes
David Robillard
1
-0
/
+3
2022-05-21
Add puglSetPosition() and puglSetSize()
David Robillard
1
-8
/
+74
2022-05-21
Use consistent integer types for view positions and sizes
David Robillard
1
-12
/
+13
2022-05-21
Add a uniform API for setting size hints
David Robillard
1
-45
/
+27
2022-05-21
Rename PUGL_UNSUPPORTED_TYPE to be more generic
David Robillard
1
-1
/
+1
2022-05-20
Windows: Set window class on local module
David Robillard
1
-2
/
+10
2022-04-23
Windows: Remove redundant view size assignment
David Robillard
1
-5
/
+0
2022-04-23
Windows: Avoid initialization warning
David Robillard
1
-1
/
+2
2022-04-23
Windows: Avoid else after return
David Robillard
1
-3
/
+9
2022-04-23
Strengthen MSVC warnings
David Robillard
1
-2
/
+2
2021-12-17
Adopt REUSE machine-readable licensing standard
David Robillard
1
-15
/
+2
2021-12-17
Windows: Support extended mouse buttons
David Robillard
1
-0
/
+14
2021-12-17
Make button numbers consistent across platforms
David Robillard
1
-4
/
+4
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