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Pugl GUI library
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2022-05-23
Add rich clipboard support
David Robillard
8
-178
/
+570
2022-05-22
Fix whitespace
David Robillard
1
-1
/
+1
2022-05-21
Add puglGetScaleFactor()
David Robillard
5
-4
/
+90
2022-05-21
Windows: Send configure events when frame moves or resizes
David Robillard
1
-0
/
+3
2022-05-21
Add puglSetPosition() and puglSetSize()
David Robillard
3
-24
/
+193
2022-05-21
Use consistent integer types for view positions and sizes
David Robillard
4
-48
/
+55
2022-05-21
Add a uniform API for setting size hints
David Robillard
5
-181
/
+145
2022-05-21
X11: Remove redundant display member
David Robillard
4
-47
/
+52
2022-05-21
Rename PUGL_UNSUPPORTED_TYPE to be more generic
David Robillard
4
-5
/
+5
2022-05-21
MacOS: Specify maximum size constraint on draw view
David Robillard
1
-15
/
+37
2022-05-21
X11: Use cursor themes
David Robillard
2
-29
/
+42
2022-05-21
Avoid setting cursor on realization
David Robillard
1
-4
/
+0
2022-05-20
Windows: Set window class on local module
David Robillard
1
-2
/
+10
2022-05-03
Fix crash when destroying OpenGL views that haven't been realized
Jean Pierre Cimalando
3
-0
/
+9
2022-04-23
Fix IWYU warnings
David Robillard
1
-1
/
+0
2022-04-23
Move reserved platform defines from code to build system
David Robillard
2
-8
/
+0
2022-04-23
Suppress warnings when building with clang on Windows
David Robillard
1
-0
/
+1
2022-04-23
Windows: Remove redundant view size assignment
David Robillard
1
-5
/
+0
2022-04-23
Windows: Avoid initialization warning
David Robillard
1
-1
/
+2
2022-04-23
Windows: Remove pointless const qualifiers
David Robillard
1
-4
/
+1
2022-04-23
Windows: Avoid else after return
David Robillard
2
-5
/
+15
2022-04-23
Strengthen MSVC warnings
David Robillard
2
-3
/
+3
2022-04-21
Improve error handling
David Robillard
8
-79
/
+139
2022-04-21
Remove unused return type from backend destroy methods
David Robillard
11
-35
/
+24
2022-04-21
Move attribute definitions to a separate header
David Robillard
4
-12
/
+21
2022-04-21
Fix private include guards
David Robillard
5
-15
/
+15
2021-12-17
Reduce variable scope
David Robillard
1
-2
/
+2
2021-12-17
Adopt REUSE machine-readable licensing standard
David Robillard
22
-334
/
+48
2021-12-17
Suppress new warnings in clang-tidy 13
David Robillard
1
-1
/
+2
2021-12-17
Windows: Support extended mouse buttons
David Robillard
1
-0
/
+14
2021-12-17
Make button numbers consistent across platforms
David Robillard
3
-7
/
+14
2021-12-17
Call glXQueryDrawable() from within the GLX context
David Robillard
1
-5
/
+8
2021-12-17
Explicitly check for supported GLX extensions
David Robillard
1
-11
/
+24
2021-12-16
Add puglGetBackend()
David Robillard
1
-0
/
+6
2021-12-16
Add puglGetClassName()
David Robillard
1
-0
/
+6
2021-12-16
Add puglGetWindowTitle()
David Robillard
1
-0
/
+6
2021-12-16
Add puglGetParentWindow()
David Robillard
1
-0
/
+6
2021-12-16
Add puglGetTransientParent()
David Robillard
1
-0
/
+6
2021-12-16
Rename puglSetTransientFor to puglSetTransientParent
David Robillard
3
-3
/
+3
2021-12-16
X11: Fix potential crash in puglGrabFocus()
David Robillard
1
-1
/
+10
2021-10-09
Use the correct macro for GLX_CONTEXT_PROFILE_MASK_ARB
falkTX
1
-1
/
+1
2021-10-09
Only call SetProcessDPIAware in programs
falkTX
1
-10
/
+11
2021-08-28
Suppress new clang-tidy warnings
David Robillard
1
-0
/
+2
2021-08-28
X11: Check for XRandR extension before usage
falkTX
1
-6
/
+9
2021-08-25
Fix whitespace
David Robillard
1
-1
/
+2
2021-08-25
MacOS: Fix build on MacOS 10.9 and earlier
falkTX
1
-0
/
+1
2021-06-07
MacOS: Reset GL context after initial window reshape
falkTX
1
-0
/
+1
2021-06-07
MacOS: Fix conversion warning
falkTX
1
-1
/
+1
2021-05-28
Fix questionable float equality comparison
David Robillard
2
-5
/
+5
2021-05-27
Make code build cleanly as C++
David Robillard
2
-4
/
+14
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