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2022-10-07Simplify clang-tidy configurationDavid Robillard1-8/+1
2022-10-07Suppress new warnings in clang-tidy 14David Robillard1-0/+1
2022-07-16Fix missing field initializers when building as C++falkTX1-3/+3
2022-06-28Simplify clang-tidy configurationDavid Robillard1-1/+0
2022-06-17Call XrmInitialize()David Robillard1-0/+1
2022-06-08Use consistent terminology for native viewsDavid Robillard3-3/+3
2022-06-08Consolidate common deprecated API implementationDavid Robillard1-28/+0
2022-06-08Separate platform.h from internal.hDavid Robillard7-34/+58
2022-06-08Separate private and public function implementationsDavid Robillard11-249/+261
2022-06-08Fix potential null pointer dereferenceDavid Robillard1-5/+5
2022-06-07Use a consistent scheme for enum sizesDavid Robillard3-4/+4
2022-06-07Remove unnecessary forward-compatibility codeDavid Robillard2-11/+3
2022-06-07Make puglRealize() always gracefully fail with a bad configurationDavid Robillard1-0/+5
2022-06-07X11: Simplify dispatchX11Events()David Robillard1-31/+44
2022-06-07X11: Flush before returning from puglRealize()David Robillard1-0/+8
2022-06-03X11: Fix crash when input context is unavailable due to localesPace Willisson1-11/+17
2022-05-28Omit cursor_names if XCursor is not availableDavid Robillard1-0/+2
2022-05-23Add rich clipboard supportDavid Robillard8-178/+570
2022-05-22Fix whitespaceDavid Robillard1-1/+1
2022-05-21Add puglGetScaleFactor()David Robillard5-4/+90
2022-05-21Windows: Send configure events when frame moves or resizesDavid Robillard1-0/+3
2022-05-21Add puglSetPosition() and puglSetSize()David Robillard3-24/+193
2022-05-21Use consistent integer types for view positions and sizesDavid Robillard4-48/+55
2022-05-21Add a uniform API for setting size hintsDavid Robillard5-181/+145
2022-05-21X11: Remove redundant display memberDavid Robillard4-47/+52
2022-05-21Rename PUGL_UNSUPPORTED_TYPE to be more genericDavid Robillard4-5/+5
2022-05-21MacOS: Specify maximum size constraint on draw viewDavid Robillard1-15/+37
2022-05-21X11: Use cursor themesDavid Robillard2-29/+42
2022-05-21Avoid setting cursor on realizationDavid Robillard1-4/+0
2022-05-20Windows: Set window class on local moduleDavid Robillard1-2/+10
2022-05-03Fix crash when destroying OpenGL views that haven't been realizedJean Pierre Cimalando3-0/+9
2022-04-23Fix IWYU warningsDavid Robillard1-1/+0
2022-04-23Move reserved platform defines from code to build systemDavid Robillard2-8/+0
2022-04-23Suppress warnings when building with clang on WindowsDavid Robillard1-0/+1
2022-04-23Windows: Remove redundant view size assignmentDavid Robillard1-5/+0
2022-04-23Windows: Avoid initialization warningDavid Robillard1-1/+2
2022-04-23Windows: Remove pointless const qualifiersDavid Robillard1-4/+1
2022-04-23Windows: Avoid else after returnDavid Robillard2-5/+15
2022-04-23Strengthen MSVC warningsDavid Robillard2-3/+3
2022-04-21Improve error handlingDavid Robillard8-79/+139
2022-04-21Remove unused return type from backend destroy methodsDavid Robillard11-35/+24
2022-04-21Move attribute definitions to a separate headerDavid Robillard4-12/+21
2022-04-21Fix private include guardsDavid Robillard5-15/+15
2021-12-17Reduce variable scopeDavid Robillard1-2/+2
2021-12-17Adopt REUSE machine-readable licensing standardDavid Robillard22-334/+48
2021-12-17Suppress new warnings in clang-tidy 13David Robillard1-1/+2
2021-12-17Windows: Support extended mouse buttonsDavid Robillard1-0/+14
2021-12-17Make button numbers consistent across platformsDavid Robillard3-7/+14
2021-12-17Call glXQueryDrawable() from within the GLX contextDavid Robillard1-5/+8
2021-12-17Explicitly check for supported GLX extensionsDavid Robillard1-11/+24